Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JeromySalami77
Neith
Level 95
God Stats
3W - 6L
1,462 SR
Queue Stats
51W - 124L
1,390 Elo+
Party 3
Kuzenbo
Kuzenbo
SkatesOfFury072
Kuzenbo
Level 56
God Stats
0W - 14L
973 SR
Queue Stats
26W - 61L
1,332 Elo+
Party 3
Anubis
Anubis
Stellar x Puma
Anubis
Level 128
God Stats
3W - 4L
1,797 SR
Queue Stats
40W - 65L
1,466 Elo+
Party 3
Maman Brigitte
Maman Brigitte
bulldogface53
Maman Brigitte
Level 129
God Stats
1W - 5L
1,430 SR
Queue Stats
69W - 137L
1,399 Elo+
Party 3
Team Averages
Level 103
1,432 SR
1,417 Elo+

VS

Team Averages
Level 72
1,627 SR
1,577 Elo+
Nu Wa
Nu Wa
Big-Oogs
Nu Wa
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
84W - 64L
1,589 Elo+
Party 1
Skadi
Skadi
BiggusDicqus
Skadi
Level 124
God Stats
16W - 7L
1,693 SR
Queue Stats
180W - 145L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
Fidothezombert
Ao Kuang
Level 18
God Stats
4W - 1L
1,919 SR
Queue Stats
44W - 18L
1,676 Elo+
Party 1
Tyr
Tyr
MrFunnyBunny14
Tyr
Level 51
God Stats
1W - 2L
1,639 SR
Queue Stats
137W - 95L
1,542 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 80
God Stats
291W - 247L
1,562 SR
Queue Stats
388W - 364L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,808
581
6,705
9,499
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 1
5,745
575
2,070
5,687
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,824
482
2,085
6,641
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 0
6,195
620
4,485
5,181
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
bulldogface53
Maman Brigitte
10
1 / 3 / 0
5,201
520
2,487
8,469
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Big-Oogs
Nu Wa
11
2 / 0 / 3
6,648
665
3,528
1,836
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 1
6,457
646
3,877
2,609
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
13
7 / 1 / 3
7,172
717
8,706
8,337
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 2
6,067
607
4,276
11,635
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 0 / 6
5,586
559
3,709
4,781
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Nu Wa
Big-Oogs
Nu Wa
2
0
3
3.5
W
3
1
1
3.5
W
Ao Kuang
7
1
3
8.5
L
0
1
1
0.5
W
1
0
2
2
L
0
3
1
0.17
W
0
0
6
3
L
1
3
0
0.33
L
Maman Brigitte
bulldogface53
Maman Brigitte
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
24,096
35,477
Taken
29,198
17,156
Mitigated
12,974
8,747
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,705
521
0
740
9,499
5,917
0
2,824
6,580
0
39,290
W
Nu Wa
Big-Oogs
Nu Wa
3,528
362
0
736
1,836
371
889
685
1,151
39,913
1,324
W
3,877
991
0
231
2,609
755
703
1,243
1,366
0
44,793
W
Ao Kuang
8,706
1,608
0
4,597
8,337
1,630
0
4,307
4,030
48,450
0
L
2,070
786
0
1,749
5,687
1,388
0
2,441
3,190
0
40,174
W
4,276
616
0
3,980
11,635
7,856
0
943
10,692
0
32,184
L
2,085
798
0
1,434
6,641
5,459
0
4,152
2,419
10,846
416
W
3,709
1,288
0
1,757
4,781
2,362
0
1,744
3,037
16,355
0
L
4,485
275
0
756
5,181
2,236
0
3,054
1,988
47,405
0
L
Maman Brigitte
bulldogface53
Maman Brigitte
2,487
269
0
4,068
8,469
2,156
0
2,960
5,453
33,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
31,930
344
Minions Killed
351
0
Camps Cleared
0
1,041,206
Distance Traveled
1,088,310
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,808
581
71
7
0
206,412
1
W
Nu Wa
6,648
665
99
10
0
213,627
0
W
Skadi
6,457
646
83
8
0
205,210
1
W
Ao Kuang
7,172
717
88
9
0
253,901
1
L
Neith
5,745
575
89
9
0
183,524
1
W
Tyr
6,067
607
63
6
0
204,908
2
L
Kuzenbo
4,824
482
14
1
0
210,392
2
W
Ymir
5,586
559
18
2
0
210,664
1
L
Anubis
6,195
620
109
11
0
198,777
0
L
Maman Brigitte
5,201
520
61
6
0
242,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role