Player Matchup

Jing Wei
Jing Wei
Diamond IV
GMAXThanos
Jing Wei
Diamond IV
Level 82
God Stats
16W - 9L
1,620 SR
Queue Stats
122W - 94L
2,176 MMR
Party 1
Fenrir
Fenrir
Diamond II
Impersonable
Fenrir
Diamond II
Level 104
God Stats
12W - 5L
1,770 SR
Queue Stats
95W - 58L
2,308 MMR
Solo
Terra
Terra
Diamond III
PepperoniSecret
Terra
Diamond III
Level 185
God Stats
25W - 10L
1,793 SR
Queue Stats
50W - 37L
2,200 MMR
Party 1
Osiris
Osiris
Diamond I
Voulg
Osiris
Diamond I
Level 105
God Stats
4W - 3L
1,487 SR
Queue Stats
153W - 117L
2,352 MMR
Party 2
Cerberus
Cerberus
Diamond II
YemojasDischarge
Cerberus
Diamond II
Level 98
God Stats
3W - 1L
1,646 SR
Queue Stats
103W - 68L
2,219 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,663 SR
2,251 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,543 SR
2,097 MMR
Kumbhakarna
Kumbhakarna
Diamond V
 
Kumbhakarna
Diamond V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
Instigated
Agni
Diamond II
Level 82
God Stats
2W - 5L
1,524 SR
Queue Stats
70W - 40L
2,275 MMR
Solo
Hachiman
Hachiman
Diamond IV
JazmineDubois
Hachiman
Diamond IV
Level 89
God Stats
1W - 5L
1,620 SR
Queue Stats
374W - 353L
2,262 MMR
Solo
Anubis
Anubis
Diamond IV
Quevedoo
Anubis
Diamond IV
Level 86
God Stats
1W - 5L
1,381 SR
Queue Stats
109W - 90L
2,188 MMR
Solo
King Arthur
King Arthur
Diamond II
SosDavid
King Arthur
Diamond II
Level 206
God Stats
16W - 8L
1,689 SR
Queue Stats
172W - 155L
2,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GMAXThanos
Jing Wei
13
3 / 0 / 1
7,252
659
3,492
3,766
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
2 / 6 / 1
6,063
551
5,428
11,090
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
5,851
532
3,403
10,587
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Voulg
Osiris
10
0 / 2 / 0
5,883
535
4,153
10,834
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 3 / 3
6,910
628
6,173
9,579
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
CthulhuMaman BrigitteChronos

VS

Bans
AmaterasuRaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 3
5,733
521
3,060
8,670
5,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 2
6,613
601
4,848
4,935
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JazmineDubois
Hachiman
9
0 / 3 / 1
5,122
466
3,618
5,805
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Quevedoo
Anubis
11
7 / 1 / 2
6,429
584
8,241
6,688
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
SosDavid
King Arthur
12
3 / 1 / 1
6,729
612
7,663
9,013
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
13
13
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
3
1.25
W
Jing Wei
GMAXThanos
Jing Wei
3
0
1
3.5
W
Fenrir
2
6
1
0.42
L
2
3
2
1
L
Hachiman
JazmineDubois
Hachiman
0
3
1
0.17
W
1
2
3
1.25
L
Anubis
Quevedoo
Anubis
7
1
2
8
L
King Arthur
SosDavid
King Arthur
3
1
1
3.5
W
Osiris
Voulg
Osiris
0
2
0
0
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
27,430
45,856
Taken
35,111
20,132
Mitigated
14,826
16,046
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,060
873
0
1,594
8,670
5,432
0
1,349
7,292
20,163
0
W
Jing Wei
GMAXThanos
Jing Wei
3,492
2,990
0
2,034
3,766
1,136
295
621
3,145
0
59,174
W
Fenrir
5,428
2,559
0
4,160
11,090
3,085
0
6,595
4,495
0
42,687
L
4,848
1,304
0
543
4,935
1,303
0
1,565
3,248
54,237
0
L
Hachiman
JazmineDubois
Hachiman
3,618
1,400
0
713
5,805
1,529
0
2,594
3,157
0
27,480
W
3,403
415
1,603
2,687
10,587
5,088
0
4,077
6,510
18,020
0
L
Anubis
Quevedoo
Anubis
8,241
619
0
4,633
6,688
2,298
0
1,870
4,639
40,644
1,008
L
King Arthur
SosDavid
King Arthur
7,663
674
0
2,635
9,013
4,264
0
1,704
6,605
0
43,391
W
Osiris
Voulg
Osiris
4,153
1,090
0
3,236
10,834
7,624
0
594
10,240
0
36,525
W
6,173
471
0
2,326
9,579
3,199
0
4,997
4,582
33,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
30,626
353
Minions Killed
321
0
Camps Cleared
0
1,116,811
Distance Traveled
1,068,682
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,733
521
31
3
0
197,911
2
W
Jing Wei
7,252
659
108
10
0
233,181
1
W
Fenrir
6,063
551
75
7
0
231,511
1
L
Agni
6,613
601
103
9
0
229,446
0
L
Hachiman
5,122
466
52
5
0
215,230
3
W
Terra
5,851
532
23
2
0
233,146
4
L
Anubis
6,429
584
61
6
0
187,259
0
L
King Arthur
6,729
612
74
7
0
238,836
2
W
Osiris
5,883
535
67
6
0
196,240
0
W
Cerberus
6,910
628
80
7
0
222,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role