Player Matchup

Sol
Sol
F34R_J_BEAST
Sol
Level 128
God Stats
4W - 5L
1,484 SR
Queue Stats
172W - 200L
1,510 Elo+
Solo
Anhur
Anhur
JonathanZane
Anhur
Level 79
God Stats
1W - 0L
1,213 SR
Queue Stats
4W - 1L
1,608 Elo+
Party 2
Anubis
Anubis
KillaT217
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 2
Horus
Horus
YogurtisCold
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,510 Elo+
Party 2
Thoth
Thoth
Zoosano
Thoth
Level 128
God Stats
1W - 1L
1,389 SR
Queue Stats
5W - 1L
1,683 Elo+
Party 2
Team Averages
Level 88
1,417 SR
1,554 Elo+

VS

Team Averages
Level 46
1,581 SR
1,504 Elo+
King Arthur
King Arthur
AlfonsoCruz6652
King Arthur
Level 37
God Stats
4W - 2L
1,904 SR
Queue Stats
42W - 53L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
JefeZilla
Kuzenbo
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 123L
1,611 Elo+
Solo
Da Ji
Da Ji
YbGoAtl
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
nyancat0534
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,534 Elo+
Party 1
Nox
Nox
rodthepizaguy
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 13
9,053
1,006
9,803
5,931
2,056
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
9 / 2 / 14
9,674
1,075
10,011
8,958
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KillaT217
Anubis
15
3 / 1 / 16
8,890
988
11,363
6,892
4,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 14
8,928
992
2,762
9,927
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Zoosano
Thoth
15
7 / 2 / 13
9,024
1,003
12,901
5,443
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfonsoCruz6652
King Arthur
12
1 / 5 / 5
7,096
788
3,485
10,716
7,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
JefeZilla
Kuzenbo
12
1 / 4 / 2
7,022
780
7,432
10,197
10,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
YbGoAtl
Da Ji
13
3 / 5 / 2
7,112
790
5,449
9,069
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
nyancat0534
Sylvanus
12
3 / 6 / 2
7,630
848
8,362
10,799
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 3
6,362
707
1,996
8,609
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
27
Kills
8
8
Deaths
27
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlfonsoCruz6652
King Arthur
1
5
5
0.7
W
6
1
13
12.5
L
Kuzenbo
JefeZilla
Kuzenbo
1
4
2
0.5
W
9
2
14
8
W
Anubis
KillaT217
Anubis
3
1
16
11
L
Da Ji
YbGoAtl
Da Ji
3
5
2
0.8
W
2
2
14
4.5
W
Thoth
Zoosano
Thoth
7
2
13
6.75
L
Sylvanus
nyancat0534
Sylvanus
3
6
2
0.67
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,840
Damage
26,724
37,151
Taken
49,390
19,268
Mitigated
28,682
16,436
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlfonsoCruz6652
King Arthur
3,485
0
942
345
10,716
7,854
0
7,286
3,430
0
5,204
W
9,803
2,823
313
3,151
5,931
2,056
1,991
4,118
1,813
23,608
0
L
Kuzenbo
JefeZilla
Kuzenbo
7,432
1,495
762
1,171
10,197
10,786
0
6,966
3,231
14,273
0
W
10,011
5,049
255
3,055
8,958
3,229
1,571
3,792
5,166
0
20,312
W
Anubis
KillaT217
Anubis
11,363
820
0
2,925
6,892
4,027
1,133
3,505
3,387
31,441
0
L
Da Ji
YbGoAtl
Da Ji
5,449
263
270
465
9,069
3,729
0
6,439
2,630
0
8,361
W
2,762
1,406
1,410
3,720
9,927
7,866
527
3,377
6,073
0
4,793
W
Thoth
Zoosano
Thoth
12,901
664
320
1,287
5,443
2,090
1,154
2,395
3,048
26,441
0
L
Sylvanus
nyancat0534
Sylvanus
8,362
2,768
1,008
1,263
10,799
3,863
0
7,419
3,380
13,493
1,794
L
1,996
108
449
202
8,609
2,450
0
5,957
2,652
10,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
35,222
137
Minions Killed
60
0
Camps Cleared
0
873,877
Distance Traveled
733,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,096
788
5
1
0
157,920
0
W
Sol
9,053
1,006
28
3
0
170,098
0
L
Kuzenbo
7,022
780
10
1
0
157,657
0
W
Anhur
9,674
1,075
23
3
0
164,067
0
W
Anubis
8,890
988
48
5
0
180,155
0
L
Da Ji
7,112
790
5
1
0
159,004
0
W
Horus
8,928
992
8
1
0
184,888
0
W
Thoth
9,024
1,003
30
3
0
174,669
0
L
Sylvanus
7,630
848
23
3
0
126,671
0
L
Nox
6,362
707
17
2
0
132,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role