Player Matchup

Hercules
Hercules
FalseProfession
Hercules
Level 159
God Stats
6W - 3L
1,732 SR
Queue Stats
32W - 22L
1,659 Elo+
Party 1
Anubis
Anubis
GroversDumpy
Anubis
Level 188
God Stats
1W - 0L
1,722 SR
Queue Stats
82W - 57L
1,714 Elo+
Party 1
Bacchus
Bacchus
JoohShiesty
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,750 Elo+
Party 1
Charybdis
Charybdis
LtNightfall
Charybdis
Level 159
God Stats
6W - 1L
1,911 SR
Queue Stats
59W - 30L
1,706 Elo+
Party 1
Serqet
Serqet
lutochris
Serqet
Level 145
God Stats
9W - 1L
1,841 SR
Queue Stats
227W - 151L
1,719 Elo+
Solo
Team Averages
Level 162
1,741 SR
1,710 Elo+

VS

Team Averages
Level 144
1,563 SR
1,604 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Deathyn115
Achilles
Level 117
God Stats
5W - 11L
1,500 SR
Queue Stats
212W - 175L
1,629 Elo+
Party 2
Neith
Neith
IKIKI
Neith
Level 147
God Stats
27W - 25L
1,625 SR
Queue Stats
211W - 183L
1,667 Elo+
Solo
Geb
Geb
TALESOFTOTOFE
Geb
Level 158
God Stats
1W - 3L
1,476 SR
Queue Stats
152W - 125L
1,617 Elo+
Party 2
Ravana
Ravana
ookayy
Ravana
Level 141
God Stats
8W - 5L
1,713 SR
Queue Stats
208W - 174L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 1 / 4
5,421
1,084
2,692
3,371
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
11
3 / 0 / 3
5,806
1,161
2,902
1,825
647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
JoohShiesty
Bacchus
11
2 / 1 / 5
5,863
1,173
4,926
5,651
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LtNightfall
Charybdis
9
0 / 2 / 6
5,036
1,007
3,954
4,299
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
lutochris
Serqet
10
1 / 2 / 4
5,382
1,076
2,492
4,171
1,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 0 / 1
5,308
1,062
2,041
3,044
1,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Deathyn115
Achilles
10
1 / 2 / 4
5,202
1,040
3,080
5,614
4,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
IKIKI
Neith
11
2 / 4 / 2
5,337
1,067
4,297
4,872
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,380
876
0
0
0
Ravana
ookayy
Ravana
10
2 / 2 / 4
5,303
1,061
5,014
6,567
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
8
Kills
6
6
Deaths
8
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Achilles
Deathyn115
Achilles
1
2
4
1.5
W
Hercules
2
1
4
4
W
Anubis
3
0
3
4.5
L
Neith
IKIKI
Neith
2
4
2
0.75
W
Bacchus
JoohShiesty
Bacchus
2
1
5
4.5
W
Charybdis
LtNightfall
Charybdis
0
2
6
1.5
L
0
0
0
0
W
Serqet
lutochris
Serqet
1
2
4
1.5
L
Ravana
ookayy
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
14,432
19,317
Taken
20,097
10,239
Mitigated
10,579
4,910
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,041
301
0
1,606
3,044
1,633
0
860
2,184
11,839
549
L
Achilles
Deathyn115
Achilles
3,080
408
0
809
5,614
4,158
0
2,245
3,192
0
11,511
W
Hercules
2,692
453
0
819
3,371
2,139
0
568
2,698
0
6,143
W
Anubis
2,902
79
0
1,503
1,825
647
0
55
1,770
19,483
0
L
Neith
IKIKI
Neith
4,297
798
0
277
4,872
1,232
0
2,358
2,313
0
12,909
W
Bacchus
JoohShiesty
Bacchus
4,926
719
0
1,518
5,651
4,744
0
462
5,120
9,472
0
W
Charybdis
LtNightfall
Charybdis
3,954
2,154
0
820
4,299
1,147
29
496
3,693
0
13,194
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
lutochris
Serqet
2,492
591
0
250
4,171
1,562
0
460
3,612
0
9,553
L
Ravana
ookayy
Ravana
5,014
750
0
1,032
6,567
3,556
0
2,365
4,037
0
9,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
25,530
117
Minions Killed
80
0
Camps Cleared
0
547,392
Distance Traveled
423,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,308
1,062
31
6
0
107,339
0
L
Achilles
5,202
1,040
15
3
0
101,902
0
W
Hercules
5,421
1,084
12
2
0
112,042
0
W
Anubis
5,806
1,161
38
8
0
112,228
0
L
Neith
5,337
1,067
18
4
0
100,842
0
W
Bacchus
5,863
1,173
14
3
0
113,473
0
W
Charybdis
5,036
1,007
30
6
0
102,372
0
L
Geb
4,380
876
0
0
0
0
0
W
Serqet
5,382
1,076
23
5
0
107,277
0
L
Ravana
5,303
1,061
16
3
0
113,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role