Player Matchup

Ares
Ares
FatPigeons
Ares
Level 144
God Stats
8W - 6L
1,573 SR
Queue Stats
59W - 60L
1,446 Elo+
Party 1
Mulan
Mulan
Thu_Real_LuillyT
Mulan
Level 111
God Stats
14W - 10L
1,500 SR
Queue Stats
196W - 172L
1,456 Elo+
Solo
Janus
Janus
WanderingViper
Janus
Level 145
God Stats
1W - 0L
1,748 SR
Queue Stats
57W - 58L
1,451 Elo+
Party 1
Chaac
Chaac
appyjuise
Chaac
Level 159
God Stats
9W - 9L
1,526 SR
Queue Stats
74W - 81L
1,434 Elo+
Party 1
Skadi
Skadi
jairoGZ150
Skadi
Level 102
God Stats
2W - 0L
1,697 SR
Queue Stats
43W - 55L
1,369 Elo+
Solo
Team Averages
Level 132
1,609 SR
1,431 Elo+

VS

Team Averages
Level 80
1,519 SR
1,444 Elo+
Chaac
Chaac
DaintyJimbo
Chaac
Level 144
God Stats
4W - 5L
1,451 SR
Queue Stats
53W - 68L
1,424 Elo+
Party 3
Arachne
Arachne
DioBurritoo
Arachne
Level 101
God Stats
28W - 24L
1,549 SR
Queue Stats
259W - 281L
1,489 Elo+
Party 2
Artemis
Artemis
Dooski9
Artemis
Level 32
God Stats
5W - 8L
1,421 SR
Queue Stats
88W - 114L
1,430 Elo+
Party 2
Anubis
Anubis
risk909
Anubis
Level 37
God Stats
77W - 71L
1,586 SR
Queue Stats
102W - 112L
1,470 Elo+
Party 2
Ymir
Ymir
sharinkarin
Ymir
Level 85
God Stats
9W - 11L
1,589 SR
Queue Stats
26W - 37L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
6,933
578
6,532
8,373
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
7,136
595
5,846
11,887
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
5 / 1 / 6
7,422
619
6,413
3,601
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
appyjuise
Chaac
13
11 / 1 / 6
7,909
659
8,035
8,460
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
11
7 / 0 / 3
7,023
585
11,616
6,255
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,845
570
5,028
10,886
10,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
DioBurritoo
Arachne
9
0 / 7 / 1
5,199
433
3,536
11,881
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Dooski9
Artemis
8
1 / 6 / 1
5,101
425
3,310
9,628
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
risk909
Anubis
10
1 / 6 / 2
5,957
496
6,351
8,638
3,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 2
5,343
445
2,475
12,408
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
27
Kills
4
4
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Arachne
DioBurritoo
Arachne
0
7
1
0.07
L
Artemis
Dooski9
Artemis
1
6
1
0.25
W
2
2
10
3.5
W
2
0
3
3.5
W
5
1
6
8
W
Chaac
appyjuise
Chaac
11
1
6
14
W
Skadi
7
0
3
8.5
L
Anubis
risk909
Anubis
1
6
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
20,700
38,576
Taken
53,441
19,436
Mitigated
27,641
12,161
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,028
634
0
3,198
10,886
10,842
0
756
10,062
0
32,582
L
Arachne
DioBurritoo
Arachne
3,536
2,726
0
4,347
11,881
3,106
0
2,636
9,071
0
24,897
L
Artemis
Dooski9
Artemis
3,310
1,270
0
434
9,628
3,018
0
1,868
7,745
0
21,580
W
6,532
848
154
2,001
8,373
5,066
699
1,455
6,918
21,956
1,033
W
5,846
904
0
4,217
11,887
7,594
0
678
10,760
0
52,057
W
6,413
556
0
870
3,601
750
0
1,646
1,919
44,119
2,056
W
Chaac
appyjuise
Chaac
8,035
1,084
0
3,142
8,460
4,033
0
3,701
4,726
0
55,427
W
Skadi
11,616
4,758
0
1,777
6,255
1,993
1,191
1,464
4,791
0
53,440
L
Anubis
risk909
Anubis
6,351
833
0
1,985
8,638
3,437
0
2,319
6,167
37,539
0
L
2,475
493
165
2,976
12,408
7,238
0
4,493
7,799
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
28,445
388
Minions Killed
232
0
Camps Cleared
0
1,192,060
Distance Traveled
1,092,808
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,845
570
59
5
0
219,509
0
L
Arachne
5,199
433
51
4
0
226,173
0
L
Artemis
5,101
425
35
3
0
200,421
0
W
Ares
6,933
578
33
3
0
243,024
0
W
Mulan
7,136
595
81
7
0
236,986
5
W
Janus
7,422
619
99
8
0
224,419
0
W
Chaac
7,909
659
91
8
0
273,724
0
W
Skadi
7,023
585
84
7
0
213,907
0
L
Anubis
5,957
496
66
6
0
214,247
0
L
Ymir
5,343
445
21
2
0
232,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role