Player Matchup

Scylla
Scylla
Alikune
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,425 Elo+
Solo
Cerberus
Cerberus
DarDarBinkss996
Cerberus
Level 45
God Stats
1W - 1L
1,237 SR
Queue Stats
54W - 55L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Diamondhalo
Cthulhu
Level 98
God Stats
2W - 1L
1,302 SR
Queue Stats
91W - 73L
1,444 Elo+
Party 2
Skadi
Skadi
KurohyouK
Skadi
Level 138
God Stats
2W - 7L
1,085 SR
Queue Stats
101W - 77L
1,459 Elo+
Party 2
Set
Set
SP00KYD1GLET
Set
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,483 Elo+
Party 2
Team Averages
Level 92
1,325 SR
1,436 Elo+

VS

Team Averages
Level 105
1,497 SR
1,444 Elo+
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Drboidzerg
Surtr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,455 Elo+
Party 1
Pele
Pele
Ignatus17
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 261L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
LDiscordL
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mudman2
Kumbhakarna
Level 128
God Stats
3W - 4L
1,483 SR
Queue Stats
625W - 651L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alikune
Scylla
18
10 / 1 / 9
10,934
911
15,204
6,908
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
15
3 / 3 / 15
9,853
821
10,104
18,949
23,309
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Diamondhalo
Cthulhu
18
7 / 1 / 18
10,771
898
19,245
19,592
20,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
KurohyouK
Skadi
15
3 / 3 / 15
9,550
796
7,990
8,809
3,662
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 6 / 14
9,465
789
12,552
12,424
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 10
8,089
674
8,981
16,676
13,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
15
4 / 5 / 6
8,820
735
7,858
14,455
6,760
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
13
5 / 8 / 4
9,134
761
10,592
11,974
4,794
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LDiscordL
Sun Wukong
14
3 / 5 / 4
8,561
713
13,453
12,817
10,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Mudman2
Kumbhakarna
15
2 / 4 / 5
8,858
738
10,193
17,490
16,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
26
Kills
14
14
Deaths
26
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
W
Scylla
Alikune
Scylla
10
1
9
14.5
W
Cerberus
3
3
15
3.5
W
Cthulhu
Diamondhalo
Cthulhu
7
1
18
16
L
Surtr
4
5
6
1.4
L
Pele
5
8
4
0.88
W
Skadi
KurohyouK
Skadi
3
3
15
3.5
L
Sun Wukong
LDiscordL
Sun Wukong
3
5
4
1
L
Kumbhakarna
Mudman2
Kumbhakarna
2
4
5
1.13
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,095
Damage
51,077
66,682
Taken
73,412
56,880
Mitigated
51,465
29,000
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,981
538
1,134
4,428
16,676
13,619
0
10,181
6,495
14,517
1,425
W
Scylla
Alikune
Scylla
15,204
2,420
1,445
1,173
6,908
3,086
1,057
2,392
4,516
35,902
568
W
Cerberus
10,104
1,320
622
7,323
18,949
23,309
641
6,554
12,395
12,725
2,838
W
Cthulhu
Diamondhalo
Cthulhu
19,245
1,230
1,852
9,179
19,592
20,153
409
2,906
16,686
33,677
1,974
L
Surtr
7,858
3,726
481
1,343
14,455
6,760
0
9,538
4,917
320
17,443
L
Pele
10,592
2,373
111
1,309
11,974
4,794
0
6,927
5,047
0
18,305
W
Skadi
KurohyouK
Skadi
7,990
3,640
2,268
2,309
8,809
3,662
1,797
1,985
6,824
0
17,122
L
Sun Wukong
LDiscordL
Sun Wukong
13,453
2,589
598
2,944
12,817
10,192
0
7,103
5,714
0
26,117
L
Kumbhakarna
Mudman2
Kumbhakarna
10,193
706
876
4,420
17,490
16,100
0
8,311
9,179
25,069
0
W
12,552
5,405
657
2,172
12,424
6,670
1,668
5,035
7,389
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
43,462
159
Minions Killed
96
0
Camps Cleared
0
1,123,246
Distance Traveled
971,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,089
674
2
0
0
192,787
0
W
Scylla
10,934
911
53
4
0
244,064
0
W
Cerberus
9,853
821
20
2
0
222,374
0
W
Cthulhu
10,771
898
35
3
0
246,326
0
L
Surtr
8,820
735
20
2
0
204,448
0
L
Pele
9,134
761
11
1
0
161,476
0
W
Skadi
9,550
796
27
2
0
204,386
0
L
Sun Wukong
8,561
713
42
4
0
218,334
0
L
Kumbhakarna
8,858
738
21
2
0
194,280
0
W
Set
9,465
789
24
2
0
206,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role