Player Matchup

Ymir
Ymir
Bronze III
Tribulence
Ymir
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
WayToDawn34
Anubis
Gold III
Level 163
God Stats
2W - 0L
1,265 SR
Queue Stats
162W - 186L
1,518 MMR
Solo
Medusa
Medusa
Gold I
mr_j1prod
Medusa
Gold I
Level 85
God Stats
5W - 7L
1,483 SR
Queue Stats
231W - 270L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,416 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,755 SR
1,511 MMR
Nemesis
Nemesis
Silver II
KiLLaKeLLz87568
Nemesis
Silver II
Level 32
God Stats
0W - 6L
1,784 SR
Queue Stats
84W - 114L
1,487 MMR
Solo
Kukulkan
Kukulkan
Gold III
PrimaLSavageS
Kukulkan
Gold III
Level 41
God Stats
12W - 10L
1,736 SR
Queue Stats
101W - 120L
1,540 MMR
Solo
Xing Tian
Xing Tian
Gold II
VinnyLV87
Xing Tian
Gold II
Level 159
God Stats
34W - 22L
1,744 SR
Queue Stats
470W - 500L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,586
871
9,953
10,015
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
15
1 / 2 / 3
9,038
822
6,030
6,378
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
mr_j1prod
Medusa
15
3 / 1 / 4
9,358
851
7,922
6,564
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
VulcanAchillesKumbhakarnaMulanCthulhu

VS

Bans
AtlasNe ZhaHorusHerculesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,450
677
5,530
7,759
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
PrimaLSavageS
Kukulkan
15
3 / 3 / 1
9,172
834
4,616
6,566
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
VinnyLV87
Xing Tian
14
0 / 1 / 3
7,657
696
6,109
13,273
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
4
4
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Kukulkan
PrimaLSavageS
Kukulkan
3
3
1
1.17
W
5
1
3
6.5
L
Xing Tian
VinnyLV87
Xing Tian
0
1
3
1.5
W
Anubis
1
2
3
1.25
W
Medusa
mr_j1prod
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
16,255
22,957
Taken
27,598
12,255
Mitigated
15,816
6,587
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,530
2,068
0
1,339
7,759
2,209
0
4,519
3,053
0
9,110
L
Kukulkan
PrimaLSavageS
Kukulkan
4,616
94
0
570
6,566
2,304
0
4,033
2,316
38,248
686
W
9,953
3,098
0
2,869
10,015
7,018
0
3,896
5,870
23,368
1,331
L
Xing Tian
VinnyLV87
Xing Tian
6,109
221
0
1,175
13,273
11,303
0
5,965
6,814
17,274
754
W
Anubis
6,030
185
0
1,927
6,378
2,947
209
2,517
3,813
29,613
706
W
Medusa
mr_j1prod
Medusa
7,922
3,934
0
1,791
6,564
2,290
962
3,333
3,144
0
38,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
24,279
150
Minions Killed
116
0
Camps Cleared
0
627,625
Distance Traveled
544,647
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,450
677
7
1
0
142,216
0
L
Kukulkan
9,172
834
93
8
0
182,916
0
W
Ymir
9,586
871
32
3
0
205,022
0
L
Xing Tian
7,657
696
16
1
0
219,515
0
W
Anubis
9,038
822
57
5
0
198,071
3
W
Medusa
9,358
851
61
6
0
224,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role