Player Matchup

Horus
Horus
DivineDunbyTTV
Horus
Level 158
God Stats
9W - 11L
1,547 SR
Queue Stats
461W - 524L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
R2kronos
Jing Wei
Level 158
God Stats
7W - 6L
1,665 SR
Queue Stats
549W - 601L
1,439 Elo+
Party 1
Thanatos
Thanatos
RRN Tray
Thanatos
Level 150
God Stats
3W - 8L
1,457 SR
Queue Stats
109W - 125L
1,495 Elo+
Party 1
Discordia
Discordia
UhHypnos
Discordia
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 171L
1,490 Elo+
Party 1
Bacchus
Bacchus
oSmokeee
Bacchus
Level 72
God Stats
11W - 13L
1,509 SR
Queue Stats
93W - 123L
1,481 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,470 Elo+

VS

Team Averages
Level 113
1,383 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AcidSweetT
Ymir
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
122W - 129L
1,463 Elo+
Solo
Hercules
Hercules
CbasF9
Hercules
Level 67
God Stats
4W - 5L
1,406 SR
Queue Stats
184W - 165L
1,527 Elo+
Party 2
Anubis
Anubis
IThatGuy144
Anubis
Level 106
God Stats
2W - 1L
1,490 SR
Queue Stats
42W - 31L
1,582 Elo+
Solo
Hou Yi
Hou Yi
Tannelope
Hou Yi
Level 53
God Stats
2W - 7L
1,209 SR
Queue Stats
68W - 80L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,957
458
6,270
11,536
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
R2kronos
Jing Wei
12
0 / 2 / 3
6,724
517
3,723
5,860
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
RRN Tray
Thanatos
12
4 / 5 / 0
6,714
516
4,276
11,466
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
UhHypnos
Discordia
11
0 / 3 / 0
5,933
456
4,941
6,777
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
oSmokeee
Bacchus
10
0 / 2 / 3
6,016
463
2,946
8,393
7,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 1 / 2
7,813
601
6,207
9,764
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 4
6,488
499
4,277
9,520
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
CbasF9
Hercules
14
4 / 0 / 1
8,788
676
9,488
10,394
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
13
4 / 0 / 3
7,409
570
4,817
5,274
1,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Tannelope
Hou Yi
14
4 / 2 / 0
7,967
613
4,433
6,605
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
16
16
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
2
5
W
0
1
4
2
W
Hercules
CbasF9
Hercules
4
0
1
4.5
L
0
4
0
0
W
Anubis
4
0
3
5.5
L
Jing Wei
R2kronos
Jing Wei
0
2
3
0.75
L
Thanatos
RRN Tray
Thanatos
4
5
0
0.8
W
Hou Yi
Tannelope
Hou Yi
4
2
0
2
L
Discordia
UhHypnos
Discordia
0
3
0
0
L
Bacchus
oSmokeee
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
29,222
44,032
Taken
41,557
22,994
Mitigated
19,349
12,449
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,207
2,920
0
6,496
9,764
3,104
0
1,107
8,657
0
59,457
W
4,277
471
1,508
3,028
9,520
4,858
131
2,221
7,299
21,449
1,738
W
Hercules
CbasF9
Hercules
9,488
3,599
0
2,514
10,394
7,614
0
232
9,670
1,410
61,672
L
6,270
2,497
80
1,699
11,536
8,364
0
687
10,849
0
41,817
W
Anubis
4,817
93
0
2,086
5,274
1,885
557
3,027
2,247
39,835
2,730
L
Jing Wei
R2kronos
Jing Wei
3,723
2,702
0
1,714
5,860
1,889
366
1,252
4,608
0
59,705
L
Thanatos
RRN Tray
Thanatos
4,276
587
0
5,463
11,466
4,381
0
1,781
9,685
0
44,511
W
Hou Yi
Tannelope
Hou Yi
4,433
2,118
0
1,612
6,605
1,888
0
1,300
5,305
0
54,636
L
Discordia
UhHypnos
Discordia
4,941
231
0
588
6,777
1,297
0
3,947
2,830
36,706
0
L
Bacchus
oSmokeee
Bacchus
2,946
537
0
2,905
8,393
7,063
0
1,854
6,539
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
38,465
346
Minions Killed
433
0
Camps Cleared
0
1,319,839
Distance Traveled
1,237,747
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,813
601
98
8
0
241,394
0
W
Ymir
6,488
499
35
3
0
277,666
4
W
Hercules
8,788
676
109
8
0
219,451
2
L
Horus
5,957
458
65
5
0
255,946
6
W
Anubis
7,409
570
70
5
0
256,764
0
L
Jing Wei
6,724
517
113
9
0
244,578
1
L
Thanatos
6,714
516
72
6
0
294,929
4
W
Hou Yi
7,967
613
121
9
0
242,472
0
L
Discordia
5,933
456
73
6
0
247,697
2
L
Bacchus
6,016
463
23
2
0
276,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role