Player Matchup

Bellona
Bellona
 
Bellona
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MANJUBINH4
Kuzenbo
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 173L
1,507 Elo+
Solo
Mercury
Mercury
SphaxDragon
Mercury
Level 131
God Stats
1W - 3L
1,155 SR
Queue Stats
164W - 183L
1,459 Elo+
Solo
Hera
Hera
Suipz
Hera
Level 191
God Stats
7W - 8L
1,526 SR
Queue Stats
173W - 285L
1,389 Elo+
Party 1
Skadi
Skadi
leumas13 BR
Skadi
Level 159
God Stats
2W - 1L
1,453 SR
Queue Stats
167W - 278L
1,386 Elo+
Party 1
Team Averages
Level 138
1,427 SR
1,448 Elo+

VS

Team Averages
Level 92
1,498 SR
1,446 Elo+
Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RocoTongoMC
Ah Puch
Level 128
God Stats
5W - 4L
1,480 SR
Queue Stats
75W - 76L
1,450 Elo+
Party 2
Loki
Loki
cachete2520
Loki
Level 61
God Stats
1W - 1L
1,689 SR
Queue Stats
45W - 53L
1,459 Elo+
Party 2
Ares
Ares
juanoXD204
Ares
Level 105
God Stats
0W - 1L
1,323 SR
Queue Stats
35W - 40L
1,460 Elo+
Party 2
Artemis
Artemis
polsaftopc
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
4,910
491
2,623
8,866
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
MANJUBINH4
Kuzenbo
9
5 / 1 / 3
6,411
641
5,116
6,594
5,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SphaxDragon
Mercury
9
0 / 1 / 4
5,104
510
1,665
6,098
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
Suipz
Hera
9
3 / 1 / 2
5,493
549
5,322
3,549
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 5
5,933
593
4,135
3,560
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 0 / 0
6,382
638
5,633
6,043
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
RocoTongoMC
Ah Puch
9
1 / 1 / 1
5,493
549
5,110
5,927
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 1 / 0
4,861
486
1,497
6,232
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 1
4,186
419
1,599
8,798
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
polsaftopc
Artemis
8
0 / 3 / 1
4,773
477
1,857
5,821
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
0
0
L
Cerberus
 
Cerberus
3
0
0
3
W
Kuzenbo
MANJUBINH4
Kuzenbo
5
1
3
6.5
L
Ah Puch
RocoTongoMC
Ah Puch
1
1
1
1.5
W
Mercury
SphaxDragon
Mercury
0
1
4
2
W
Hera
Suipz
Hera
3
1
2
4
L
1
1
0
1
L
0
6
1
0.08
W
3
0
5
5.5
L
Artemis
polsaftopc
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
15,696
28,667
Taken
32,821
12,047
Mitigated
13,175
6,140
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,623
862
0
2,165
8,866
3,510
0
4,557
3,794
0
27,524
L
Cerberus
 
Cerberus
5,633
564
0
3,457
6,043
4,288
0
0
6,043
34,589
1,751
W
Kuzenbo
MANJUBINH4
Kuzenbo
5,116
2,097
0
1,662
6,594
5,118
0
1,935
4,559
14,941
265
L
Ah Puch
RocoTongoMC
Ah Puch
5,110
72
0
1,130
5,927
1,458
0
3,081
2,567
33,216
0
W
Mercury
SphaxDragon
Mercury
1,665
861
0
587
6,098
1,785
0
1,766
4,132
0
31,110
W
Hera
Suipz
Hera
5,322
624
0
704
3,549
721
0
2,022
1,313
26,735
427
L
1,497
277
0
3,363
6,232
1,462
0
1,844
4,146
0
26,060
L
1,599
242
0
912
8,798
4,352
0
3,242
5,513
8,163
0
W
4,135
1,826
0
1,022
3,560
913
333
897
2,641
0
42,572
L
Artemis
polsaftopc
Artemis
1,857
517
0
833
5,821
1,615
0
1,529
4,292
0
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
25,695
259
Minions Killed
262
0
Camps Cleared
0
1,065,425
Distance Traveled
970,496
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,910
491
56
6
0
190,967
0
L
Cerberus
6,382
638
86
9
0
168,906
0
W
Kuzenbo
6,411
641
17
2
0
209,723
0
L
Ah Puch
5,493
549
74
7
0
201,804
0
W
Mercury
5,104
510
69
7
0
242,478
4
W
Hera
5,493
549
51
5
0
226,339
5
L
Loki
4,861
486
51
5
0
237,158
0
L
Ares
4,186
419
5
1
0
179,780
0
W
Skadi
5,933
593
66
7
0
195,918
1
L
Artemis
4,773
477
46
5
0
182,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role