Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AkamuSaber
Thoth
Level 262
God Stats
13W - 20L
1,462 SR
Queue Stats
623W - 585L
1,499 Elo+
Party 1
Hades
Hades
Kyozura
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,486 Elo+
Solo
Charon
Charon
ShiresNut
Charon
Level 158
God Stats
3W - 1L
1,558 SR
Queue Stats
107W - 102L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
SmurphaY
Xbalanque
Level 236
God Stats
2W - 5L
1,262 SR
Queue Stats
107W - 98L
1,582 Elo+
Solo
Team Averages
Level 188
1,456 SR
1,517 Elo+

VS

Team Averages
Level 140
1,700 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HibachiSco
Morgan Le Fay
Level 116
God Stats
24W - 20L
1,605 SR
Queue Stats
180W - 193L
1,494 Elo+
Solo
Surtr
Surtr
MajinHD
Surtr
Level 194
God Stats
4W - 4L
1,825 SR
Queue Stats
126W - 118L
1,596 Elo+
Solo
Bake Kujira
Bake Kujira
Teledish
Bake Kujira
Level 115
God Stats
1W - 1L
1,880 SR
Queue Stats
267W - 255L
1,512 Elo+
Solo
Charybdis
Charybdis
ToxicKib
Charybdis
Level 115
God Stats
3W - 2L
1,691 SR
Queue Stats
190W - 181L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 0 / 3
6,056
606
4,210
5,104
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
3 / 2 / 3
6,211
621
4,346
5,518
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Kyozura
Hades
9
0 / 5 / 3
5,033
503
1,510
8,012
3,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
ShiresNut
Charon
10
5 / 0 / 4
6,633
663
4,734
6,670
4,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SmurphaY
Xbalanque
10
2 / 0 / 6
5,675
568
6,001
5,602
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 6 / 1
5,031
503
2,530
8,730
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
HibachiSco
Morgan Le Fay
10
1 / 3 / 0
5,366
537
4,729
6,457
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
MajinHD
Surtr
10
4 / 1 / 1
6,281
628
5,479
6,912
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bake Kujira
Teledish
Bake Kujira
8
0 / 2 / 1
4,870
487
2,693
8,225
4,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
ToxicKib
Charybdis
8
0 / 4 / 1
4,784
478
3,083
5,864
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
7
7
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
3
6.5
L
Arachne
 
Arachne
2
6
1
0.42
W
Thoth
3
2
3
2.25
L
Morgan Le Fay
HibachiSco
Morgan Le Fay
1
3
0
0.33
W
Hades
Kyozura
Hades
0
5
3
0.3
L
Surtr
MajinHD
Surtr
4
1
1
4.5
W
Charon
ShiresNut
Charon
5
0
4
7
W
Xbalanque
SmurphaY
Xbalanque
2
0
6
5
L
Bake Kujira
Teledish
Bake Kujira
0
2
1
0.25
L
Charybdis
ToxicKib
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
18,514
30,906
Taken
36,188
13,701
Mitigated
13,457
10,030
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,210
1,863
0
2,029
5,104
2,215
0
785
4,239
0
33,601
L
Arachne
 
Arachne
2,530
1,263
0
1,707
8,730
2,456
16
1,792
6,802
0
19,471
W
Thoth
4,346
95
0
1,397
5,518
1,355
0
3,304
1,832
33,423
1,053
L
Morgan Le Fay
HibachiSco
Morgan Le Fay
4,729
656
0
1,734
6,457
1,744
0
2,961
3,128
36,264
0
W
Hades
Kyozura
Hades
1,510
344
0
3,248
8,012
3,940
108
287
7,725
24,089
0
L
Surtr
MajinHD
Surtr
5,479
2,132
0
3,605
6,912
2,734
172
1,510
5,402
501
32,776
W
Charon
ShiresNut
Charon
4,734
1,392
0
2,365
6,670
4,544
0
1,401
5,229
19,261
0
W
Xbalanque
SmurphaY
Xbalanque
6,001
1,903
0
991
5,602
1,647
0
1,366
4,172
0
44,470
L
Bake Kujira
Teledish
Bake Kujira
2,693
1,516
0
2,368
8,225
4,955
8
2,032
6,193
17,566
466
L
Charybdis
ToxicKib
Charybdis
3,083
1,701
0
1,380
5,864
1,568
10
1,490
4,374
0
29,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
26,332
295
Minions Killed
217
0
Camps Cleared
0
971,156
Distance Traveled
1,024,673
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,056
606
64
6
0
223,144
0
L
Arachne
5,031
503
36
4
0
235,631
5
W
Thoth
6,211
621
86
9
0
220,937
2
L
Morgan Le Fay
5,366
537
56
6
0
196,951
0
W
Hades
5,033
503
43
4
0
143,399
0
L
Surtr
6,281
628
51
5
0
202,019
3
W
Charon
6,633
663
22
2
0
197,634
1
W
Xbalanque
5,675
568
80
8
0
186,042
1
L
Bake Kujira
4,870
487
28
3
0
210,113
3
L
Charybdis
4,784
478
46
5
0
179,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role