Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
ALMAX4sure
Medusa
Gold II
Level 129
God Stats
2W - 5L
1,492 SR
Queue Stats
20W - 16L
1,780 MMR
Solo
Ymir
Ymir
Platinum III
BestPlayerAround
Ymir
Platinum III
Level 104
God Stats
0W - 2L
1,851 SR
Queue Stats
76W - 75L
1,772 MMR
Party 1
Janus
Janus
Platinum IV
CISERNUTZ
Janus
Platinum IV
Level 136
God Stats
3W - 7L
1,314 SR
Queue Stats
178W - 171L
1,772 MMR
Solo
Chaac
Chaac
Platinum IV
EkimJT
Chaac
Platinum IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,769 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,532 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,386 SR
1,771 MMR
Hercules
Hercules
Platinum IV
Diegovea
Hercules
Platinum IV
Level 153
God Stats
1W - 6L
1,124 SR
Queue Stats
79W - 71L
1,790 MMR
Solo
Cerberus
Cerberus
Gold II
HyaxSZN
Cerberus
Gold II
Level 114
God Stats
2W - 0L
1,584 SR
Queue Stats
30W - 28L
1,786 MMR
Solo
Awilix
Awilix
Gold I
Scοpey
Awilix
Gold I
Level 149
God Stats
1W - 4L
1,248 SR
Queue Stats
154W - 145L
1,638 MMR
Party 2
Poseidon
Poseidon
Platinum V
ThatAsianZing36
Poseidon
Platinum V
Level 109
God Stats
12W - 11L
1,570 SR
Queue Stats
139W - 140L
1,768 MMR
Solo
Danzaburou
Danzaburou
Platinum II
exactlyonepasta
Danzaburou
Platinum II
Level 149
God Stats
5W - 3L
1,403 SR
Queue Stats
48W - 33L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 1 / 0
4,182
523
545
2,466
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ALMAX4sure
Medusa
8
0 / 1 / 0
4,259
532
1,033
3,087
995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 5 / 2
3,854
482
2,222
6,276
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
CISERNUTZ
Janus
4
0 / 1 / 0
3,469
434
595
889
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
EkimJT
Chaac
6
1 / 4 / 0
3,901
488
2,231
4,408
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Yu HuangCamazotzChang'eErlang Shen

VS

Bans
King ArthurBacchusAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Diegovea
Hercules
9
1 / 0 / 3
5,108
639
1,035
4,108
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HyaxSZN
Cerberus
9
0 / 2 / 3
5,285
661
1,061
4,128
1,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
Scοpey
Awilix
10
7 / 0 / 3
5,674
709
2,761
3,687
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
1 / 1 / 3
5,326
666
2,462
2,918
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
exactlyonepasta
Danzaburou
9
3 / 0 / 3
5,693
712
3,150
3,703
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
Medusa
ALMAX4sure
Medusa
0
1
0
0
L
0
5
2
0.2
L
Janus
CISERNUTZ
Janus
0
1
0
0
W
Hercules
Diegovea
Hercules
1
0
3
2.5
L
Chaac
EkimJT
Chaac
1
4
0
0.25
W
Cerberus
HyaxSZN
Cerberus
0
2
3
0.75
W
Awilix
Scοpey
Awilix
7
0
3
8.5
W
Poseidon
1
1
3
2.5
W
Danzaburou
exactlyonepasta
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,626
Damage
10,469
17,126
Taken
18,544
5,655
Mitigated
7,019
2,373
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
545
123
0
352
2,466
810
0
389
2,075
0
14,759
L
Medusa
ALMAX4sure
Medusa
1,033
132
0
867
3,087
995
0
0
3,087
0
22,084
L
2,222
509
0
838
6,276
2,067
0
817
5,231
9,705
0
L
Janus
CISERNUTZ
Janus
595
76
0
0
889
228
0
563
320
5,978
0
W
Hercules
Diegovea
Hercules
1,035
462
0
1,891
4,108
2,088
0
401
3,641
0
15,063
L
Chaac
EkimJT
Chaac
2,231
261
0
316
4,408
1,555
0
1,410
2,890
0
9,491
W
Cerberus
HyaxSZN
Cerberus
1,061
37
0
1,058
4,128
1,874
0
160
3,928
28,109
0
W
Awilix
Scοpey
Awilix
2,761
1,202
0
883
3,687
1,213
0
495
3,082
0
33,837
W
Poseidon
2,462
695
0
821
2,918
685
0
1,036
1,620
31,645
0
W
Danzaburou
exactlyonepasta
Danzaburou
3,150
1,032
0
2,485
3,703
1,159
0
207
3,456
0
31,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
27,086
121
Minions Killed
282
0
Camps Cleared
0
631,733
Distance Traveled
848,925
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,182
523
32
4
0
97,163
0
L
Medusa
4,259
532
43
5
0
133,030
3
L
Ymir
3,854
482
22
3
0
169,613
0
L
Janus
3,469
434
8
1
0
53,229
0
W
Hercules
5,108
639
23
3
0
165,710
1
L
Chaac
3,901
488
16
2
0
178,698
0
W
Cerberus
5,285
661
68
9
0
154,531
2
W
Awilix
5,674
709
65
8
0
200,557
0
W
Poseidon
5,326
666
67
8
0
169,162
0
W
Danzaburou
5,693
712
59
7
0
158,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role