Player Matchup

Ymir
Ymir
CallMeTwoShot
Ymir
Level 119
God Stats
12W - 18L
1,497 SR
Queue Stats
794W - 750L
1,532 Elo+
Solo
Hun Batz
Hun Batz
DeadgameZzzz
Hun Batz
Level 25
God Stats
5W - 5L
1,596 SR
Queue Stats
58W - 54L
1,519 Elo+
Party 2
Vulcan
Vulcan
McBoatFace
Vulcan
Level 149
God Stats
13W - 15L
1,626 SR
Queue Stats
184W - 167L
1,508 Elo+
Party 2
Cupid
Cupid
SleepingTatsuo
Cupid
Level 121
God Stats
4W - 2L
1,700 SR
Queue Stats
133W - 126L
1,529 Elo+
Party 2
King Arthur
King Arthur
Tempest Arc7706
King Arthur
Level 47
God Stats
4W - 4L
1,603 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Team Averages
Level 92
1,604 SR
1,510 Elo+

VS

Team Averages
Level 78
1,569 SR
1,630 Elo+
Artemis
Artemis
Blоck
Artemis
Level 157
God Stats
6W - 4L
1,730 SR
Queue Stats
115W - 92L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
Havickz
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moonzys
Cu Chulainn
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,702 Elo+
Party 1
Ratatoskr
Ratatoskr
NanomachinesS0n
Ratatoskr
Level 19
God Stats
0W - 1L
1,614 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 3
Fafnir
Fafnir
RVBKing
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,837
622
2,104
8,413
5,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
DeadgameZzzz
Hun Batz
13
8 / 0 / 3
7,206
655
9,512
6,136
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
McBoatFace
Vulcan
12
1 / 1 / 7
7,175
652
6,693
4,981
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,354
578
2,920
6,675
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Tempest Arc7706
King Arthur
11
1 / 1 / 1
6,218
565
4,017
8,934
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blоck
Artemis
9
0 / 3 / 0
5,168
470
6,656
5,780
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Havickz
Ah Puch
9
0 / 5 / 1
5,240
476
2,134
7,612
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Moonzys
Cu Chulainn
12
0 / 1 / 1
6,960
633
5,787
10,397
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
NanomachinesS0n
Ratatoskr
11
2 / 4 / 0
5,996
545
4,934
10,597
2,954
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
RVBKing
Fafnir
9
0 / 1 / 0
5,741
522
304
5,979
5,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blоck
Artemis
0
3
0
0
W
2
0
8
6
W
Hun Batz
DeadgameZzzz
Hun Batz
8
0
3
9.5
L
Ah Puch
Havickz
Ah Puch
0
5
1
0.1
W
Vulcan
McBoatFace
Vulcan
1
1
7
4.5
L
Cu Chulainn
Moonzys
Cu Chulainn
0
1
1
0.5
L
Ratatoskr
NanomachinesS0n
Ratatoskr
2
4
0
0.5
L
Fafnir
RVBKing
Fafnir
0
1
0
0
W
2
0
2
3
W
King Arthur
Tempest Arc7706
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
19,815
35,139
Taken
40,365
17,904
Mitigated
18,070
11,545
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blоck
Artemis
6,656
1,444
0
1,222
5,780
1,925
0
411
5,369
0
35,833
W
2,104
115
0
2,077
8,413
5,859
145
786
7,627
17,210
0
W
Hun Batz
DeadgameZzzz
Hun Batz
9,512
3,160
0
2,806
6,136
2,043
0
378
5,758
0
49,791
L
Ah Puch
Havickz
Ah Puch
2,134
114
0
1,355
7,612
2,074
0
4,405
2,802
33,633
0
W
Vulcan
McBoatFace
Vulcan
6,693
39
0
1,575
4,981
1,723
41
1,394
3,587
45,811
498
L
Cu Chulainn
Moonzys
Cu Chulainn
5,787
1,022
0
3,685
10,397
6,099
88
287
10,110
0
59,640
L
Ratatoskr
NanomachinesS0n
Ratatoskr
4,934
776
0
3,138
10,597
2,954
0
1,540
8,942
0
41,775
L
Fafnir
RVBKing
Fafnir
304
0
0
2,615
5,979
5,018
0
1,458
4,435
7,340
0
W
2,920
1,377
674
3,575
6,675
1,906
612
79
6,596
0
44,726
W
King Arthur
Tempest Arc7706
King Arthur
4,017
419
0
838
8,934
6,373
0
0
8,934
0
39,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
29,105
376
Minions Killed
316
0
Camps Cleared
0
1,232,109
Distance Traveled
1,131,400
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,168
470
63
6
0
194,081
2
W
Ymir
6,837
622
17
2
0
240,715
3
W
Hun Batz
7,206
655
82
7
0
275,101
0
L
Ah Puch
5,240
476
64
6
0
224,543
0
W
Vulcan
7,175
652
105
10
0
252,521
0
L
Cu Chulainn
6,960
633
105
10
0
223,459
0
L
Ratatoskr
5,996
545
71
6
0
274,262
0
L
Fafnir
5,741
522
13
1
0
215,055
0
W
Cupid
6,354
578
92
8
0
233,795
0
W
King Arthur
6,218
565
80
7
0
229,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role