Player Matchup

Bakasura
Bakasura
ChickenPandemic
Bakasura
Level 140
God Stats
5W - 10L
1,579 SR
Queue Stats
189W - 196L
1,444 Elo+
Party 2
Serqet
Serqet
Eternal_Reaper0
Serqet
Level 140
God Stats
3W - 2L
1,355 SR
Queue Stats
119W - 138L
1,453 Elo+
Party 2
Chang'e
Chang'e
IMAN0223
Chang'e
Level 98
God Stats
12W - 6L
1,663 SR
Queue Stats
339W - 278L
1,544 Elo+
Party 3
Neith
Neith
ToastersOMG
Neith
Level 84
God Stats
4W - 1L
1,721 SR
Queue Stats
8W - 3L
1,771 Elo+
Party 3
Horus
Horus
tiosefe
Horus
Level 154
God Stats
8W - 4L
1,577 SR
Queue Stats
204W - 207L
1,469 Elo+
Party 2
Team Averages
Level 123
1,579 SR
1,536 Elo+

VS

Team Averages
Level 133
1,479 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
BigTryHard12
Tsukuyomi
Level 104
God Stats
6W - 10L
1,447 SR
Queue Stats
25W - 27L
1,479 Elo+
Party 4
Achilles
Achilles
CacnerGaustad
Achilles
Level 129
God Stats
2W - 3L
1,559 SR
Queue Stats
106W - 101L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
CripilingDebt
Sylvanus
Level 140
God Stats
47W - 44L
1,550 SR
Queue Stats
630W - 599L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
McHammer0x0
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,516 Elo+
Party 4
Skadi
Skadi
WhoeverIWantToB
Skadi
Level 166
God Stats
1W - 5L
1,342 SR
Queue Stats
585W - 535L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 0 / 5
5,635
564
3,119
7,392
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 1 / 5
6,664
666
4,767
7,048
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
IMAN0223
Chang'e
12
4 / 0 / 4
7,191
719
7,271
6,326
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 2
5,440
544
1,973
5,749
1,573
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
tiosefe
Horus
11
0 / 1 / 3
6,195
620
6,677
10,491
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigTryHard12
Tsukuyomi
9
0 / 4 / 0
4,957
496
2,850
8,763
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
CacnerGaustad
Achilles
11
1 / 3 / 0
5,934
593
7,756
10,828
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
CripilingDebt
Sylvanus
10
2 / 2 / 2
6,433
643
3,569
8,082
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
McHammer0x0
Ix Chel
10
0 / 4 / 1
5,292
529
2,578
5,438
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
5,989
599
5,117
5,197
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigTryHard12
Tsukuyomi
0
4
0
0
L
Achilles
CacnerGaustad
Achilles
1
3
0
0.33
W
Bakasura
1
0
5
3.5
L
Sylvanus
CripilingDebt
Sylvanus
2
2
2
1.5
W
8
1
5
10.5
W
Chang'e
IMAN0223
Chang'e
4
0
4
6
L
Ix Chel
McHammer0x0
Ix Chel
0
4
1
0.13
W
2
3
2
1
L
2
2
1
1.25
W
Horus
tiosefe
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
21,870
37,006
Taken
38,308
17,122
Mitigated
20,676
15,078
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigTryHard12
Tsukuyomi
2,850
258
0
2,666
8,763
2,134
0
1,646
6,567
0
29,161
L
Achilles
CacnerGaustad
Achilles
7,756
1,228
0
4,253
10,828
9,840
0
0
9,905
0
36,636
W
Bakasura
3,119
2,344
0
3,852
7,392
3,253
0
783
6,609
0
33,248
L
Sylvanus
CripilingDebt
Sylvanus
3,569
1,037
826
3,640
8,082
5,742
0
1,864
6,198
15,995
0
W
4,767
1,116
0
313
7,048
2,476
0
1,223
5,779
0
31,290
W
Chang'e
IMAN0223
Chang'e
7,271
701
396
3,876
6,326
1,790
0
2,876
3,138
50,888
1,721
L
Ix Chel
McHammer0x0
Ix Chel
2,578
263
399
745
5,438
1,286
0
3,076
2,337
33,571
0
W
1,973
1,037
0
2,025
5,749
1,573
0
907
4,842
0
27,500
L
5,117
1,046
0
725
5,197
1,674
735
543
4,424
0
43,798
W
Horus
tiosefe
Horus
6,677
2,825
40
4,576
10,491
8,030
0
0
9,581
0
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
28,605
345
Minions Killed
272
0
Camps Cleared
0
1,118,044
Distance Traveled
1,024,135
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,957
496
43
4
0
225,145
0
L
Achilles
5,934
593
56
6
0
210,166
2
W
Bakasura
5,635
564
67
7
0
241,615
0
L
Sylvanus
6,433
643
29
3
0
198,517
0
W
Serqet
6,664
666
56
6
0
255,007
2
W
Chang'e
7,191
719
97
10
0
229,825
0
L
Ix Chel
5,292
529
74
7
0
208,139
0
W
Neith
5,440
544
49
5
0
190,184
0
L
Skadi
5,989
599
70
7
0
182,168
0
W
Horus
6,195
620
76
8
0
201,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role