Player Matchup

Hun Batz
Hun Batz
Castell247
Hun Batz
Level 145
God Stats
3W - 0L
1,914 SR
Queue Stats
262W - 247L
1,512 Elo+
Solo
Cerberus
Cerberus
Wingmannn
Cerberus
Level 76
God Stats
25W - 13L
1,627 SR
Queue Stats
228W - 205L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
WoodzSmite
Nu Wa
Level 69
God Stats
8W - 5L
1,635 SR
Queue Stats
135W - 112L
1,538 Elo+
Party 3
Medusa
Medusa
XtwizzeyX
Medusa
Level 87
God Stats
82W - 62L
1,640 SR
Queue Stats
137W - 128L
1,514 Elo+
Solo
King Arthur
King Arthur
iEthan_P
King Arthur
Level 159
God Stats
65W - 57L
1,639 SR
Queue Stats
211W - 208L
1,532 Elo+
Solo
Team Averages
Level 107
1,691 SR
1,526 Elo+

VS

Team Averages
Level 112
1,536 SR
1,531 Elo+
Xbalanque
Xbalanque
Lilstrudel
Xbalanque
Level 109
God Stats
0W - 1L
1,431 SR
Queue Stats
438W - 394L
1,575 Elo+
Party 2
Charon
Charon
Murray8585
Charon
Level 144
God Stats
1W - 2L
1,525 SR
Queue Stats
122W - 108L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RioluButRed
Tsukuyomi
Level 99
God Stats
3W - 4L
1,590 SR
Queue Stats
235W - 212L
1,491 Elo+
Party 1
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 129
God Stats
47W - 25L
1,708 SR
Queue Stats
161W - 139L
1,583 Elo+
Party 2
Horus
Horus
bennyblanco2004
Horus
Level 77
God Stats
0W - 2L
1,426 SR
Queue Stats
188W - 162L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Castell247
Hun Batz
12
1 / 1 / 2
6,499
542
3,932
8,903
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Wingmannn
Cerberus
12
1 / 0 / 4
6,421
535
5,615
8,396
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
13
2 / 3 / 4
7,565
630
5,818
5,841
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
XtwizzeyX
Medusa
14
3 / 0 / 0
7,941
662
2,906
3,110
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
iEthan_P
King Arthur
14
4 / 2 / 2
8,371
698
7,876
11,307
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lilstrudel
Xbalanque
12
0 / 3 / 0
6,267
522
2,627
7,702
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Murray8585
Charon
9
0 / 2 / 3
5,865
489
2,541
8,020
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RioluButRed
Tsukuyomi
11
2 / 3 / 1
6,300
525
4,597
9,235
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 3
7,330
611
6,664
3,400
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,257
521
4,935
11,599
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Castell247
Hun Batz
1
1
2
2
L
Xbalanque
Lilstrudel
Xbalanque
0
3
0
0
L
Charon
Murray8585
Charon
0
2
3
0.75
L
Tsukuyomi
RioluButRed
Tsukuyomi
2
3
1
0.83
L
2
0
3
3.5
W
Cerberus
Wingmannn
Cerberus
1
0
4
3
W
Nu Wa
2
3
4
1.33
W
Medusa
XtwizzeyX
Medusa
3
0
0
3
L
2
3
0
0.67
W
King Arthur
iEthan_P
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
21,364
37,557
Taken
39,956
17,567
Mitigated
16,152
12,260
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Castell247
Hun Batz
3,932
895
0
4,522
8,903
2,542
96
1,857
6,878
0
49,874
L
Xbalanque
Lilstrudel
Xbalanque
2,627
957
0
1,941
7,702
2,231
0
1,516
6,002
0
48,721
L
Charon
Murray8585
Charon
2,541
454
0
1,070
8,020
4,673
0
2,791
4,615
12,459
0
L
Tsukuyomi
RioluButRed
Tsukuyomi
4,597
761
0
3,660
9,235
2,516
0
3,547
5,325
0
45,288
L
6,664
50
0
641
3,400
845
0
1,289
1,920
56,738
1,789
W
Cerberus
Wingmannn
Cerberus
5,615
149
0
2,894
8,396
4,751
188
2,646
5,622
24,261
1,372
W
Nu Wa
5,818
1,245
0
1,390
5,841
1,157
0
2,872
2,641
50,792
0
W
Medusa
XtwizzeyX
Medusa
2,906
619
0
1,480
3,110
1,241
440
156
2,954
0
64,320
L
4,935
1,908
0
1,680
11,599
5,887
0
705
10,801
130
31,607
W
King Arthur
iEthan_P
King Arthur
7,876
534
0
1,974
11,307
7,876
10
812
10,411
0
61,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
32,019
472
Minions Killed
371
0
Camps Cleared
0
1,380,015
Distance Traveled
1,290,248
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,499
542
89
7
0
325,670
2
L
Xbalanque
6,267
522
101
8
0
240,656
2
L
Charon
5,865
489
19
2
0
263,736
2
L
Tsukuyomi
6,300
525
77
6
0
307,260
0
L
Thoth
7,330
611
132
11
0
255,283
6
W
Cerberus
6,421
535
62
5
0
294,618
2
W
Nu Wa
7,565
630
106
9
0
252,850
1
W
Medusa
7,941
662
116
10
0
278,480
0
L
Horus
6,257
521
42
4
0
223,313
0
W
King Arthur
8,371
698
99
8
0
228,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role