Player Matchup

Cerberus
Cerberus
Chubbszilla
Cerberus
Level 158
God Stats
2W - 1L
1,834 SR
Queue Stats
49W - 51L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MechHead
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,560 Elo+
Party 2
Thanatos
Thanatos
PickledMilk
Thanatos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,646 Elo+
Solo
Chernobog
Chernobog
Zewoosh
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
n0ol3
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,344 SR
Queue Stats
131W - 118L
1,577 Elo+
Solo
Team Averages
Level 130
1,536 SR
1,573 Elo+

VS

Team Averages
Level 142
1,567 SR
1,624 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Miznator
Zhong Kui
Level 104
God Stats
6W - 1L
1,636 SR
Queue Stats
297W - 175L
1,714 Elo+
Party 1
Chiron
Chiron
namechanged8719
Chiron
Level 130
God Stats
2W - 2L
1,568 SR
Queue Stats
277W - 147L
1,663 Elo+
Party 1
Tiamat
Tiamat
neday
Tiamat
Level 189
God Stats
12W - 10L
1,661 SR
Queue Stats
656W - 701L
1,539 Elo+
Solo
Pele
Pele
xXLordOfDeathXx
Pele
Level 128
God Stats
3W - 4L
1,471 SR
Queue Stats
248W - 154L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chubbszilla
Cerberus
18
2 / 4 / 9
11,060
790
5,297
22,467
23,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
MechHead
Ah Muzen Cab
16
2 / 4 / 6
9,829
702
10,457
11,187
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PickledMilk
Thanatos
19
11 / 5 / 5
11,977
856
13,588
12,921
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Zewoosh
Chernobog
13
0 / 6 / 8
8,778
627
8,117
12,334
3,905
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
n0ol3
Morgan Le Fay
16
2 / 2 / 7
10,096
721
9,446
7,385
3,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 3 / 11
10,554
754
7,615
8,268
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Miznator
Zhong Kui
17
6 / 4 / 11
10,741
767
12,330
11,604
10,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
4 / 2 / 13
11,937
853
13,823
9,085
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
neday
Tiamat
17
2 / 4 / 13
10,499
750
8,710
8,684
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 9
10,997
786
14,002
15,525
10,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
17
Kills
21
21
Deaths
17
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
11
3.17
L
Cerberus
Chubbszilla
Cerberus
2
4
9
1.63
L
Ah Muzen Cab
MechHead
Ah Muzen Cab
2
4
6
1.25
W
Zhong Kui
Miznator
Zhong Kui
6
4
11
2.88
L
Thanatos
PickledMilk
Thanatos
11
5
5
2.7
L
Chernobog
Zewoosh
Chernobog
0
6
8
0.67
L
Morgan Le Fay
n0ol3
Morgan Le Fay
2
2
7
2.75
W
4
2
13
5.25
W
Tiamat
neday
Tiamat
2
4
13
2.13
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
56,480
66,294
Taken
53,166
39,992
Mitigated
32,203
21,023
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,615
233
1,297
971
8,268
3,100
615
2,293
5,975
19,318
0
L
Cerberus
Chubbszilla
Cerberus
5,297
230
3,539
5,296
22,467
23,341
331
10,087
12,380
21,350
154
L
Ah Muzen Cab
MechHead
Ah Muzen Cab
10,457
3,564
0
602
11,187
3,870
1,820
4,685
6,502
0
28,492
W
Zhong Kui
Miznator
Zhong Kui
12,330
1,133
995
2,315
11,604
10,779
756
3,637
7,967
21,567
0
L
Thanatos
PickledMilk
Thanatos
13,588
1,683
872
6,132
12,921
5,812
1,425
5,920
7,001
0
24,224
L
Chernobog
Zewoosh
Chernobog
8,117
5,004
705
1,014
12,334
3,905
54
4,914
7,420
0
16,924
L
Morgan Le Fay
n0ol3
Morgan Le Fay
9,446
481
821
2,042
7,385
3,064
54
3,120
4,265
23,867
887
W
13,823
5,687
1,556
3,064
9,085
3,583
1,798
2,290
6,795
0
35,338
W
Tiamat
neday
Tiamat
8,710
583
815
1,907
8,684
4,221
732
2,675
6,009
24,926
0
W
14,002
1,873
1,032
2,527
15,525
10,520
155
3,472
12,053
71
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
54,728
166
Minions Killed
191
0
Camps Cleared
0
1,231,125
Distance Traveled
1,233,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,554
754
37
3
0
247,377
0
L
Cerberus
11,060
790
36
3
0
251,640
0
L
Ah Muzen Cab
9,829
702
32
2
0
268,409
0
W
Zhong Kui
10,741
767
31
2
0
262,329
0
L
Thanatos
11,977
856
29
2
0
279,632
0
L
Chernobog
8,778
627
21
2
0
230,033
0
L
Morgan Le Fay
10,096
721
48
3
0
201,411
0
W
Chiron
11,937
853
48
3
0
239,791
0
W
Tiamat
10,499
750
44
3
0
243,133
0
W
Pele
10,997
786
31
2
0
240,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role