Player Matchup

Neith
Neith
BitterDelirium
Neith
Level 154
God Stats
4W - 4L
1,406 SR
Queue Stats
178W - 177L
1,506 Elo+
Party 3
Merlin
Merlin
SomeoneStopKony
Merlin
Level 135
God Stats
2W - 0L
1,700 SR
Queue Stats
50W - 57L
1,487 Elo+
Solo
Ares
Ares
oTurtwig
Ares
Level 101
God Stats
10W - 5L
1,567 SR
Queue Stats
236W - 243L
1,516 Elo+
Party 3
Cerberus
Cerberus
xArrocha
Cerberus
Level 156
God Stats
1W - 0L
1,653 SR
Queue Stats
32W - 35L
1,504 Elo+
Party 2
Terra
Terra
xMuItiple
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,556 Elo+
Party 2
Team Averages
Level 138
1,565 SR
1,514 Elo+

VS

Team Averages
Level 124
1,421 SR
1,525 Elo+
King Arthur
King Arthur
ChasedCRUZ98
King Arthur
Level 133
God Stats
0W - 3L
1,166 SR
Queue Stats
111W - 106L
1,511 Elo+
Solo
Janus
Janus
CornFlakes13
Janus
Level 134
God Stats
1W - 2L
1,404 SR
Queue Stats
80W - 82L
1,463 Elo+
Party 1
Skadi
Skadi
Lobiaon
Skadi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,625 Elo+
Solo
Ullr
Ullr
ROCK3RJ10
Ullr
Level 111
God Stats
1W - 4L
1,329 SR
Queue Stats
104W - 110L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
Zan2D
Ix Chel
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
51W - 63L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 14
9,620
962
13,219
11,377
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 2 / 16
9,987
999
13,972
10,279
4,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
5 / 2 / 23
10,147
1,015
9,386
13,703
18,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
xArrocha
Cerberus
15
6 / 3 / 18
9,181
918
13,615
22,063
16,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
xMuItiple
Terra
16
6 / 1 / 20
10,074
1,007
4,374
17,025
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChasedCRUZ98
King Arthur
13
1 / 6 / 2
7,232
723
6,158
13,181
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 5
9,047
905
14,439
7,112
1,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Lobiaon
Skadi
13
3 / 10 / 3
8,264
826
8,100
13,165
2,739
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
14
1 / 6 / 4
7,381
738
11,480
11,823
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Zan2D
Ix Chel
14
2 / 8 / 4
8,302
830
10,883
12,192
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
34
Kills
10
11
Deaths
34
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
King Arthur
ChasedCRUZ98
King Arthur
1
6
2
0.33
L
3
4
5
1.38
L
Skadi
Lobiaon
Skadi
3
10
3
0.45
L
Ullr
1
6
4
0.5
W
8
2
16
8
L
Ix Chel
Zan2D
Ix Chel
2
8
4
0.5
W
Ares
5
2
23
8.25
W
Cerberus
xArrocha
Cerberus
6
3
18
5
W
Terra
xMuItiple
Terra
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,566
Damage
51,060
74,447
Taken
57,473
55,077
Mitigated
21,205
38,531
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,219
2,855
361
2,281
11,377
5,108
2,998
5,562
5,713
0
26,697
L
King Arthur
ChasedCRUZ98
King Arthur
6,158
482
180
1,809
13,181
10,663
0
7,684
5,293
0
12,860
L
14,439
1,046
0
0
7,112
1,881
0
5,470
1,416
29,338
0
L
Skadi
Lobiaon
Skadi
8,100
2,543
585
421
13,165
2,739
0
10,273
2,574
0
12,792
L
Ullr
11,480
2,452
0
536
11,823
2,962
0
7,909
3,366
0
18,005
W
13,972
55
580
1,710
10,279
4,766
310
3,955
6,213
31,326
1,446
L
Ix Chel
Zan2D
Ix Chel
10,883
691
3,787
2,469
12,192
2,960
0
7,828
4,064
18,727
0
W
Ares
9,386
250
855
1,213
13,703
18,021
345
4,327
9,192
12,232
0
W
Cerberus
xArrocha
Cerberus
13,615
204
1,032
5,919
22,063
16,550
207
6,267
15,562
20,319
409
W
Terra
xMuItiple
Terra
4,374
531
14,959
9,621
17,025
10,632
214
5,211
11,694
8,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
40,226
110
Minions Killed
82
0
Camps Cleared
0
996,431
Distance Traveled
909,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,620
962
29
3
0
173,174
0
L
King Arthur
7,232
723
11
1
0
169,577
0
L
Janus
9,047
905
37
4
0
192,207
0
L
Skadi
8,264
826
8
1
0
174,474
0
L
Ullr
7,381
738
10
1
0
183,770
0
W
Merlin
9,987
999
46
5
0
213,571
0
L
Ix Chel
8,302
830
16
2
0
189,348
0
W
Ares
10,147
1,015
4
0
0
198,446
0
W
Cerberus
9,181
918
20
2
0
207,272
0
W
Terra
10,074
1,007
11
1
0
203,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role