Player Matchup

Medusa
Medusa
AngieT
Medusa
Level 145
God Stats
3W - 4L
1,707 SR
Queue Stats
243W - 210L
1,611 Elo+
Solo
Eset
Eset
IStealBuffss
Eset
Level 173
God Stats
1W - 0L
1,735 SR
Queue Stats
25W - 3L
1,888 Elo+
Party 1
Xing Tian
Xing Tian
MrWisp
Xing Tian
Level 123
God Stats
2W - 0L
1,546 SR
Queue Stats
6W - 1L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
Syrf
Hou Yi
Level 159
God Stats
15W - 6L
1,642 SR
Queue Stats
321W - 273L
1,561 Elo+
Party 1
Odin
Odin
UncleFable
Odin
Level 198
God Stats
1W - 0L
1,797 SR
Queue Stats
65W - 61L
1,537 Elo+
Party 1
Team Averages
Level 160
1,685 SR
1,651 Elo+

VS

Team Averages
Level 159
1,476 SR
1,559 Elo+
Heimdallr
Heimdallr
Bizrr
Heimdallr
Level 157
God Stats
0W - 4L
1,119 SR
Queue Stats
64W - 71L
1,536 Elo+
Solo
Shiva
Shiva
BlazeMachine75
Shiva
Level 209
God Stats
8W - 4L
1,687 SR
Queue Stats
344W - 365L
1,494 Elo+
Party 2
Olorun
Olorun
RicuTheNinja
Olorun
Level 123
God Stats
3W - 2L
1,666 SR
Queue Stats
305W - 295L
1,616 Elo+
Solo
Bacchus
Bacchus
eatthatpsy445
Bacchus
Level 149
God Stats
0W - 1L
1,192 SR
Queue Stats
78W - 64L
1,603 Elo+
Solo
Geb
Geb
xReverantJAGGZx
Geb
Level 158
God Stats
0W - 1L
1,719 SR
Queue Stats
86W - 80L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngieT
Medusa
18
8 / 2 / 15
11,252
866
19,936
13,814
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 0 / 23
10,849
835
16,098
13,229
6,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
MrWisp
Xing Tian
16
1 / 4 / 21
10,110
778
9,364
20,196
25,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Syrf
Hou Yi
17
12 / 1 / 16
10,965
843
18,342
8,329
4,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 24
9,548
734
9,042
11,546
14,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bizrr
Heimdallr
10
0 / 5 / 4
7,123
548
4,776
7,148
2,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
0 / 5 / 6
8,334
641
11,562
19,976
26,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
18
4 / 5 / 0
10,248
788
11,138
14,259
8,010
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
14
1 / 7 / 4
8,110
624
6,298
19,872
29,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 2
8,868
682
12,261
15,832
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
28
Kills
7
9
Deaths
28
99
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngieT
Medusa
8
2
15
7.75
L
Heimdallr
Bizrr
Heimdallr
0
5
4
0.4
L
0
5
6
0.6
W
5
0
23
16.5
W
Xing Tian
MrWisp
Xing Tian
1
4
21
2.88
L
Olorun
4
5
0
0.8
W
Hou Yi
Syrf
Hou Yi
12
1
16
20
W
2
2
24
7
L
Bacchus
1
7
4
0.43
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,782
Damage
46,035
67,114
Taken
77,087
59,487
Mitigated
75,395
20,850
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngieT
Medusa
19,936
6,365
1,483
3,961
13,814
7,350
1,247
6,679
6,672
0
48,766
L
Heimdallr
Bizrr
Heimdallr
4,776
756
0
500
7,148
2,810
0
2,951
4,197
0
8,139
L
11,562
304
2,867
5,377
19,976
26,276
0
6,082
13,894
0
25,554
W
16,098
309
4,294
3,148
13,229
6,761
864
6,427
6,257
30,763
0
W
Xing Tian
MrWisp
Xing Tian
9,364
510
3,313
2,619
20,196
25,407
193
8,226
11,445
14,490
1,749
L
Olorun
11,138
4,558
4,442
5,214
14,259
8,010
0
4,504
9,755
30,726
1,224
W
Hou Yi
Syrf
Hou Yi
18,342
9,180
317
1,715
8,329
4,979
2,928
2,891
5,137
0
28,639
W
9,042
1,895
0
0
11,546
14,990
187
4,113
7,205
0
15,978
L
Bacchus
6,298
415
1,732
4,323
19,872
29,557
0
5,553
14,319
10,414
0
L
12,261
192
863
2,285
15,832
8,742
0
5,868
9,964
22,909
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
42,683
151
Minions Killed
121
0
Camps Cleared
0
1,401,614
Distance Traveled
1,020,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,252
866
62
5
0
291,523
0
L
Heimdallr
7,123
548
12
1
0
101,228
0
L
Shiva
8,334
641
31
2
0
245,738
0
W
Eset
10,849
835
32
2
0
302,359
0
W
Xing Tian
10,110
778
19
1
0
323,349
0
L
Olorun
10,248
788
37
3
0
200,153
0
W
Hou Yi
10,965
843
25
2
0
216,052
0
W
Odin
9,548
734
13
1
0
268,331
0
L
Bacchus
8,110
624
6
0
0
238,676
0
L
Geb
8,868
682
35
3
0
234,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role