Player Matchup

Fenrir
Fenrir
DI SpAzZ CK
Fenrir
Level 109
God Stats
8W - 5L
1,709 SR
Queue Stats
146W - 143L
1,420 Elo+
Party 1
Cerberus
Cerberus
SilenttR0NiN
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Th3Bagg3rr
Danzaburou
Level 65
God Stats
30W - 32L
1,543 SR
Queue Stats
127W - 138L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
gamerxl2
Sylvanus
Level 107
God Stats
5W - 3L
1,680 SR
Queue Stats
167W - 171L
1,430 Elo+
Party 1
Hades
Hades
xSteelos
Hades
Level 72
God Stats
28W - 18L
1,575 SR
Queue Stats
33W - 36L
1,489 Elo+
Solo
Team Averages
Level 88
1,601 SR
1,425 Elo+

VS

Team Averages
Level 104
1,551 SR
1,478 Elo+
Horus
Horus
BRUTBOOYAA
Horus
Level 148
God Stats
5W - 1L
1,897 SR
Queue Stats
287W - 293L
1,499 Elo+
Solo
Poseidon
Poseidon
DarkBabaYaga
Poseidon
Level 60
God Stats
6W - 4L
1,446 SR
Queue Stats
143W - 164L
1,425 Elo+
Party 2
Xbalanque
Xbalanque
Elshavoplots30
Xbalanque
Level 95
God Stats
6W - 13L
1,314 SR
Queue Stats
198W - 190L
1,490 Elo+
Solo
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 155
God Stats
60W - 28L
1,553 SR
Queue Stats
142W - 138L
1,541 Elo+
Solo
Arachne
Arachne
TheWhiteEclipse
Arachne
Level 63
God Stats
28W - 19L
1,543 SR
Queue Stats
197W - 216L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 3 / 2
9,578
504
9,993
15,672
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
SilenttR0NiN
Cerberus
11
0 / 6 / 1
7,607
400
5,256
22,835
15,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Th3Bagg3rr
Danzaburou
14
0 / 5 / 0
8,654
455
6,548
14,923
5,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
gamerxl2
Sylvanus
14
2 / 6 / 1
9,015
474
7,489
16,930
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hades
xSteelos
Hades
17
0 / 1 / 1
9,754
513
4,833
13,841
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
5 / 0 / 12
10,613
559
8,019
12,392
12,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
DarkBabaYaga
Poseidon
17
6 / 4 / 6
10,651
561
16,189
10,606
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Elshavoplots30
Xbalanque
18
6 / 2 / 6
10,589
557
14,125
10,615
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
FrodoIfo
Nu Wa
17
0 / 1 / 7
10,692
563
16,040
8,781
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 8
9,448
497
9,831
15,698
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
21
21
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
5
0
12
11
L
Fenrir
5
3
2
2
W
Poseidon
DarkBabaYaga
Poseidon
6
4
6
2.25
W
Xbalanque
Elshavoplots30
Xbalanque
6
2
6
4.5
W
Nu Wa
FrodoIfo
Nu Wa
0
1
7
3.5
L
Cerberus
SilenttR0NiN
Cerberus
0
6
1
0.08
L
Danzaburou
Th3Bagg3rr
Danzaburou
0
5
0
0
W
4
0
8
8
L
Sylvanus
gamerxl2
Sylvanus
2
6
1
0.42
L
Hades
xSteelos
Hades
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
64,204
84,201
Taken
58,092
38,864
Mitigated
31,072
26,065
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,019
3,081
1,809
5,531
12,392
12,630
0
5,279
7,113
0
30,816
L
Fenrir
9,993
1,317
0
2,806
15,672
6,377
0
6,154
9,518
0
76,085
W
Poseidon
DarkBabaYaga
Poseidon
16,189
2,879
0
1,281
10,606
3,890
338
3,544
7,062
88,136
617
W
Xbalanque
Elshavoplots30
Xbalanque
14,125
6,581
0
4,077
10,615
4,624
894
2,037
8,578
0
101,231
W
Nu Wa
FrodoIfo
Nu Wa
16,040
5,298
0
2,305
8,781
2,754
1,661
3,197
5,584
96,865
535
L
Cerberus
SilenttR0NiN
Cerberus
5,256
536
161
6,813
22,835
15,653
0
7,227
15,608
30,467
2,048
L
Danzaburou
Th3Bagg3rr
Danzaburou
6,548
2,284
0
4,927
14,923
5,134
295
1,834
13,089
0
62,238
W
9,831
6,609
0
7,115
15,698
7,174
0
3,011
12,687
0
72,063
L
Sylvanus
gamerxl2
Sylvanus
7,489
1,954
216
4,441
16,930
7,425
0
9,053
7,877
45,765
10,314
L
Hades
xSteelos
Hades
4,833
602
0
6,701
13,841
4,275
0
7,830
6,011
80,751
3,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
51,993
609
Minions Killed
581
0
Camps Cleared
0
1,700,272
Distance Traveled
1,858,286
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,613
559
45
2
0
402,608
2
L
Fenrir
9,578
504
119
6
0
432,179
0
W
Poseidon
10,651
561
133
7
0
365,284
0
W
Xbalanque
10,589
557
140
7
0
344,062
0
W
Nu Wa
10,692
563
165
9
0
322,585
3
L
Cerberus
7,607
400
90
5
0
327,301
0
L
Danzaburou
8,654
455
116
6
0
335,887
0
W
Arachne
9,448
497
98
5
0
423,747
0
L
Sylvanus
9,015
474
118
6
0
268,885
0
L
Hades
9,754
513
166
9
0
336,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role