Player Matchup

Athena
Athena
Diamond IV
Darvodo
Athena
Diamond IV
Level 150
God Stats
78W - 80L
1,593 SR
Queue Stats
245W - 233L
2,152 MMR
Party 3
Chernobog
Chernobog
Platinum II
LatamSlayer
Chernobog
Platinum II
Level 138
God Stats
2W - 1L
1,826 SR
Queue Stats
179W - 173L
2,041 MMR
Solo
Agni
Agni
Platinum I
MarcGinale
Agni
Platinum I
Level 145
God Stats
12W - 10L
1,619 SR
Queue Stats
112W - 103L
1,955 MMR
Party 3
Thor
Thor
Diamond V
SubwaySandwiches
Thor
Diamond V
Level 195
God Stats
5W - 3L
1,795 SR
Queue Stats
52W - 41L
1,971 MMR
Solo
Xing Tian
Xing Tian
Platinum I
XZONEX9
Xing Tian
Platinum I
Level 155
God Stats
73W - 60L
1,738 SR
Queue Stats
174W - 161L
2,058 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,714 SR
2,035 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,665 SR
2,141 MMR
Cthulhu
Cthulhu
Platinum I
Cijdebre
Cthulhu
Platinum I
Level 232
God Stats
16W - 9L
1,735 SR
Queue Stats
472W - 463L
1,970 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Gafrudal
Nu Wa
Diamond I
Level 140
God Stats
8W - 4L
1,726 SR
Queue Stats
158W - 126L
2,406 MMR
Party 1
Camazotz
Camazotz
Platinum IV
Rèvän
Camazotz
Platinum IV
Level 142
God Stats
1W - 0L
1,530 SR
Queue Stats
62W - 52L
1,880 MMR
Party 2
Bacchus
Bacchus
Diamond I
ZombiePCJS526300
Bacchus
Diamond I
Level 102
God Stats
6W - 2L
1,616 SR
Queue Stats
160W - 126L
2,444 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Çapybara
Hou Yi
Diamond V
Level 150
God Stats
1W - 0L
1,716 SR
Queue Stats
101W - 85L
2,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Darvodo
Athena
13
0 / 4 / 1
7,648
425
3,607
16,631
14,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
LatamSlayer
Chernobog
16
0 / 3 / 0
9,185
510
3,308
9,392
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 2
8,884
494
11,050
9,504
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 3
8,760
487
9,279
19,182
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
XZONEX9
Xing Tian
16
2 / 3 / 1
10,283
571
10,259
20,841
12,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Chang'eLokiChronosLancelot

VS

Bans
MedusaThothKing ArthurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cijdebre
Cthulhu
17
2 / 2 / 3
10,490
583
13,509
20,619
16,683
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Gafrudal
Nu Wa
18
6 / 3 / 3
10,554
586
15,177
7,263
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Rèvän
Camazotz
15
1 / 3 / 3
8,156
453
7,926
14,947
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 0 / 7
10,144
564
7,690
15,882
18,334
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hou Yi
Çapybara
Hou Yi
18
5 / 0 / 4
11,217
623
9,531
6,096
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
16
16
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cijdebre
Cthulhu
2
2
3
1.75
L
Athena
Darvodo
Athena
0
4
1
0.13
W
Nu Wa
Gafrudal
Nu Wa
6
3
3
2.5
L
Chernobog
LatamSlayer
Chernobog
0
3
0
0
L
2
1
2
3
W
Camazotz
Rèvän
Camazotz
1
3
3
0.83
L
4
5
3
1.1
L
Xing Tian
XZONEX9
Xing Tian
2
3
1
0.83
W
2
0
7
5.5
W
Hou Yi
Çapybara
Hou Yi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
53,833
75,550
Taken
64,807
40,362
Mitigated
44,446
18,774
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cijdebre
Cthulhu
13,509
1,205
184
8,485
20,619
16,683
0
9,737
10,876
73,963
3,836
L
Athena
Darvodo
Athena
3,607
1,249
3,074
4,233
16,631
14,038
6
5,924
10,236
15,777
2,508
W
Nu Wa
Gafrudal
Nu Wa
15,177
3,318
0
500
7,263
2,372
276
1,478
5,705
78,431
969
L
Chernobog
LatamSlayer
Chernobog
3,308
2,343
0
2,835
9,392
3,526
0
1,982
7,290
0
90,859
L
11,050
1,152
0
898
9,504
3,300
0
6,422
2,816
87,135
0
W
Camazotz
Rèvän
Camazotz
7,926
1,742
0
8,296
14,947
4,690
0
5,287
9,484
0
59,133
L
9,279
1,696
0
2,850
19,182
7,014
0
8,500
10,457
0
69,823
L
Xing Tian
XZONEX9
Xing Tian
10,259
1,645
0
4,884
20,841
12,484
0
11,926
8,792
79,315
0
W
7,690
1,306
0
5,127
15,882
18,334
156
6,046
9,228
34,480
0
W
Hou Yi
Çapybara
Hou Yi
9,531
4,614
0
3,430
6,096
2,367
318
1,569
4,521
0
105,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
50,561
609
Minions Killed
594
0
Camps Cleared
0
1,762,494
Distance Traveled
1,920,771
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,490
583
138
8
0
372,348
0
L
Athena
7,648
425
18
1
0
344,400
5
W
Nu Wa
10,554
586
146
8
0
379,291
0
L
Chernobog
9,185
510
170
9
0
364,603
3
L
Agni
8,884
494
156
9
0
384,076
4
W
Camazotz
8,156
453
98
5
0
406,543
3
L
Thor
8,760
487
105
6
0
353,696
0
L
Xing Tian
10,283
571
160
9
0
315,719
0
W
Bacchus
10,144
564
35
2
0
411,337
12
W
Hou Yi
11,217
623
177
10
0
351,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role