Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Frizzzly_grizzly
Horus
Level 51
God Stats
0W - 1L
1,290 SR
Queue Stats
6W - 17L
1,255 Elo+
Solo
Atlas
Atlas
Ghost_Smoke187
Atlas
Level 69
God Stats
2W - 4L
1,520 SR
Queue Stats
54W - 80L
1,325 Elo+
Party 2
Susano
Susano
GhoulGC
Susano
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 89L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
Vickfrmdawest
Cthulhu
Level 50
God Stats
5W - 12L
1,467 SR
Queue Stats
53W - 69L
1,294 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,337 Elo+

VS

Team Averages
Level 94
1,433 SR
1,412 Elo+
Aphrodite
Aphrodite
Desfrites
Aphrodite
Level 66
God Stats
2W - 2L
1,334 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Geb
Geb
KaosInACan
Geb
Level 148
God Stats
9W - 8L
1,676 SR
Queue Stats
126W - 97L
1,439 Elo+
Party 1
Surtr
Surtr
MurdaWorthKilla
Surtr
Level 104
God Stats
4W - 2L
1,567 SR
Queue Stats
37W - 51L
1,408 Elo+
Solo
Charybdis
Charybdis
RuSSianDoom90
Charybdis
Level 83
God Stats
21W - 16L
998 SR
Queue Stats
27W - 23L
1,356 Elo+
Party 1
Nox
Nox
ZeonTheConsumer
Nox
Level 68
God Stats
13W - 8L
1,589 SR
Queue Stats
334W - 406L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 3
5,485
1,097
4,001
4,439
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 0
4,884
977
278
1,101
513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 3
5,673
1,135
3,918
7,487
2,962
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
GhoulGC
Susano
8
0 / 1 / 1
4,599
920
1,444
1,970
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
8
0 / 0 / 1
4,572
914
1,193
986
530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Desfrites
Aphrodite
10
0 / 0 / 6
5,372
1,074
3,666
2,129
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 0 / 5
5,611
1,122
1,192
5,744
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 2
5,540
1,108
3,694
7,435
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
RuSSianDoom90
Charybdis
11
3 / 2 / 1
5,972
1,194
3,053
3,814
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 4
5,729
1,146
1,547
2,383
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
6
6
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
3
0.83
W
Aphrodite
Desfrites
Aphrodite
0
0
6
3
L
1
0
0
1
L
3
2
3
2.25
L
Susano
GhoulGC
Susano
0
1
1
0.5
W
0
0
5
2.5
W
2
3
2
1
W
Charybdis
RuSSianDoom90
Charybdis
3
2
1
1.75
L
Cthulhu
0
0
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,834
Damage
13,152
15,983
Taken
21,505
6,053
Mitigated
11,160
1,426
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,001
3,263
0
0
4,439
1,438
50
1,985
2,454
0
13,169
W
Aphrodite
Desfrites
Aphrodite
3,666
1,239
1,167
1,342
2,129
739
1,199
911
1,094
7,628
0
L
278
129
120
452
1,101
513
0
464
637
0
615
L
3,918
1,067
0
360
7,487
2,962
0
2,577
4,910
6,739
164
L
Susano
GhoulGC
Susano
1,444
67
0
216
1,970
610
0
887
1,083
0
3,239
W
1,192
253
939
2,136
5,744
3,433
1,047
1,486
4,198
3,175
0
W
3,694
1,230
186
1,531
7,435
4,793
245
1,434
6,001
247
8,738
W
Charybdis
RuSSianDoom90
Charybdis
3,053
1,524
0
516
3,814
1,246
1,366
763
3,051
0
13,992
L
Cthulhu
1,193
70
0
278
986
530
0
443
543
3,164
0
W
1,547
271
0
501
2,383
949
527
350
2,033
11,339
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
28,224
34
Minions Killed
86
0
Camps Cleared
0
348,866
Distance Traveled
502,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,485
1,097
22
4
0
92,600
0
W
Aphrodite
5,372
1,074
11
2
0
115,392
0
L
Horus
4,884
977
1
0
0
40,522
0
L
Atlas
5,673
1,135
3
1
0
111,642
0
L
Susano
4,599
920
7
1
0
62,804
0
W
Geb
5,611
1,122
4
1
0
104,441
0
W
Surtr
5,540
1,108
12
2
0
107,681
0
W
Charybdis
5,972
1,194
28
6
0
84,999
0
L
Cthulhu
4,572
914
1
0
0
41,298
0
W
Nox
5,729
1,146
31
6
0
89,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role