Player Matchup

Agni
Agni
 
Agni
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Lurkiiio
Shiva
Level 141
God Stats
2W - 0L
1,677 SR
Queue Stats
49W - 56L
1,449 Elo+
Party 3
Apollo
Apollo
W0zZa-2525
Apollo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,461 Elo+
Party 3
Fenrir
Fenrir
Xercronics
Fenrir
Level 147
God Stats
3W - 2L
1,496 SR
Queue Stats
48W - 57L
1,464 Elo+
Party 3
Team Averages
Level 176
1,535 SR
1,475 Elo+

VS

Team Averages
Level 99
1,531 SR
1,457 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MizZEdits
Thor
Level 145
God Stats
1W - 1L
1,744 SR
Queue Stats
121W - 107L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
Momo_DJ-SH
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Medusa
Medusa
Sn3she
Medusa
Level 62
God Stats
3W - 5L
1,389 SR
Queue Stats
113W - 95L
1,523 Elo+
Party 2
Tyr
Tyr
xxpadixx3
Tyr
Level 157
God Stats
11W - 14L
1,524 SR
Queue Stats
126W - 126L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 2 / 1
6,672
667
3,726
4,929
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
11
2 / 1 / 0
6,490
649
9,591
6,736
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Lurkiiio
Shiva
10
5 / 0 / 7
6,490
649
5,542
6,165
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
W0zZa-2525
Apollo
10
7 / 3 / 5
6,430
643
6,360
5,906
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Xercronics
Fenrir
11
5 / 3 / 2
5,819
582
6,257
7,437
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 4 / 1
5,285
529
4,846
8,592
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thor
10
3 / 2 / 3
5,574
557
2,006
6,241
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
6
2 / 9 / 0
4,599
460
1,507
7,063
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Sn3she
Medusa
8
1 / 5 / 3
5,021
502
2,415
7,394
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
5,569
557
2,307
13,442
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
22
Kills
9
9
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
1
1.75
W
Charybdis
 
Charybdis
2
1
0
2
L
Sol
 
Sol
2
4
1
0.63
W
Shiva
Lurkiiio
Shiva
5
0
7
8.5
L
Thor
3
2
3
2.25
L
Nu Wa
2
9
0
0.22
L
Medusa
Sn3she
Medusa
1
5
3
0.5
W
Apollo
W0zZa-2525
Apollo
7
3
5
3.17
W
Fenrir
Xercronics
Fenrir
5
3
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
13,081
31,173
Taken
42,732
12,543
Mitigated
12,049
8,900
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,726
163
0
1,216
4,929
1,368
0
1,578
3,351
47,845
455
W
Charybdis
 
Charybdis
9,591
5,008
0
4,034
6,736
2,140
594
80
6,656
0
52,850
L
Sol
 
Sol
4,846
3,022
71
2,976
8,592
1,916
288
1,849
6,577
31,021
0
W
Shiva
Lurkiiio
Shiva
5,542
807
0
876
6,165
4,133
0
1,096
5,069
270
29,135
L
Thor
2,006
400
0
1,965
6,241
1,610
0
1,292
4,753
0
21,156
L
Nu Wa
1,507
724
0
0
7,063
1,264
96
0
7,063
6,266
0
L
Medusa
Sn3she
Medusa
2,415
939
0
1,068
7,394
1,722
0
420
6,934
0
23,674
W
Apollo
W0zZa-2525
Apollo
6,360
4,102
0
1,603
5,906
1,844
50
1,842
4,064
0
33,109
W
Fenrir
Xercronics
Fenrir
6,257
1,426
0
1,171
7,437
3,058
0
1,757
5,680
0
34,235
L
2,307
489
0
4,321
13,442
5,537
0
0
13,442
0
33,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
26,048
334
Minions Killed
217
0
Camps Cleared
0
993,840
Distance Traveled
962,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,672
667
102
10
0
220,990
0
W
Charybdis
6,490
649
79
8
0
146,641
0
L
Sol
5,285
529
55
6
0
157,562
0
W
Shiva
6,490
649
57
6
0
207,239
0
L
Thor
5,574
557
51
5
0
228,264
0
L
Nu Wa
4,599
460
13
1
0
172,873
0
L
Medusa
5,021
502
33
3
0
193,456
0
W
Apollo
6,430
643
47
5
0
199,212
0
W
Fenrir
5,819
582
49
5
0
219,758
0
L
Tyr
5,569
557
65
7
0
210,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role