Player Matchup

Ymir
Ymir
PurpleKum
Ymir
Level 10
God Stats
4W - 11L
1,147 SR
Queue Stats
10W - 20L
1,189 Elo+
Party 1
Ratatoskr
Ratatoskr
SakeofBinks
Ratatoskr
Level 38
God Stats
4W - 10L
1,278 SR
Queue Stats
74W - 91L
1,329 Elo+
Party 1
Hades
Hades
Tertacless
Hades
Level 57
God Stats
2W - 6L
1,292 SR
Queue Stats
105W - 112L
1,397 Elo+
Party 1
Odin
Odin
TheWhiteWolfie
Odin
Level 49
God Stats
2W - 1L
1,732 SR
Queue Stats
76W - 90L
1,404 Elo+
Party 1
Hachiman
Hachiman
zhartan93
Hachiman
Level 4
God Stats
1W - 4L
1,243 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 1
Team Averages
Level 32
1,338 SR
1,324 Elo+

VS

Team Averages
Level 62
1,346 SR
1,421 Elo+
Nu Wa
Nu Wa
Le_Prince_Oreo
Nu Wa
Level 59
God Stats
48W - 37L
1,319 SR
Queue Stats
126W - 150L
1,358 Elo+
Solo
Artemis
Artemis
Madking51
Artemis
Level 59
God Stats
2W - 2L
1,248 SR
Queue Stats
26W - 36L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Mr_DeafJenks
Jormungandr
Level 68
God Stats
72W - 65L
1,471 SR
Queue Stats
297W - 280L
1,430 Elo+
Solo
Awilix
Awilix
papabear7647
Awilix
Level 49
God Stats
7W - 6L
1,537 SR
Queue Stats
93W - 120L
1,444 Elo+
Solo
Skadi
Skadi
pepe_pena2
Skadi
Level 73
God Stats
1W - 1L
1,157 SR
Queue Stats
210W - 162L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
5,056
460
1,537
9,715
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SakeofBinks
Ratatoskr
10
1 / 6 / 0
5,376
489
3,135
8,848
2,653
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
9
0 / 4 / 1
4,886
444
3,238
8,399
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 6 / 0
4,709
428
1,076
7,745
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
zhartan93
Hachiman
8
0 / 8 / 0
4,568
415
3,683
8,074
1,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
6,946
631
7,464
3,122
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Madking51
Artemis
11
9 / 0 / 5
7,401
673
10,722
4,422
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Mr_DeafJenks
Jormungandr
10
3 / 0 / 8
7,148
650
4,629
9,219
4,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
10
2 / 0 / 1
5,634
512
1,681
7,629
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
13
7 / 0 / 4
7,548
686
7,533
7,236
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
27
27
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Artemis
Madking51
Artemis
9
0
5
11.5
W
Jormungandr
Mr_DeafJenks
Jormungandr
3
0
8
7
L
Ymir
0
3
0
0
L
Ratatoskr
SakeofBinks
Ratatoskr
1
6
0
0.17
L
Hades
0
4
1
0.13
L
0
6
0
0
W
Awilix
2
0
1
2.5
W
Skadi
7
0
4
9
L
Hachiman
zhartan93
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
32,029
42,781
Taken
31,628
15,415
Mitigated
11,954
4,899
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,464
1,406
0
500
3,122
805
205
1,030
2,092
36,280
2,718
W
Artemis
Madking51
Artemis
10,722
6,101
0
2,372
4,422
1,471
1,254
719
3,703
0
40,163
W
Jormungandr
Mr_DeafJenks
Jormungandr
4,629
1,327
0
3,581
9,219
4,692
532
1,110
8,109
32,476
0
L
Ymir
1,537
455
0
692
9,715
4,943
0
1,443
7,982
16,025
984
L
Ratatoskr
SakeofBinks
Ratatoskr
3,135
113
0
390
8,848
2,653
0
2,463
6,031
0
29,615
L
Hades
3,238
247
50
1,556
8,399
2,828
0
3,739
4,293
27,001
0
L
1,076
487
0
1,205
7,745
3,475
0
1,821
5,378
0
12,851
W
Awilix
1,681
945
0
3,953
7,629
2,244
0
974
6,655
0
36,938
W
Skadi
7,533
3,178
0
3,762
7,236
2,742
102
781
6,455
0
49,328
L
Hachiman
zhartan93
Hachiman
3,683
2,574
0
1,006
8,074
1,516
0
1,710
6,250
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
34,677
186
Minions Killed
311
0
Camps Cleared
0
1,056,881
Distance Traveled
1,053,382
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,946
631
65
6
0
196,985
0
W
Artemis
7,401
673
57
5
0
192,086
0
W
Jormungandr
7,148
650
48
4
0
206,708
5
L
Ymir
5,056
460
27
2
0
197,468
0
L
Ratatoskr
5,376
489
57
5
0
271,114
0
L
Hades
4,886
444
44
4
0
206,332
0
L
Odin
4,709
428
28
3
0
188,884
0
W
Awilix
5,634
512
72
7
0
258,066
0
W
Skadi
7,548
686
69
6
0
199,537
0
L
Hachiman
4,568
415
30
3
0
193,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role