Player Matchup

Kuzenbo
Kuzenbo
Gold V
DavidQM4
Kuzenbo
Gold V
Level 129
God Stats
12W - 11L
1,627 SR
Queue Stats
67W - 82L
1,349 MMR
Party 2
Cerberus
Cerberus
Gold IV
JUANDGGPRO
Cerberus
Gold IV
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 200L
1,348 MMR
Solo
Neith
Neith
Gold IV
NathanDyer24
Neith
Gold IV
Level 62
God Stats
3W - 2L
1,397 SR
Queue Stats
70W - 75L
1,330 MMR
Party 1
Anubis
Anubis
Gold V
charlyquija
Anubis
Gold V
Level 157
God Stats
1W - 0L
1,727 SR
Queue Stats
67W - 82L
1,349 MMR
Party 2
Kali
Kali
Gold IV
majorsalt13
Kali
Gold IV
Level 87
God Stats
22W - 22L
1,553 SR
Queue Stats
90W - 94L
1,398 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,561 SR
1,355 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,643 SR
1,354 MMR
Agni
Agni
Gold I
DaBoosy
Agni
Gold I
Level 157
God Stats
30W - 16L
1,734 SR
Queue Stats
274W - 272L
1,310 MMR
Solo
Thor
Thor
Bronze IV
GetSchwiftyYo
Thor
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,362 MMR
Solo
Apollo
Apollo
Silver IV
Greek_H3ADSHOT_7
Apollo
Silver IV
Level 139
God Stats
3W - 2L
1,892 SR
Queue Stats
17W - 25L
1,396 MMR
Party 3
Nox
Nox
Silver IV
King-Kosta123
Nox
Silver IV
Level 141
God Stats
7W - 8L
1,566 SR
Queue Stats
17W - 26L
1,376 MMR
Party 3
Cthulhu
Cthulhu
Gold V
OneWithTheKnot
Cthulhu
Gold V
Level 79
God Stats
14W - 16L
1,524 SR
Queue Stats
274W - 287L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DavidQM4
Kuzenbo
14
3 / 0 / 7
9,647
508
7,621
11,177
13,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
JUANDGGPRO
Cerberus
18
5 / 7 / 8
11,219
590
10,047
18,490
12,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 8
11,442
602
10,465
12,253
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
15
0 / 5 / 10
9,737
512
6,997
11,088
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
13 / 1 / 4
11,749
618
10,664
16,370
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AwilixBacchusCupidHera

VS

Bans
He BoCu ChulainnAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DaBoosy
Agni
16
4 / 3 / 2
10,018
527
10,902
9,703
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 2 / 0
6,433
339
979
4,474
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 2
8,782
462
9,028
15,876
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 2
8,868
467
6,079
14,268
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 6 / 1
8,912
469
11,863
16,792
15,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
17
17
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
DaBoosy
Agni
4
3
2
1.67
W
Kuzenbo
DavidQM4
Kuzenbo
3
0
7
6.5
L
1
2
0
0.5
L
3
9
2
0.44
W
Cerberus
JUANDGGPRO
Cerberus
5
7
8
1.29
L
3
6
2
0.67
W
5
4
8
2.25
L
6
6
1
1.08
W
Anubis
0
5
10
1
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
38,851
69,378
Taken
61,113
42,386
Mitigated
32,438
22,212
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
DaBoosy
Agni
10,902
655
0
979
9,703
2,683
387
4,141
5,507
69,457
1,563
W
Kuzenbo
DavidQM4
Kuzenbo
7,621
2,809
0
1,613
11,177
13,429
159
4,957
5,889
28,548
2,781
L
979
244
0
565
4,474
1,311
0
280
4,194
0
17,544
L
9,028
5,137
0
1,545
15,876
5,180
0
5,091
10,622
0
53,280
W
Cerberus
JUANDGGPRO
Cerberus
10,047
791
0
3,366
18,490
12,568
123
8,787
8,719
73,083
977
L
6,079
467
307
932
14,268
7,402
0
5,080
9,078
43,505
1,048
W
10,465
2,763
0
4,259
12,253
4,783
2,360
3,140
9,081
0
87,124
L
11,863
932
20
456
16,792
15,862
416
8,752
7,547
48,444
746
W
Anubis
6,997
164
0
2,195
11,088
4,795
647
5,992
5,074
61,845
563
W
10,664
6,024
0
10,779
16,370
6,811
882
4,453
11,807
0
86,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
43,013
572
Minions Killed
396
0
Camps Cleared
0
1,809,050
Distance Traveled
1,420,682
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,018
527
120
6
0
362,472
2
W
Kuzenbo
9,647
508
42
2
0
398,486
3
L
Thor
6,433
339
34
2
0
109,399
0
L
Apollo
8,782
462
92
5
0
337,769
0
W
Cerberus
11,219
590
155
8
0
306,922
0
L
Nox
8,868
467
69
4
0
343,373
0
W
Neith
11,442
602
137
7
0
331,977
2
L
Cthulhu
8,912
469
81
4
0
267,669
0
W
Anubis
9,737
512
115
6
0
346,430
2
W
Kali
11,749
618
123
6
0
425,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role