Player Matchup

Jing Wei
Jing Wei
Clownishjoe
Jing Wei
Level 159
God Stats
9W - 6L
1,711 SR
Queue Stats
85W - 74L
1,555 Elo+
Party 3
Arachne
Arachne
ForeverrLSU
Arachne
Level 140
God Stats
3W - 2L
1,732 SR
Queue Stats
82W - 73L
1,588 Elo+
Party 2
Ra
Ra
GeauxPro
Ra
Level 126
God Stats
7W - 4L
1,795 SR
Queue Stats
62W - 53L
1,569 Elo+
Party 2
Hercules
Hercules
H0RYZIN
Hercules
Level 158
God Stats
7W - 8L
1,567 SR
Queue Stats
109W - 88L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotKylowinn
Kumbhakarna
Level 67
God Stats
1W - 2L
1,678 SR
Queue Stats
325W - 286L
1,613 Elo+
Party 3
Team Averages
Level 130
1,697 SR
1,582 Elo+

VS

Team Averages
Level 170
1,577 SR
1,555 Elo+
Sun Wukong
Sun Wukong
BITA27-
Sun Wukong
Level 178
God Stats
17W - 16L
1,689 SR
Queue Stats
125W - 114L
1,547 Elo+
Party 1
Thor
Thor
Cap_Derek30_PR
Thor
Level 190
God Stats
1W - 0L
1,538 SR
Queue Stats
197W - 179L
1,593 Elo+
Party 1
Hel
Hel
Kjallur
Hel
Level 124
God Stats
2W - 0L
1,489 SR
Queue Stats
23W - 24L
1,526 Elo+
Solo
Hera
Hera
Yost-in-time_PR
Hera
Level 201
God Stats
8W - 5L
1,478 SR
Queue Stats
169W - 150L
1,567 Elo+
Party 1
Medusa
Medusa
juand13
Medusa
Level 159
God Stats
4W - 3L
1,688 SR
Queue Stats
411W - 378L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clownishjoe
Jing Wei
11
0 / 1 / 0
5,448
545
6,847
7,320
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ForeverrLSU
Arachne
8
0 / 3 / 0
4,670
467
2,878
9,597
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 1 / 1
5,783
578
2,190
3,774
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
H0RYZIN
Hercules
9
0 / 1 / 1
5,226
523
2,455
6,020
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Kumbhakarna
NotKylowinn
Kumbhakarna
9
0 / 2 / 0
5,072
507
2,507
7,767
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BITA27-
Sun Wukong
12
1 / 0 / 0
6,572
657
2,599
5,987
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

11
4 / 2 / 3
5,979
598
4,414
9,069
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
11
1 / 0 / 1
5,926
593
2,806
7,097
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
6,408
641
4,995
3,774
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
juand13
Medusa
11
1 / 0 / 1
5,986
599
6,715
4,976
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BITA27-
Sun Wukong
1
0
0
1
W
4
2
3
2.75
L
Jing Wei
Clownishjoe
Jing Wei
0
1
0
0
L
Arachne
ForeverrLSU
Arachne
0
3
0
0
L
1
1
1
1.5
L
Hercules
H0RYZIN
Hercules
0
1
1
0.5
W
Hel
1
0
1
1.5
L
Kumbhakarna
NotKylowinn
Kumbhakarna
0
2
0
0
W
0
0
2
1
W
Medusa
juand13
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,877
Damage
21,529
34,478
Taken
30,903
14,946
Mitigated
11,873
12,054
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BITA27-
Sun Wukong
2,599
452
0
2,175
5,987
2,495
17
0
5,783
0
47,144
W
4,414
846
0
747
9,069
3,434
0
1,392
7,509
0
38,161
L
Jing Wei
Clownishjoe
Jing Wei
6,847
5,300
0
3,485
7,320
1,989
0
1,936
5,384
0
50,367
L
Arachne
ForeverrLSU
Arachne
2,878
1,198
0
2,356
9,597
3,077
0
2,396
6,991
0
26,981
L
2,190
0
248
1,071
3,774
1,111
0
1,891
1,751
39,722
218
L
Hercules
H0RYZIN
Hercules
2,455
844
0
2,201
6,020
5,292
0
0
6,020
0
28,695
W
Hel
2,806
272
1,309
3,569
7,097
3,329
0
1,023
6,074
15,449
0
L
Kumbhakarna
NotKylowinn
Kumbhakarna
2,507
441
0
2,693
7,767
3,477
0
1,031
6,689
10,181
0
W
4,995
839
0
745
3,774
1,160
0
1,046
2,483
47,356
1,070
W
Medusa
juand13
Medusa
6,715
2,267
0
1,390
4,976
1,455
0
823
4,153
0
56,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
30,871
308
Minions Killed
387
0
Camps Cleared
0
1,088,236
Distance Traveled
1,067,845
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,572
657
92
9
0
179,359
2
W
Thor
5,979
598
61
6
0
232,107
0
L
Jing Wei
5,448
545
102
10
0
197,171
2
L
Arachne
4,670
467
53
5
0
225,841
0
L
Ra
5,783
578
89
9
0
219,925
0
L
Hercules
5,226
523
55
6
0
203,447
2
W
Hel
5,926
593
30
3
0
218,541
2
L
Kumbhakarna
5,072
507
9
1
0
241,852
2
W
Hera
6,408
641
121
12
0
230,216
0
W
Medusa
5,986
599
83
8
0
207,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role