Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AphroT1ddy
Ymir
Level 125
God Stats
6W - 7L
1,595 SR
Queue Stats
202W - 180L
1,534 Elo+
Party 1
King Arthur
King Arthur
GodSonCrazy
King Arthur
Level 145
God Stats
16W - 14L
1,574 SR
Queue Stats
92W - 97L
1,543 Elo+
Party 1
Hera
Hera
Level5Warlock
Hera
Level 140
God Stats
2W - 2L
1,643 SR
Queue Stats
126W - 125L
1,583 Elo+
Party 1
Xbalanque
Xbalanque
SAMULOMEJOR
Xbalanque
Level 115
God Stats
1W - 2L
1,830 SR
Queue Stats
109W - 86L
1,550 Elo+
Solo
Team Averages
Level 136
1,628 SR
1,542 Elo+

VS

Team Averages
Level 123
1,584 SR
1,518 Elo+
Anubis
Anubis
PoppaMakki
Anubis
Level 147
God Stats
6W - 4L
1,538 SR
Queue Stats
292W - 277L
1,519 Elo+
Party 2
Chang'e
Chang'e
ROFOOS4
Chang'e
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,497 Elo+
Party 2
Cupid
Cupid
cruugo
Cupid
Level 113
God Stats
4W - 0L
1,967 SR
Queue Stats
280W - 264L
1,557 Elo+
Solo
Osiris
Osiris
kbomb17
Osiris
Level 109
God Stats
1W - 1L
1,280 SR
Queue Stats
60W - 62L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shishamaster
Cu Chulainn
Level 126
God Stats
49W - 48L
1,636 SR
Queue Stats
174W - 182L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 2 / 0
6,290
524
3,688
7,278
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
6,028
502
4,163
10,234
6,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
GodSonCrazy
King Arthur
9
0 / 8 / 2
5,377
448
3,896
14,034
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 1
6,577
548
7,441
8,974
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
SAMULOMEJOR
Xbalanque
10
0 / 4 / 1
5,841
487
4,939
8,823
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PoppaMakki
Anubis
15
14 / 1 / 3
8,958
747
12,798
7,323
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
ROFOOS4
Chang'e
12
0 / 4 / 6
6,854
571
3,343
9,015
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
cruugo
Cupid
13
1 / 0 / 3
7,030
586
4,500
7,919
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
kbomb17
Osiris
12
4 / 1 / 4
6,452
538
6,363
12,242
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
shishamaster
Cu Chulainn
14
4 / 1 / 7
8,299
692
7,283
7,888
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
23
23
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
2
0
1.5
L
0
3
2
0.33
L
King Arthur
GodSonCrazy
King Arthur
0
8
2
0.13
L
3
6
1
0.58
W
Anubis
PoppaMakki
Anubis
14
1
3
15.5
W
Chang'e
ROFOOS4
Chang'e
0
4
6
0.75
L
Xbalanque
SAMULOMEJOR
Xbalanque
0
4
1
0.13
W
Cupid
cruugo
Cupid
1
0
3
2.5
W
Osiris
kbomb17
Osiris
4
1
4
6
W
Cu Chulainn
shishamaster
Cu Chulainn
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,127
Damage
34,287
49,343
Taken
44,387
19,692
Mitigated
20,982
9,183
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,688
567
0
1,720
7,278
2,130
0
3,366
3,868
0
43,578
L
4,163
240
0
1,823
10,234
6,252
0
3,738
6,456
12,698
2,656
L
King Arthur
GodSonCrazy
King Arthur
3,896
502
0
2,457
14,034
6,615
0
5,010
9,024
822
29,818
L
7,441
1,440
0
1,386
8,974
2,079
12
4,974
3,612
45,488
0
W
Anubis
PoppaMakki
Anubis
12,798
661
0
5,007
7,323
3,241
0
1,307
6,016
65,214
523
W
Chang'e
ROFOOS4
Chang'e
3,343
96
391
2,951
9,015
2,173
0
5,546
3,469
39,662
0
L
Xbalanque
SAMULOMEJOR
Xbalanque
4,939
2,804
0
1,797
8,823
2,616
0
0
8,823
0
40,040
W
Cupid
cruugo
Cupid
4,500
2,597
385
5,606
7,919
2,665
0
531
7,388
0
47,389
W
Osiris
kbomb17
Osiris
6,363
1,507
0
3,685
12,242
7,717
23
2,588
9,654
0
29,383
W
Cu Chulainn
shishamaster
Cu Chulainn
7,283
1,058
0
2,598
7,888
5,186
0
1,713
6,175
7,336
47,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
37,593
302
Minions Killed
419
0
Camps Cleared
0
1,207,657
Distance Traveled
1,216,615
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,290
524
79
7
0
281,654
0
L
Ymir
6,028
502
21
2
0
244,125
3
L
King Arthur
5,377
448
48
4
0
228,544
0
L
Hera
6,577
548
82
7
0
231,860
0
W
Anubis
8,958
747
98
8
0
260,041
0
W
Chang'e
6,854
571
83
7
0
262,612
0
L
Xbalanque
5,841
487
72
6
0
221,474
3
W
Cupid
7,030
586
96
8
0
218,601
1
W
Osiris
6,452
538
49
4
0
263,909
0
W
Cu Chulainn
8,299
692
93
8
0
211,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role