Player Matchup

Bellona
Bellona
ArkiReaper
Bellona
Level 141
God Stats
27W - 21L
1,604 SR
Queue Stats
155W - 176L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Dexter1077
Cernunnos
Level 106
God Stats
5W - 9L
1,441 SR
Queue Stats
96W - 137L
1,383 Elo+
Solo
Lancelot
Lancelot
DjB0n3z
Lancelot
Level 62
God Stats
1W - 3L
1,249 SR
Queue Stats
71W - 68L
1,487 Elo+
Party 1
Hades
Hades
Razor547
Hades
Level 139
God Stats
3W - 3L
1,713 SR
Queue Stats
365W - 379L
1,489 Elo+
Party 1
Artio
Artio
kumbathekhajiit-
Artio
Level 113
God Stats
13W - 12L
1,596 SR
Queue Stats
288W - 301L
1,482 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,461 Elo+

VS

Team Averages
Level 130
1,579 SR
1,495 Elo+
Loki
Loki
DiamondF0X
Loki
Level 141
God Stats
2W - 0L
1,717 SR
Queue Stats
139W - 129L
1,478 Elo+
Solo
Artemis
Artemis
ElSerOte AnTraX
Artemis
Level 87
God Stats
4W - 5L
1,607 SR
Queue Stats
85W - 72L
1,478 Elo+
Solo
Chronos
Chronos
Grizzly_king44
Chronos
Level 152
God Stats
1W - 1L
1,317 SR
Queue Stats
215W - 196L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SpaceJamOnDVD_
Cthulhu
Level 121
God Stats
2W - 1L
1,709 SR
Queue Stats
113W - 109L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
kingbernie35
Kuzenbo
Level 147
God Stats
5W - 3L
1,547 SR
Queue Stats
243W - 220L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkiReaper
Bellona
15
2 / 4 / 0
9,098
569
6,949
18,436
11,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Dexter1077
Cernunnos
15
1 / 1 / 0
8,418
526
8,192
10,039
3,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
DjB0n3z
Lancelot
13
0 / 2 / 0
7,078
442
3,413
8,558
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Razor547
Hades
14
0 / 4 / 0
7,952
497
9,408
13,513
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 3 / 1
7,479
467
6,713
20,510
16,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,003
563
8,190
10,412
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 3
7,295
456
9,284
11,011
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 1 / 4
9,285
580
11,101
8,998
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 1
9,085
568
11,998
10,927
10,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kuzenbo
kingbernie35
Kuzenbo
13
1 / 0 / 8
8,164
510
6,891
11,770
12,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
14
14
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArkiReaper
Bellona
2
4
0
0.5
L
Cernunnos
Dexter1077
Cernunnos
1
1
0
1
W
7
0
3
8.5
L
Lancelot
DjB0n3z
Lancelot
0
2
0
0
W
0
1
3
1.5
W
3
1
4
5
L
Hades
Razor547
Hades
0
4
0
0
W
3
1
1
3.5
W
Kuzenbo
kingbernie35
Kuzenbo
1
0
8
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
47,464
71,056
Taken
53,118
41,712
Mitigated
33,065
25,868
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArkiReaper
Bellona
6,949
3,390
0
5,474
18,436
11,501
0
11,883
6,553
0
69,158
L
Cernunnos
Dexter1077
Cernunnos
8,192
2,090
0
5,329
10,039
3,892
0
1,200
8,839
0
72,775
W
8,190
3,009
0
3,200
10,412
3,529
0
3,299
7,113
0
72,020
L
Lancelot
DjB0n3z
Lancelot
3,413
474
0
120
8,558
3,851
0
2,675
5,769
0
53,784
W
9,284
3,555
0
4,520
11,011
3,429
0
1,562
9,449
0
50,913
W
11,101
4,061
0
906
8,998
3,473
0
5,918
3,080
70,487
415
L
Hades
Razor547
Hades
9,408
230
298
5,329
13,513
6,368
0
6,963
6,354
71,765
0
W
11,998
1,359
53
3,459
10,927
10,205
0
314
10,613
65,734
795
W
Kuzenbo
kingbernie35
Kuzenbo
6,891
2,320
0
3,096
11,770
12,429
0
4,862
6,908
27,099
1,590
L
6,713
827
1,464
7,854
20,510
16,100
0
6,582
13,680
28,576
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
42,832
514
Minions Killed
465
0
Camps Cleared
0
1,590,019
Distance Traveled
1,657,261
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,098
569
121
8
0
277,565
0
L
Cernunnos
8,418
526
133
8
0
285,410
0
W
Loki
9,003
563
97
6
0
374,684
0
L
Lancelot
7,078
442
85
5
0
399,645
0
W
Artemis
7,295
456
76
5
0
299,561
6
W
Chronos
9,285
580
128
8
0
330,817
0
L
Hades
7,952
497
132
8
0
318,994
0
W
Cthulhu
9,085
568
121
8
0
329,763
0
W
Kuzenbo
8,164
510
43
3
0
322,436
3
L
Artio
7,479
467
43
3
0
308,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role