Player Matchup

Chaac
Chaac
ChoobertDoobert
Chaac
Level 85
God Stats
2W - 3L
1,571 SR
Queue Stats
111W - 91L
1,506 Elo+
Solo
Chang'e
Chang'e
JohnMcGank
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Loki
Loki
MAXIMO-_-KILLER
Loki
Level 148
God Stats
16W - 19L
1,574 SR
Queue Stats
479W - 465L
1,466 Elo+
Solo
Hercules
Hercules
namtew
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
okbutjoytho
Kukulkan
Level 107
God Stats
8W - 5L
1,677 SR
Queue Stats
274W - 256L
1,395 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,359 Elo+

VS

Team Averages
Level 103
1,406 SR
1,412 Elo+
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FatP33NGod
Bakasura
Level 55
God Stats
6W - 7L
1,335 SR
Queue Stats
173W - 174L
1,398 Elo+
Solo
Rama
Rama
Tererizer
Rama
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 92L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
TheBasedRob
Jormungandr
Level 172
God Stats
41W - 36L
1,526 SR
Queue Stats
775W - 830L
1,413 Elo+
Party 1
Anubis
Anubis
Zecuee
Anubis
Level 115
God Stats
1W - 1L
1,170 SR
Queue Stats
66W - 85L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,738
574
4,736
8,977
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
JohnMcGank
Chang'e
6
0 / 3 / 0
4,036
404
1,935
6,457
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 1
5,325
533
2,131
5,542
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
namtew
Hercules
7
0 / 4 / 0
4,026
403
2,121
6,964
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
okbutjoytho
Kukulkan
6
1 / 1 / 1
4,596
460
1,558
1,557
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 0
6,897
690
5,811
7,416
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
FatP33NGod
Bakasura
9
2 / 1 / 1
5,422
542
3,339
6,178
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rama
11
3 / 1 / 3
6,767
677
2,531
3,068
920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
TheBasedRob
Jormungandr
9
3 / 0 / 4
6,506
651
4,561
5,718
3,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Zecuee
Anubis
9
1 / 1 / 1
5,338
534
3,439
4,466
1,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
0
3
L
0
3
0
0
W
Bakasura
FatP33NGod
Bakasura
2
1
1
2.5
L
Chang'e
JohnMcGank
Chang'e
0
3
0
0
L
2
1
1
2.5
W
Rama
3
1
3
4.5
W
Jormungandr
TheBasedRob
Jormungandr
3
0
4
5
W
Anubis
Zecuee
Anubis
1
1
1
1.5
L
Hercules
namtew
Hercules
0
4
0
0
L
Kukulkan
okbutjoytho
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
19,681
29,497
Taken
26,846
10,091
Mitigated
13,508
8,660
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,811
425
0
3,835
7,416
5,528
0
193
7,189
38,084
1,527
L
4,736
413
0
2,264
8,977
4,706
0
4,705
3,644
0
40,595
W
Bakasura
FatP33NGod
Bakasura
3,339
2,164
0
2,475
6,178
2,182
0
648
5,530
0
26,063
L
Chang'e
JohnMcGank
Chang'e
1,935
305
674
1,579
6,457
1,324
0
3,030
3,251
12,262
0
L
2,131
487
0
2,159
5,542
1,273
10
386
4,974
0
27,960
W
Rama
2,531
2,264
0
778
3,068
920
2,454
199
2,841
0
38,591
W
Jormungandr
TheBasedRob
Jormungandr
4,561
1,670
0
2,209
5,718
3,098
579
960
4,644
26,800
2,929
W
Anubis
Zecuee
Anubis
3,439
311
0
1,904
4,466
1,780
330
1,493
2,874
28,067
0
L
Hercules
namtew
Hercules
2,121
332
67
1,452
6,964
2,519
0
3,761
3,163
0
12,922
L
Kukulkan
okbutjoytho
Kukulkan
1,558
351
0
465
1,557
269
0
950
532
15,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
30,930
196
Minions Killed
344
0
Camps Cleared
0
911,302
Distance Traveled
1,072,580
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,897
690
119
12
0
208,937
0
L
Chaac
5,738
574
71
7
0
196,294
2
W
Bakasura
5,422
542
70
7
0
252,891
1
L
Chang'e
4,036
404
23
2
0
201,716
0
L
Loki
5,325
533
58
6
0
195,842
0
W
Rama
6,767
677
73
7
0
198,287
2
W
Jormungandr
6,506
651
38
4
0
220,830
4
W
Anubis
5,338
534
44
4
0
191,635
4
L
Hercules
4,026
403
15
2
0
205,842
0
L
Kukulkan
4,596
460
29
3
0
111,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role