Player Matchup

Amaterasu
Amaterasu
Dubovyy
Amaterasu
Level 143
God Stats
1W - 2L
1,707 SR
Queue Stats
22W - 35L
1,568 Elo+
Party 1
Agni
Agni
Kolonum
Agni
Level 18
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Ymir
Ymir
OakenWoIf
Ymir
Level 150
God Stats
1W - 1L
1,753 SR
Queue Stats
11W - 17L
1,480 Elo+
Party 1
Fenrir
Fenrir
XoOBooMOoX
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
japiinha_
Baba Yaga
Level 79
God Stats
1W - 3L
1,290 SR
Queue Stats
277W - 315L
1,366 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,458 Elo+

VS

Team Averages
Level 139
1,588 SR
1,564 Elo+
Nox
Nox
 
Nox
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LadyMagnifique
Neith
Level 157
God Stats
15W - 1L
1,849 SR
Queue Stats
1,259W - 361L
1,822 Elo+
Party 2
Ix Chel
Ix Chel
SinxOFHell
Ix Chel
Level 176
God Stats
82W - 65L
1,591 SR
Queue Stats
526W - 560L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dubovyy
Amaterasu
12
3 / 5 / 2
7,378
1,230
7,156
11,771
5,775
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Agni
Kolonum
Agni
11
0 / 0 / 2
6,053
1,009
1,435
1,056
276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
2 / 4 / 3
7,447
1,241
2,985
11,108
8,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
XoOBooMOoX
Fenrir
11
1 / 7 / 3
6,612
1,102
5,387
10,238
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
japiinha_
Baba Yaga
12
0 / 3 / 4
6,686
1,114
4,102
5,496
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

279

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 0 / 14
8,310
1,385
7,057
1,846
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 13
7,723
1,287
2,646
5,960
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
 
King Arthur
13
0 / 3 / 12
6,627
1,105
877
7,491
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 1 / 13
8,140
1,357
12,483
5,875
2,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
SinxOFHell
Ix Chel
13
10 / 2 / 6
8,897
1,483
11,807
3,636
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
6
Kills
19
19
Deaths
6
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
14
11
W
Kumbhakarna
 
Kumbhakarna
1
0
13
7.5
W
King Arthur
 
King Arthur
0
3
12
2
L
Amaterasu
Dubovyy
Amaterasu
3
5
2
0.8
L
Agni
Kolonum
Agni
0
0
2
1
W
4
1
13
10.5
L
Ymir
2
4
3
0.88
W
Ix Chel
SinxOFHell
Ix Chel
10
2
6
6.5
L
Fenrir
XoOBooMOoX
Fenrir
1
7
3
0.36
L
Baba Yaga
japiinha_
Baba Yaga
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
34,870
39,669
Taken
24,808
20,766
Mitigated
14,962
2,627
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,057
744
0
0
1,846
736
0
336
1,510
19,036
1,262
W
Kumbhakarna
 
Kumbhakarna
2,646
266
0
993
5,960
5,825
0
3,028
2,771
6,593
0
W
King Arthur
 
King Arthur
877
214
0
63
7,491
5,002
0
2,331
4,987
0
4,446
L
Amaterasu
Dubovyy
Amaterasu
7,156
2,105
0
770
11,771
5,775
0
4,166
7,605
0
16,517
L
Agni
Kolonum
Agni
1,435
205
0
0
1,056
276
0
492
564
4,876
0
W
12,483
7,806
0
1,438
5,875
2,199
0
1,206
4,630
0
24,707
L
Ymir
2,985
562
0
733
11,108
8,491
0
6,386
4,722
8,596
0
W
Ix Chel
SinxOFHell
Ix Chel
11,807
1,596
1,171
878
3,636
1,200
0
1,621
2,015
14,684
0
L
Fenrir
XoOBooMOoX
Fenrir
5,387
1,527
0
570
10,238
4,357
0
6,632
3,606
0
10,347
L
Baba Yaga
japiinha_
Baba Yaga
4,102
481
0
554
5,496
1,867
0
3,186
2,310
18,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
39,697
85
Minions Killed
83
3
Camps Cleared
4
539,594
Distance Traveled
590,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,310
1,385
43
7
1
106,992
0
W
Kumbhakarna
7,723
1,287
5
1
0
131,944
0
W
King Arthur
6,627
1,105
7
1
2
116,266
0
L
Amaterasu
7,378
1,230
9
2
0
136,328
0
L
Agni
6,053
1,009
13
2
1
68,273
0
W
Neith
8,140
1,357
25
4
0
114,023
0
L
Ymir
7,447
1,241
12
2
1
112,979
0
W
Ix Chel
8,897
1,483
3
1
1
120,922
0
L
Fenrir
6,612
1,102
23
4
0
112,614
0
L
Baba Yaga
6,686
1,114
28
5
1
109,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role