Player Matchup

Mulan
Mulan
DegenerateDeacon
Mulan
Level 120
God Stats
9W - 15L
1,428 SR
Queue Stats
253W - 244L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Forevernin
Zhong Kui
Level 128
God Stats
20W - 11L
1,727 SR
Queue Stats
404W - 387L
1,443 Elo+
Solo
Charybdis
Charybdis
PlagueBoi4647
Charybdis
Level 57
God Stats
4W - 3L
1,505 SR
Queue Stats
68W - 60L
1,428 Elo+
Party 1
Atlas
Atlas
Ryuma剣
Atlas
Level 56
God Stats
10W - 8L
1,664 SR
Queue Stats
71W - 64L
1,424 Elo+
Party 1
Lancelot
Lancelot
xluna9434
Lancelot
Level 65
God Stats
1W - 2L
1,295 SR
Queue Stats
195W - 186L
1,537 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,453 Elo+

VS

Team Averages
Level 98
1,502 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BlackGeminis122
Zhong Kui
Level 80
God Stats
16W - 8L
1,568 SR
Queue Stats
244W - 226L
1,554 Elo+
Solo
Medusa
Medusa
Schmautzy1
Medusa
Level 91
God Stats
22W - 20L
1,569 SR
Queue Stats
230W - 233L
1,410 Elo+
Solo
Da Ji
Da Ji
Smile-AngryXD
Da Ji
Level 126
God Stats
16W - 17L
1,480 SR
Queue Stats
97W - 100L
1,463 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 58
God Stats
22W - 35L
1,392 SR
Queue Stats
69W - 95L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 3
4,958
496
2,742
11,702
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Forevernin
Zhong Kui
10
0 / 2 / 0
5,251
525
1,720
5,823
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
PlagueBoi4647
Charybdis
10
2 / 2 / 2
5,854
585
4,695
5,712
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Ryuma剣
Atlas
9
2 / 2 / 1
6,292
629
5,669
7,267
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
xluna9434
Lancelot
10
0 / 2 / 0
5,232
523
3,143
8,976
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 0
7,483
748
6,522
6,360
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
BlackGeminis122
Zhong Kui
13
4 / 0 / 2
7,371
737
6,654
5,531
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Schmautzy1
Medusa
11
3 / 2 / 3
5,754
575
5,944
7,160
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,892
589
2,659
6,392
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TicTak P
Bacchus
10
1 / 1 / 2
5,657
566
3,422
8,194
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
16
17
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
0
6
W
Zhong Kui
BlackGeminis122
Zhong Kui
4
0
2
5
L
0
9
3
0.17
L
Zhong Kui
Forevernin
Zhong Kui
0
2
0
0
L
Charybdis
PlagueBoi4647
Charybdis
2
2
2
1.5
L
Atlas
Ryuma剣
Atlas
2
2
1
1.25
W
Medusa
Schmautzy1
Medusa
3
2
3
2.25
W
2
1
2
3
W
Bacchus
TicTak P
Bacchus
1
1
2
2
L
Lancelot
xluna9434
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
25,201
39,480
Taken
33,637
16,525
Mitigated
18,226
11,501
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,522
868
0
1,565
6,360
4,845
217
0
6,360
252
42,497
W
Zhong Kui
BlackGeminis122
Zhong Kui
6,654
1,970
0
4,815
5,531
3,830
163
1,542
3,989
58,225
2,789
L
2,742
345
0
1,245
11,702
3,913
0
3,863
7,839
0
15,133
L
Zhong Kui
Forevernin
Zhong Kui
1,720
223
0
879
5,823
3,303
0
2,419
3,404
28,717
0
L
Charybdis
PlagueBoi4647
Charybdis
4,695
2,508
0
2,644
5,712
1,857
812
1,497
4,215
0
36,154
L
Atlas
Ryuma剣
Atlas
5,669
2,322
131
1,940
7,267
4,606
0
1,086
6,181
22,519
1,184
W
Medusa
Schmautzy1
Medusa
5,944
1,614
0
1,490
7,160
2,146
0
2,794
4,366
0
33,832
W
2,659
639
0
973
6,392
2,607
101
417
5,975
0
34,194
W
Bacchus
TicTak P
Bacchus
3,422
538
159
3,904
8,194
4,798
0
2,294
5,900
13,006
0
L
Lancelot
xluna9434
Lancelot
3,143
479
0
4,662
8,976
2,846
0
1,196
7,780
0
31,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
32,157
252
Minions Killed
332
0
Camps Cleared
0
1,018,434
Distance Traveled
1,026,932
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,483
748
74
7
0
182,921
0
W
Zhong Kui
7,371
737
115
12
0
194,940
0
L
Mulan
4,958
496
33
3
0
181,021
0
L
Zhong Kui
5,251
525
63
6
0
180,756
0
L
Charybdis
5,854
585
71
7
0
193,250
2
L
Atlas
6,292
629
23
2
0
219,159
4
W
Medusa
5,754
575
57
6
0
195,133
6
W
Da Ji
5,892
589
65
7
0
221,855
0
W
Bacchus
5,657
566
21
2
0
232,083
2
L
Lancelot
5,232
523
62
6
0
244,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role