Player Matchup

Danzaburou
Danzaburou
EdgySensei
Danzaburou
Level 64
God Stats
8W - 10L
1,400 SR
Queue Stats
11W - 13L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Guero97
Jormungandr
Level 109
God Stats
43W - 46L
1,389 SR
Queue Stats
144W - 210L
1,341 Elo+
Party 1
Discordia
Discordia
WANPUNCHMAN5898
Discordia
Level 88
God Stats
13W - 12L
1,388 SR
Queue Stats
121W - 174L
1,314 Elo+
Party 1
Team Averages
Level 87
1,392 SR
1,366 Elo+

VS

Team Averages
Level 117
1,421 SR
1,407 Elo+
Hercules
Hercules
Albafica-Dave
Hercules
Level 84
God Stats
14W - 25L
1,383 SR
Queue Stats
200W - 241L
1,368 Elo+
Solo
Raijin
Raijin
ZooomZ
Raijin
Level 159
God Stats
17W - 20L
1,434 SR
Queue Stats
333W - 285L
1,448 Elo+
Solo
Nut
Nut
confusion2317
Nut
Level 109
God Stats
12W - 14L
1,447 SR
Queue Stats
34W - 40L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdgySensei
Danzaburou
17
4 / 2 / 3
10,075
840
7,120
8,167
2,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Guero97
Jormungandr
17
1 / 1 / 7
9,659
805
7,749
7,067
6,355
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
WANPUNCHMAN5898
Discordia
15
4 / 1 / 2
9,576
798
9,300
5,387
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albafica-Dave
Hercules
14
0 / 2 / 4
8,836
736
5,553
13,233
9,384
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ZooomZ
Raijin
17
4 / 3 / 0
10,604
884
8,735
9,992
3,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 3
9,072
756
2,158
7,139
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Albafica-Dave
Hercules
0
2
4
1
W
Danzaburou
EdgySensei
Danzaburou
4
2
3
2.75
W
Jormungandr
Guero97
Jormungandr
1
1
7
4.5
W
Discordia
WANPUNCHMAN5898
Discordia
4
1
2
5
L
Raijin
ZooomZ
Raijin
4
3
0
1.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
16,446
20,621
Taken
30,364
10,300
Mitigated
15,557
3,312
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Albafica-Dave
Hercules
5,553
1,233
0
4,787
13,233
9,384
53
5,614
7,591
0
16,754
W
Danzaburou
EdgySensei
Danzaburou
7,120
1,830
330
1,671
8,167
2,449
0
3,734
4,333
0
30,008
W
Jormungandr
Guero97
Jormungandr
7,749
1,483
0
976
7,067
6,355
0
1,812
5,152
26,857
459
W
Discordia
WANPUNCHMAN5898
Discordia
9,300
429
171
164
5,387
1,496
37
2,721
2,602
27,640
738
L
Raijin
ZooomZ
Raijin
8,735
342
0
2,771
9,992
3,701
342
6,275
3,693
47,010
908
L
2,158
75
0
0
7,139
2,472
448
4,753
2,364
0
27,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
28,512
131
Minions Killed
175
0
Camps Cleared
0
673,272
Distance Traveled
640,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,836
736
19
2
0
212,268
0
W
Danzaburou
10,075
840
48
4
0
232,310
0
W
Jormungandr
9,659
805
28
2
0
230,040
0
W
Discordia
9,576
798
55
5
0
210,922
0
L
Raijin
10,604
884
99
8
0
213,293
1
L
Nut
9,072
756
57
5
0
215,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role