Player Matchup

Fenrir
Fenrir
LickinNips
Fenrir
Level 124
God Stats
9W - 1L
1,697 SR
Queue Stats
240W - 212L
1,514 Elo+
Solo
Skadi
Skadi
Miausito
Skadi
Level 152
God Stats
19W - 10L
1,604 SR
Queue Stats
302W - 279L
1,567 Elo+
Solo
Ra
Ra
RyuginTempest
Ra
Level 123
God Stats
23W - 19L
1,577 SR
Queue Stats
263W - 240L
1,523 Elo+
Solo
Bacchus
Bacchus
The_ReaI_Jay
Bacchus
Level 87
God Stats
8W - 9L
1,631 SR
Queue Stats
179W - 204L
1,525 Elo+
Party 1
Cerberus
Cerberus
fluffy_Samurai_
Cerberus
Level 143
God Stats
13W - 9L
1,665 SR
Queue Stats
236W - 279L
1,530 Elo+
Party 1
Team Averages
Level 126
1,635 SR
1,532 Elo+

VS

Team Averages
Level 128
1,364 SR
1,538 Elo+
Geb
Geb
FR33M0N3YNOSCHAM
Geb
Level 115
God Stats
9W - 12L
1,449 SR
Queue Stats
214W - 198L
1,517 Elo+
Party 2
Ymir
Ymir
Meaning Pond69
Ymir
Level 134
God Stats
0W - 2L
1,326 SR
Queue Stats
65W - 50L
1,525 Elo+
Solo
Bakasura
Bakasura
SkelingtonSr
Bakasura
Level 142
God Stats
0W - 5L
1,258 SR
Queue Stats
345W - 322L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Squiddo999
Ah Puch
Level 123
God Stats
14W - 9L
1,616 SR
Queue Stats
334W - 279L
1,579 Elo+
Solo
Anhur
Anhur
legend160slayer
Anhur
Level 128
God Stats
0W - 3L
1,173 SR
Queue Stats
246W - 235L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LickinNips
Fenrir
16
8 / 2 / 9
9,781
575
14,851
17,055
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Miausito
Skadi
18
5 / 0 / 3
10,181
599
12,911
8,589
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 1 / 7
9,983
587
13,356
9,858
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
The_ReaI_Jay
Bacchus
15
3 / 1 / 11
8,464
498
7,788
12,334
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
5 / 3 / 10
10,575
622
10,146
19,125
15,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,673
451
9,422
17,034
8,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 5 / 4
7,881
464
8,018
17,034
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
SkelingtonSr
Bakasura
14
3 / 4 / 3
8,141
479
8,401
18,594
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
Squiddo999
Ah Puch
15
3 / 6 / 2
8,977
528
13,729
14,102
4,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 0
8,275
487
5,406
14,807
4,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
28
Kills
7
7
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Fenrir
LickinNips
Fenrir
8
2
9
6.25
L
0
5
4
0.4
W
Skadi
Miausito
Skadi
5
0
3
6.5
W
7
1
7
10.5
L
Bakasura
SkelingtonSr
Bakasura
3
4
3
1.13
L
Ah Puch
Squiddo999
Ah Puch
3
6
2
0.67
W
Bacchus
The_ReaI_Jay
Bacchus
3
1
11
8.5
W
Cerberus
5
3
10
3.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
44,976
66,961
Taken
81,571
41,977
Mitigated
38,889
21,512
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,422
1,079
0
482
17,034
8,334
0
7,766
9,090
43,469
0
W
Fenrir
LickinNips
Fenrir
14,851
3,403
0
6,525
17,055
6,898
0
6,354
10,192
0
76,388
L
8,018
893
0
2,154
17,034
14,485
0
7,373
8,592
21,300
1,860
W
Skadi
Miausito
Skadi
12,911
3,127
0
1,473
8,589
2,913
424
2,803
5,606
0
94,681
W
13,356
718
2,344
3,751
9,858
3,496
115
5,704
3,951
75,597
0
L
Bakasura
SkelingtonSr
Bakasura
8,401
5,654
0
7,556
18,594
7,239
12
3,246
15,128
0
38,200
L
Ah Puch
Squiddo999
Ah Puch
13,729
589
0
4,804
14,102
4,077
0
7,954
5,615
80,300
1,203
W
Bacchus
The_ReaI_Jay
Bacchus
7,788
620
0
2,363
12,334
13,108
162
5,779
6,267
34,355
0
W
Cerberus
10,146
615
0
5,056
19,125
15,562
273
9,011
8,090
73,792
2,255
L
5,406
1,690
0
4,769
14,807
4,754
0
2,287
12,416
0
63,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
40,947
646
Minions Killed
448
0
Camps Cleared
0
1,804,436
Distance Traveled
1,680,117
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,673
451
87
5
0
326,623
3
W
Fenrir
9,781
575
106
6
0
398,651
0
L
Ymir
7,881
464
37
2
0
329,342
11
W
Skadi
10,181
599
134
8
0
356,142
6
W
Ra
9,983
587
155
9
0
398,008
2
L
Bakasura
8,141
479
87
5
0
404,637
1
L
Ah Puch
8,977
528
128
8
0
315,416
1
W
Bacchus
8,464
498
49
3
0
352,932
4
W
Cerberus
10,575
622
202
12
0
298,703
0
L
Anhur
8,275
487
109
6
0
304,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role