Player Matchup

Atlas
Atlas
Austinfrost
Atlas
Level 166
God Stats
22W - 20L
1,575 SR
Queue Stats
287W - 255L
1,538 Elo+
Party 1
Tiamat
Tiamat
FGT123
Tiamat
Level 147
God Stats
21W - 25L
1,553 SR
Queue Stats
217W - 214L
1,552 Elo+
Party 1
Apollo
Apollo
MegaSoreAs
Apollo
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 153L
1,560 Elo+
Party 1
Bellona
Bellona
MrDredd
Bellona
Level 136
God Stats
0W - 2L
1,366 SR
Queue Stats
38W - 32L
1,536 Elo+
Party 3
Hun Batz
Hun Batz
Whymzi
Hun Batz
Level 139
God Stats
0W - 2L
1,289 SR
Queue Stats
38W - 33L
1,530 Elo+
Party 3
Team Averages
Level 151
1,457 SR
1,543 Elo+

VS

Team Averages
Level 156
1,655 SR
1,597 Elo+
Shiva
Shiva
LosDaddy
Shiva
Level 193
God Stats
13W - 11L
1,657 SR
Queue Stats
250W - 239L
1,549 Elo+
Party 2
Ix Chel
Ix Chel
MoistForApophis
Ix Chel
Level 188
God Stats
46W - 51L
1,516 SR
Queue Stats
378W - 337L
1,566 Elo+
Solo
Anubis
Anubis
Mytchx
Anubis
Level 142
God Stats
4W - 0L
1,994 SR
Queue Stats
30W - 25L
1,650 Elo+
Party 4
Ne Zha
Ne Zha
nsburkhart
Ne Zha
Level 128
God Stats
4W - 2L
1,610 SR
Queue Stats
28W - 22L
1,656 Elo+
Party 4
Jing Wei
Jing Wei
uoodooV
Jing Wei
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 167L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,400
492
4,493
13,003
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
FGT123
Tiamat
13
2 / 4 / 1
6,991
538
5,796
7,747
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
MegaSoreAs
Apollo
12
3 / 2 / 0
7,314
563
5,646
6,934
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MrDredd
Bellona
10
0 / 7 / 1
6,063
466
3,077
12,133
4,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Whymzi
Hun Batz
14
2 / 2 / 2
7,446
573
4,900
10,540
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LosDaddy
Shiva
15
6 / 1 / 5
9,086
699
8,291
9,630
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 3 / 5
7,705
593
7,673
9,438
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Mytchx
Anubis
14
8 / 1 / 6
8,131
625
13,013
8,188
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
nsburkhart
Ne Zha
10
1 / 2 / 7
6,604
508
3,387
7,174
3,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jing Wei
uoodooV
Jing Wei
13
1 / 1 / 1
6,810
524
2,362
5,646
1,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
20
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Tiamat
FGT123
Tiamat
2
4
1
0.63
W
Shiva
LosDaddy
Shiva
6
1
5
8.5
L
Apollo
MegaSoreAs
Apollo
3
2
0
1.5
W
3
3
5
1.83
L
Bellona
MrDredd
Bellona
0
7
1
0.07
W
Anubis
Mytchx
Anubis
8
1
6
11
L
Hun Batz
Whymzi
Hun Batz
2
2
2
1.5
W
Ne Zha
nsburkhart
Ne Zha
1
2
7
2.25
W
Jing Wei
uoodooV
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
34,726
50,357
Taken
40,076
17,396
Mitigated
17,021
13,610
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,493
1,383
0
1,856
13,003
6,043
0
6,082
6,741
13,904
1,657
L
Tiamat
FGT123
Tiamat
5,796
631
0
1,499
7,747
3,290
0
5,252
2,183
42,856
309
W
Shiva
LosDaddy
Shiva
8,291
1,106
0
3,598
9,630
5,740
0
382
9,248
1,191
58,763
L
Apollo
MegaSoreAs
Apollo
5,646
3,956
0
2,643
6,934
1,464
842
1,919
5,015
0
58,852
W
7,673
1,711
1,027
3,419
9,438
2,639
96
5,033
3,731
44,821
0
L
Bellona
MrDredd
Bellona
3,077
754
0
2,635
12,133
4,182
0
3,143
8,990
0
29,140
W
Anubis
Mytchx
Anubis
13,013
427
0
3,766
8,188
3,667
0
1,626
6,480
63,880
1,787
L
Hun Batz
Whymzi
Hun Batz
4,900
1,097
0
4,977
10,540
2,417
0
4,046
6,430
0
57,181
W
Ne Zha
nsburkhart
Ne Zha
3,387
674
0
1,831
7,174
3,503
0
1,489
5,634
52
20,450
W
Jing Wei
uoodooV
Jing Wei
2,362
1,758
0
2,682
5,646
1,472
0
853
4,793
0
48,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
38,336
394
Minions Killed
434
0
Camps Cleared
0
1,367,163
Distance Traveled
1,370,939
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,400
492
21
2
0
280,072
6
L
Tiamat
6,991
538
106
8
0
268,875
2
W
Shiva
9,086
699
113
9
0
270,978
7
L
Apollo
7,314
563
109
8
0
254,048
0
W
Ix Chel
7,705
593
98
8
0
251,046
0
L
Bellona
6,063
466
56
4
0
260,784
0
W
Anubis
8,131
625
103
8
0
291,551
0
L
Hun Batz
7,446
573
102
8
0
303,384
4
W
Ne Zha
6,604
508
24
2
0
278,978
2
W
Jing Wei
6,810
524
96
7
0
278,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role