Player Matchup

Scylla
Scylla
Galaxyfox4658
Scylla
Level 69
God Stats
13W - 11L
1,528 SR
Queue Stats
104W - 104L
1,467 Elo+
Party 1
Bacchus
Bacchus
HAIK 2008
Bacchus
Level 106
God Stats
26W - 30L
1,590 SR
Queue Stats
380W - 376L
1,427 Elo+
Solo
Xbalanque
Xbalanque
OpticVapeLord
Xbalanque
Level 123
God Stats
4W - 1L
1,726 SR
Queue Stats
73W - 66L
1,472 Elo+
Party 1
Team Averages
Level 99
1,615 SR
1,455 Elo+

VS

Team Averages
Level 90
1,556 SR
1,460 Elo+
Amaterasu
Amaterasu
Keyskii103
Amaterasu
Level 123
God Stats
23W - 26L
1,484 SR
Queue Stats
755W - 820L
1,508 Elo+
Party 2
Tiamat
Tiamat
Kingmalmar09717
Tiamat
Level 62
God Stats
3W - 4L
1,714 SR
Queue Stats
264W - 273L
1,463 Elo+
Party 2
Sobek
Sobek
SAnTOsMR95
Sobek
Level 85
God Stats
49W - 64L
1,468 SR
Queue Stats
500W - 505L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
11,860
847
13,960
5,920
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
HAIK 2008
Bacchus
17
3 / 5 / 8
11,202
800
10,844
16,719
20,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
OpticVapeLord
Xbalanque
19
7 / 1 / 8
12,418
887
16,970
11,491
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Keyskii103
Amaterasu
16
4 / 6 / 4
10,293
735
13,162
20,785
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 6 / 5
9,403
672
5,657
11,127
6,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
3 / 3 / 5
10,375
741
8,173
17,674
19,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Bacchus
HAIK 2008
Bacchus
3
5
8
1.4
L
Amaterasu
Keyskii103
Amaterasu
4
6
4
1
L
1
6
5
0.58
W
Xbalanque
OpticVapeLord
Xbalanque
7
1
8
11
L
Sobek
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
26,992
34,130
Taken
49,586
27,665
Mitigated
38,127
4,972
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,960
583
48
296
5,920
2,389
150
3,109
2,681
43,244
604
W
Bacchus
HAIK 2008
Bacchus
10,844
1,575
0
1,789
16,719
20,654
0
7,147
9,068
14,744
1,426
L
Amaterasu
Keyskii103
Amaterasu
13,162
5,115
0
5,347
20,785
11,663
0
9,049
11,270
0
23,828
L
5,657
630
0
1,272
11,127
6,623
0
5,869
4,782
30,968
0
W
Xbalanque
OpticVapeLord
Xbalanque
16,970
10,111
0
2,839
11,491
4,622
2,692
2,953
8,194
0
69,253
L
Sobek
8,173
975
0
795
17,674
19,841
0
7,921
9,305
19,980
2,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
30,071
182
Minions Killed
90
0
Camps Cleared
0
723,259
Distance Traveled
688,332
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,860
847
71
5
0
242,518
5
W
Bacchus
11,202
800
8
1
0
244,578
5
L
Amaterasu
10,293
735
17
1
0
238,491
0
L
Tiamat
9,403
672
53
4
0
204,016
0
W
Xbalanque
12,418
887
103
7
0
236,163
0
L
Sobek
10,375
741
20
1
0
245,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role