Player Matchup

Maui
Maui
Diamond III
 
Maui
Diamond III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
Cha0tik7
Ullr
Diamond III
Level 159
God Stats
73W - 70L
1,611 SR
Queue Stats
304W - 282L
2,200 MMR
Solo
Thor
Thor
Diamond III
Professorjukes
Thor
Diamond III
Level 158
God Stats
7W - 8L
1,638 SR
Queue Stats
155W - 137L
2,276 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Quevedoo
Erlang Shen
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 88L
2,234 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,550 SR
1,942 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,612 SR
2,095 MMR
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Moabzy
Hou Yi
Masters
Level 198
God Stats
7W - 2L
1,848 SR
Queue Stats
147W - 128L
2,293 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
PeeWeSpurman
Kumbhakarna
Masters
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
2,218 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
RangoTango9989
Gilgamesh
Diamond III
Level 100
God Stats
6W - 2L
1,687 SR
Queue Stats
290W - 265L
2,149 MMR
Solo
Serqet
Serqet
Masters
macomori
Serqet
Masters
Level 194
God Stats
16W - 22L
1,526 SR
Queue Stats
428W - 403L
2,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 0
5,435
604
2,739
7,057
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
10
0 / 2 / 0
5,268
585
2,280
4,076
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
2 / 3 / 0
5,197
577
5,065
7,781
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
1 / 5 / 1
4,573
508
3,443
8,565
3,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Quevedoo
Erlang Shen
7
0 / 2 / 2
4,472
497
1,683
5,866
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bans
AresFenrirYu Huang

VS

Bans
BakasuraAthenaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 0 / 1
6,188
688
181
4,372
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hou Yi
Moabzy
Hou Yi
11
3 / 1 / 4
6,063
674
6,691
5,200
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PeeWeSpurman
Kumbhakarna
11
4 / 2 / 3
6,498
722
4,527
10,415
7,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
RangoTango9989
Gilgamesh
12
1 / 0 / 1
6,496
722
3,991
5,886
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
macomori
Serqet
12
5 / 0 / 2
6,189
688
3,452
4,757
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
L
Scylla
 
Scylla
0
2
0
0
W
Freya
 
Freya
0
0
1
0.5
L
Ullr
2
3
0
0.67
W
Hou Yi
Moabzy
Hou Yi
3
1
4
5
W
Kumbhakarna
PeeWeSpurman
Kumbhakarna
4
2
3
2.75
L
1
5
1
0.3
L
Erlang Shen
Quevedoo
Erlang Shen
0
2
2
0.5
W
Gilgamesh
RangoTango9989
Gilgamesh
1
0
1
1.5
W
Serqet
macomori
Serqet
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
18,842
33,345
Taken
30,630
12,028
Mitigated
14,917
9,343
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,739
1,055
0
3,137
7,057
3,902
0
0
6,696
32,050
6,823
L
Scylla
 
Scylla
2,280
0
0
936
4,076
842
0
181
3,679
30,110
709
W
Freya
 
Freya
181
50
0
2,094
4,372
1,500
559
1,134
3,058
46,404
0
L
Ullr
5,065
2,590
0
2,022
7,781
2,027
0
2,347
5,434
0
34,775
W
Hou Yi
Moabzy
Hou Yi
6,691
4,179
0
2,892
5,200
1,540
0
0
5,200
0
39,249
W
Kumbhakarna
PeeWeSpurman
Kumbhakarna
4,527
849
0
2,890
10,415
7,429
0
0
10,415
21,832
430
L
3,443
844
0
2,072
8,565
3,119
0
1,868
6,697
0
15,259
L
Erlang Shen
Quevedoo
Erlang Shen
1,683
923
0
1,176
5,866
2,138
0
205
5,625
0
21,948
W
Gilgamesh
RangoTango9989
Gilgamesh
3,991
1,742
0
2,806
5,886
2,733
0
2,480
3,406
0
46,382
W
Serqet
macomori
Serqet
3,452
502
0
3,023
4,757
1,715
0
822
3,885
0
37,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
31,434
282
Minions Killed
362
0
Camps Cleared
0
931,350
Distance Traveled
1,003,092
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,435
604
75
8
0
198,810
0
L
Scylla
5,268
585
80
9
0
194,043
0
W
Freya
6,188
688
89
10
0
182,379
2
L
Ullr
5,197
577
63
7
0
168,642
0
W
Hou Yi
6,063
674
79
9
0
172,020
0
W
Kumbhakarna
6,498
722
24
3
0
188,990
0
L
Thor
4,573
508
22
2
0
190,126
0
L
Erlang Shen
4,472
497
42
5
0
179,729
0
W
Gilgamesh
6,496
722
93
10
0
199,486
2
W
Serqet
6,189
688
77
9
0
260,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role