Player Matchup

Agni
Agni
BillyCostiganJr
Agni
Level 130
God Stats
9W - 3L
1,624 SR
Queue Stats
174W - 177L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Bioyoshi97
Cthulhu
Level 149
God Stats
3W - 3L
1,389 SR
Queue Stats
63W - 62L
1,541 Elo+
Party 1
Neith
Neith
Rikapupp
Neith
Level 130
God Stats
2W - 1L
1,865 SR
Queue Stats
89W - 94L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
calettic6
Ah Puch
Level 157
God Stats
7W - 0L
2,026 SR
Queue Stats
147W - 128L
1,524 Elo+
Solo
Ne Zha
Ne Zha
mjb627
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 90L
1,609 Elo+
Solo
Team Averages
Level 131
1,681 SR
1,547 Elo+

VS

Team Averages
Level 118
1,536 SR
1,554 Elo+
Thoth
Thoth
BeefSupreme1011
Thoth
Level 152
God Stats
0W - 2L
1,680 SR
Queue Stats
128W - 133L
1,540 Elo+
Solo
Hun Batz
Hun Batz
BotchedThatUp
Hun Batz
Level 109
God Stats
7W - 9L
1,698 SR
Queue Stats
312W - 313L
1,523 Elo+
Solo
Achilles
Achilles
DoodlyDoPip
Achilles
Level 20
God Stats
0W - 2L
1,281 SR
Queue Stats
27W - 27L
1,592 Elo+
Party 2
Zeus
Zeus
elfy95
Zeus
Level 150
God Stats
8W - 5L
1,765 SR
Queue Stats
162W - 158L
1,590 Elo+
Party 2
Medusa
Medusa
kamito55
Medusa
Level 158
God Stats
1W - 3L
1,257 SR
Queue Stats
190W - 188L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
8,063
733
5,411
7,896
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bioyoshi97
Cthulhu
16
3 / 2 / 13
8,966
815
10,434
16,537
7,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Rikapupp
Neith
17
7 / 2 / 8
9,729
884
7,073
11,109
5,455
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
calettic6
Ah Puch
16
6 / 1 / 11
9,507
864
8,898
7,825
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
mjb627
Ne Zha
16
4 / 4 / 13
9,265
842
11,680
11,420
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,031
821
8,952
7,688
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
BotchedThatUp
Hun Batz
14
1 / 4 / 6
7,763
706
11,463
10,341
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
DoodlyDoPip
Achilles
13
2 / 4 / 4
7,785
708
6,370
11,238
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
elfy95
Zeus
15
2 / 4 / 5
8,680
789
15,014
8,050
2,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kamito55
Medusa
14
3 / 5 / 3
8,300
755
6,165
8,797
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
21
Kills
13
13
Deaths
21
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
1
4
11
1.63
W
Cthulhu
Bioyoshi97
Cthulhu
3
2
13
4.75
L
Hun Batz
BotchedThatUp
Hun Batz
1
4
6
1
L
Achilles
DoodlyDoPip
Achilles
2
4
4
1
W
Neith
Rikapupp
Neith
7
2
8
5.5
W
Ah Puch
calettic6
Ah Puch
6
1
11
11.5
L
Zeus
elfy95
Zeus
2
4
5
1.13
L
Medusa
kamito55
Medusa
3
5
3
0.9
W
Ne Zha
mjb627
Ne Zha
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
47,964
54,787
Taken
46,114
22,459
Mitigated
27,437
20,957
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,952
76
1,365
1,012
7,688
2,618
0
3,033
4,460
16,959
27
W
5,411
288
1,512
2,223
7,896
1,942
44
2,312
5,447
11,175
0
W
Cthulhu
Bioyoshi97
Cthulhu
10,434
570
1,716
6,612
16,537
7,356
81
8,454
7,482
22,292
1,159
L
Hun Batz
BotchedThatUp
Hun Batz
11,463
776
1,102
1,023
10,341
7,568
0
4,913
4,994
0
17,674
L
Achilles
DoodlyDoPip
Achilles
6,370
682
288
2,025
11,238
11,713
0
6,830
3,688
0
6,222
W
Neith
Rikapupp
Neith
7,073
1,446
638
3,499
11,109
5,455
280
5,411
5,424
489
17,877
W
Ah Puch
calettic6
Ah Puch
8,898
762
134
2,402
7,825
2,146
132
3,201
4,467
18,346
0
L
Zeus
elfy95
Zeus
15,014
773
276
446
8,050
2,521
0
4,132
3,578
33,713
0
L
Medusa
kamito55
Medusa
6,165
1,073
296
60
8,797
3,017
0
4,345
4,192
0
20,258
W
Ne Zha
mjb627
Ne Zha
11,680
383
1,184
1,037
11,420
5,560
791
3,917
7,337
0
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
41,559
131
Minions Killed
130
0
Camps Cleared
0
1,089,332
Distance Traveled
988,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,031
821
37
3
0
193,937
0
W
Agni
8,063
733
21
2
0
213,504
0
W
Cthulhu
8,966
815
21
2
0
245,431
0
L
Hun Batz
7,763
706
12
1
0
204,431
0
L
Achilles
7,785
708
3
0
0
167,098
0
W
Neith
9,729
884
39
4
0
213,427
0
W
Ah Puch
9,507
864
17
2
0
209,883
0
L
Zeus
8,680
789
48
4
0
210,530
0
L
Medusa
8,300
755
30
3
0
212,846
0
W
Ne Zha
9,265
842
33
3
0
207,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role