Player Matchup

Ne Zha
Ne Zha
PromQueenGuido
Ne Zha
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 20L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
PutinsFartBox
Danzaburou
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 14L
1,697 Elo+
Party 2
Thor
Thor
UR0ckCancelThat
Thor
Level 34
God Stats
1W - 1L
1,413 SR
Queue Stats
89W - 65L
1,568 Elo+
Party 3
Sylvanus
Sylvanus
VeryProgressive
Sylvanus
Level 73
God Stats
7W - 2L
1,747 SR
Queue Stats
178W - 138L
1,555 Elo+
Party 3
Hera
Hera
vissinator
Hera
Level 82
God Stats
2W - 7L
1,123 SR
Queue Stats
182W - 155L
1,530 Elo+
Party 3
Team Averages
Level 52
1,457 SR
1,619 Elo+

VS

Team Averages
Level 90
1,518 SR
1,445 Elo+
Yu Huang
Yu Huang
AceToWin
Yu Huang
Level 93
God Stats
0W - 4L
1,162 SR
Queue Stats
191W - 177L
1,511 Elo+
Solo
Discordia
Discordia
Hater Meds
Discordia
Level 117
God Stats
3W - 2L
1,720 SR
Queue Stats
124W - 133L
1,480 Elo+
Solo
Terra
Terra
Not_THAT_good68
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 1
Set
Set
Rhisktaker18
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
TEN_inch_TANK
Odin
Level 46
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,241
924
12,202
9,456
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
PutinsFartBox
Danzaburou
17
12 / 1 / 7
10,767
1,077
14,047
8,481
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 9
8,588
859
5,700
10,278
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sylvanus
15
3 / 1 / 14
8,685
869
5,946
11,307
11,245
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 2 / 17
9,208
921
10,706
5,498
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AceToWin
Yu Huang
12
1 / 7 / 4
7,170
717
4,381
9,895
4,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Hater Meds
Discordia
13
1 / 5 / 3
7,178
718
11,452
7,577
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
7,358
736
4,976
12,434
13,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 1
6,527
653
3,159
9,891
7,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 3
7,296
730
7,113
11,838
15,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
26
Kills
8
9
Deaths
26
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AceToWin
Yu Huang
1
7
4
0.43
L
Discordia
Hater Meds
Discordia
1
5
3
0.5
L
1
4
5
0.88
W
4
2
14
5.5
W
Danzaburou
PutinsFartBox
Danzaburou
12
1
7
15.5
L
2
6
1
0.42
L
3
4
3
1.13
W
4
3
9
2.83
W
Sylvanus
3
1
14
10
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
31,081
45,020
Taken
51,635
27,844
Mitigated
43,581
21,640
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AceToWin
Yu Huang
4,381
382
736
482
9,895
4,036
0
1,974
7,921
13,176
1,011
L
Discordia
Hater Meds
Discordia
11,452
0
492
985
7,577
2,528
0
1,814
5,689
25,359
0
L
4,976
440
2,694
3,860
12,434
13,991
0
4,266
7,858
9,675
1,363
W
12,202
1,129
657
2,045
9,456
4,075
1,210
4,406
5,050
0
29,071
W
Danzaburou
PutinsFartBox
Danzaburou
14,047
5,528
165
2,193
8,481
3,761
4,847
3,783
4,698
0
34,220
L
3,159
932
0
776
9,891
7,613
0
3,766
5,863
0
5,362
L
7,113
727
0
1,222
11,838
15,413
0
3,769
7,854
4,703
8,809
W
5,700
826
474
722
10,278
6,633
340
4,624
5,654
0
8,026
W
Sylvanus
5,946
1,010
8,155
6,606
11,307
11,245
360
6,223
5,084
7,360
346
W
10,706
1,685
300
323
5,498
2,130
534
3,676
1,822
20,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
35,529
123
Minions Killed
83
0
Camps Cleared
0
972,306
Distance Traveled
831,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,170
717
26
3
0
163,674
0
L
Discordia
7,178
718
32
3
0
168,679
0
L
Terra
7,358
736
10
1
0
183,960
0
W
Ne Zha
9,241
924
31
3
0
207,449
0
W
Danzaburou
10,767
1,077
54
5
0
181,773
0
L
Set
6,527
653
4
0
0
147,883
0
L
Odin
7,296
730
11
1
0
167,515
0
W
Thor
8,588
859
3
0
0
185,255
0
W
Sylvanus
8,685
869
2
0
0
182,931
0
W
Hera
9,208
921
33
3
0
214,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role