Player Matchup

Danzaburou
Danzaburou
Diamond V
ValeMadere
Danzaburou
Diamond V
Level 108
God Stats
4W - 0L
1,737 SR
Queue Stats
43W - 20L
2,085 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
chuyitonomis
Ao Kuang
Masters
Level 129
God Stats
19W - 2L
1,883 SR
Queue Stats
73W - 33L
2,533 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
sekuele
Kumbhakarna
Masters
Level 121
God Stats
15W - 3L
1,847 SR
Queue Stats
73W - 33L
2,533 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,823 SR
2,383 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,614 SR
1,922 MMR
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
GetTheHelOut
Ne Zha
Diamond IV
Level 154
God Stats
32W - 26L
1,661 SR
Queue Stats
83W - 84L
2,175 MMR
Solo
Ganesha
Ganesha
Diamond V
Limp Grandpa
Ganesha
Diamond V
Level 146
God Stats
6W - 5L
1,683 SR
Queue Stats
434W - 388L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ValeMadere
Danzaburou
16
4 / 3 / 7
10,081
916
10,459
8,681
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
chuyitonomis
Ao Kuang
16
6 / 1 / 8
9,946
904
8,597
10,597
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
sekuele
Kumbhakarna
16
4 / 2 / 10
9,713
883
8,560
14,589
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuFafnirGebJormungandrAres

VS

Bans
CerberusKuzenboCharybdisXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 5 / 3
8,161
742
6,763
8,881
4,774
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
15
3 / 5 / 2
8,685
790
8,848
10,081
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ganesha
Limp Grandpa
Ganesha
15
2 / 4 / 4
8,612
783
4,104
12,395
11,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
3
0.5
L
Ne Zha
3
5
2
0.8
L
Ganesha
Limp Grandpa
Ganesha
2
4
4
1
W
Danzaburou
ValeMadere
Danzaburou
4
3
7
2.5
W
Ao Kuang
chuyitonomis
Ao Kuang
6
1
8
10
W
Kumbhakarna
sekuele
Kumbhakarna
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
19,715
33,867
Taken
31,357
16,774
Mitigated
23,388
9,174
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,763
787
0
1,433
8,881
4,774
0
6,207
2,198
23,330
0
L
Ne Zha
8,848
982
0
1,298
10,081
6,896
407
2,882
6,732
0
30,035
L
Ganesha
Limp Grandpa
Ganesha
4,104
72
385
2,263
12,395
11,718
353
5,570
6,029
19,257
0
W
Danzaburou
ValeMadere
Danzaburou
10,459
4,238
0
2,582
8,681
2,511
0
1,973
6,528
0
50,646
W
Ao Kuang
chuyitonomis
Ao Kuang
8,597
1,353
0
3,610
10,597
8,953
406
3,750
6,425
19,614
2,634
W
Kumbhakarna
sekuele
Kumbhakarna
8,560
323
0
2,982
14,589
5,310
92
4,262
9,931
23,731
808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
25,458
162
Minions Killed
134
0
Camps Cleared
0
636,416
Distance Traveled
574,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,161
742
69
6
0
182,475
2
L
Ne Zha
8,685
790
53
5
0
203,607
0
L
Ganesha
8,612
783
12
1
0
188,032
2
W
Danzaburou
10,081
916
89
8
0
202,377
3
W
Ao Kuang
9,946
904
32
3
0
219,525
0
W
Kumbhakarna
9,713
883
41
4
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role