Player Matchup

Baron Samedi
Baron Samedi
TheGreatGORR
Baron Samedi
Level 149
God Stats
1W - 2L
1,139 SR
Queue Stats
141W - 139L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
Trexxx93
Erlang Shen
Level 97
God Stats
1W - 2L
1,244 SR
Queue Stats
150W - 142L
1,562 Elo+
Solo
Sol
Sol
XxSwitch
Sol
Level 213
God Stats
2W - 3L
1,288 SR
Queue Stats
689W - 687L
1,452 Elo+
Party 2
Neith
Neith
drunkinmunky80
Neith
Level 269
God Stats
7W - 14L
1,320 SR
Queue Stats
731W - 737L
1,489 Elo+
Party 2
Zeus
Zeus
xBroken Wishx
Zeus
Level 153
God Stats
3W - 4L
1,341 SR
Queue Stats
303W - 306L
1,522 Elo+
Party 2
Team Averages
Level 176
1,266 SR
1,515 Elo+

VS

Team Averages
Level 148
1,494 SR
1,490 Elo+
Danzaburou
Danzaburou
Ghost82323
Danzaburou
Level 147
God Stats
1W - 1L
1,854 SR
Queue Stats
41W - 47L
1,498 Elo+
Party 1
Olorun
Olorun
KingNuke1K
Olorun
Level 157
God Stats
0W - 2L
1,245 SR
Queue Stats
46W - 51L
1,496 Elo+
Party 1
Chiron
Chiron
LESGOBRANDON175
Chiron
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,505 Elo+
Solo
Janus
Janus
NachoBurgers
Janus
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
57W - 57L
1,484 Elo+
Party 1
Ymir
Ymir
Wolfie CPW
Ymir
Level 158
God Stats
1W - 3L
1,542 SR
Queue Stats
34W - 46L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheGreatGORR
Baron Samedi
15
5 / 4 / 8
9,287
844
12,900
11,209
4,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Trexxx93
Erlang Shen
14
1 / 5 / 16
8,898
809
7,638
13,299
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
10 / 4 / 6
10,540
958
16,234
11,610
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
4 / 2 / 9
9,526
866
8,351
7,774
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 6
8,819
802
12,367
6,708
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghost82323
Danzaburou
16
7 / 6 / 5
10,491
954
11,025
11,823
4,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
KingNuke1K
Olorun
15
2 / 5 / 10
9,019
820
5,913
12,222
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 3 / 8
9,112
828
11,445
7,882
2,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 3 / 9
8,189
744
5,393
7,281
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 13
9,216
838
5,086
26,544
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
22
Kills
16
18
Deaths
22
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ghost82323
Danzaburou
7
6
5
1.58
L
Olorun
KingNuke1K
Olorun
2
5
10
1.4
L
5
3
8
3
L
0
3
9
1.5
W
Baron Samedi
TheGreatGORR
Baron Samedi
5
4
8
2.25
W
Erlang Shen
Trexxx93
Erlang Shen
1
5
16
1.8
L
2
5
13
1.7
W
10
4
6
3.25
W
4
2
9
4.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,490
Damage
38,862
50,600
Taken
65,752
26,741
Mitigated
34,487
17,947
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ghost82323
Danzaburou
11,025
3,814
3,165
2,400
11,823
4,637
976
7,123
4,534
0
19,887
L
Olorun
KingNuke1K
Olorun
5,913
2,294
2,970
2,217
12,222
3,931
1,161
9,141
2,910
18,106
655
L
11,445
1,683
1,011
1,439
7,882
2,738
1,209
5,440
2,366
0
19,974
L
5,393
188
405
1,191
7,281
2,536
434
5,014
2,230
19,205
0
W
Baron Samedi
TheGreatGORR
Baron Samedi
12,900
875
2,514
3,669
11,209
4,727
342
3,241
7,968
26,306
0
W
Erlang Shen
Trexxx93
Erlang Shen
7,638
2,359
916
2,983
13,299
12,545
20
4,547
8,642
0
11,001
L
5,086
1,173
616
6,208
26,544
20,645
85
14,529
11,706
8,952
0
W
16,234
5,283
0
4,380
11,610
4,134
3,925
5,024
6,518
26,900
0
W
8,351
2,377
757
1,671
7,774
3,207
2,290
1,514
6,192
0
19,710
W
12,367
638
479
578
6,708
2,128
952
1,712
4,968
24,103
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
46,027
123
Minions Killed
106
0
Camps Cleared
0
933,031
Distance Traveled
899,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,491
954
19
2
0
182,798
0
L
Olorun
9,019
820
23
2
0
172,402
0
L
Chiron
9,112
828
22
2
0
189,529
0
L
Janus
8,189
744
36
3
0
200,175
0
W
Baron Samedi
9,287
844
29
3
0
178,417
0
W
Erlang Shen
8,898
809
11
1
0
190,690
0
L
Ymir
9,216
838
6
1
0
154,504
0
W
Sol
10,540
958
27
2
0
167,982
0
W
Neith
9,526
866
28
3
0
191,625
0
W
Zeus
8,819
802
28
3
0
204,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role