Player Matchup

Terra
Terra
Aclwood
Terra
Level 127
God Stats
1W - 0L
1,642 SR
Queue Stats
107W - 107L
1,582 Elo+
Party 1
Ares
Ares
FlatFeet
Ares
Level 135
God Stats
2W - 0L
1,827 SR
Queue Stats
109W - 74L
1,612 Elo+
Party 2
He Bo
He Bo
GabeN31337
He Bo
Level 27
God Stats
5W - 5L
1,267 SR
Queue Stats
122W - 106L
1,531 Elo+
Party 2
Raijin
Raijin
Mewmix
Raijin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
PuTTyy
Cliodhna
Level 152
God Stats
1W - 4L
1,169 SR
Queue Stats
358W - 376L
1,574 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,561 Elo+

VS

Team Averages
Level 141
1,480 SR
1,554 Elo+
Cernunnos
Cernunnos
DontQRankeds
Cernunnos
Level 136
God Stats
2W - 4L
1,391 SR
Queue Stats
261W - 245L
1,538 Elo+
Solo
Cabrakan
Cabrakan
IMrLogicI
Cabrakan
Level 122
God Stats
1W - 2L
1,483 SR
Queue Stats
148W - 130L
1,541 Elo+
Solo
Anubis
Anubis
Invincaman
Anubis
Level 156
God Stats
2W - 3L
1,377 SR
Queue Stats
161W - 167L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
KingBrachy
Sun Wukong
Level 154
God Stats
2W - 1L
1,448 SR
Queue Stats
94W - 86L
1,563 Elo+
Solo
Sylvanus
Sylvanus
laflammemike
Sylvanus
Level 136
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 60L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aclwood
Terra
13
1 / 1 / 12
7,570
757
5,843
10,903
8,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
13
3 / 3 / 9
8,454
845
4,664
15,847
17,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
15
4 / 1 / 10
8,573
857
11,277
9,719
4,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Mewmix
Raijin
13
3 / 2 / 11
8,198
820
10,772
9,534
5,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
PuTTyy
Cliodhna
16
4 / 1 / 11
8,532
853
18,380
9,056
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DontQRankeds
Cernunnos
16
2 / 0 / 5
8,102
810
16,985
7,398
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
IMrLogicI
Cabrakan
10
0 / 6 / 5
6,469
647
5,442
13,704
18,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Invincaman
Anubis
13
1 / 2 / 3
7,436
744
11,674
7,262
4,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KingBrachy
Sun Wukong
13
0 / 4 / 4
7,085
709
6,230
12,774
12,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
laflammemike
Sylvanus
14
4 / 3 / 3
7,947
795
7,138
14,978
16,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
15
Kills
7
8
Deaths
15
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
Aclwood
Terra
1
1
12
7
L
Cernunnos
DontQRankeds
Cernunnos
2
0
5
4.5
W
Ares
3
3
9
2.5
W
He Bo
4
1
10
9
L
Cabrakan
IMrLogicI
Cabrakan
0
6
5
0.42
L
Anubis
Invincaman
Anubis
1
2
3
1.25
L
Sun Wukong
KingBrachy
Sun Wukong
0
4
4
0.5
W
Raijin
Mewmix
Raijin
3
2
11
4.25
W
Cliodhna
PuTTyy
Cliodhna
4
1
11
9.5
L
Sylvanus
laflammemike
Sylvanus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,936
Damage
47,469
55,059
Taken
56,116
41,985
Mitigated
55,124
22,836
Healing
25,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aclwood
Terra
5,843
412
9,469
4,934
10,903
8,987
296
4,913
5,990
12,058
1,138
L
Cernunnos
DontQRankeds
Cernunnos
16,985
2,981
290
3,225
7,398
3,370
0
4,444
2,894
0
38,895
W
Ares
4,664
246
824
3,038
15,847
17,161
423
7,697
8,150
7,226
0
W
He Bo
11,277
516
897
1,731
9,719
4,932
0
3,644
6,075
25,021
0
L
Cabrakan
IMrLogicI
Cabrakan
5,442
542
1,122
1,988
13,704
18,255
0
8,323
5,265
6,004
784
L
Anubis
Invincaman
Anubis
11,674
362
126
1,004
7,262
4,505
0
4,424
2,795
23,712
484
L
Sun Wukong
KingBrachy
Sun Wukong
6,230
295
760
2,614
12,774
12,770
0
5,753
6,900
0
13,745
W
Raijin
Mewmix
Raijin
10,772
1,707
916
395
9,534
5,800
182
3,044
6,490
22,814
767
W
Cliodhna
PuTTyy
Cliodhna
18,380
680
0
632
9,056
5,105
658
3,962
5,094
0
30,655
L
Sylvanus
laflammemike
Sylvanus
7,138
1,052
7,948
6,270
14,978
16,224
0
8,106
6,778
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
37,039
114
Minions Killed
110
0
Camps Cleared
0
994,624
Distance Traveled
870,835
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,570
757
12
1
0
180,584
0
L
Cernunnos
8,102
810
44
4
0
190,829
0
W
Ares
8,454
845
4
0
0
194,879
0
W
He Bo
8,573
857
35
4
0
206,192
2
L
Cabrakan
6,469
647
2
0
0
150,711
0
L
Anubis
7,436
744
40
4
0
159,894
0
L
Sun Wukong
7,085
709
9
1
0
205,493
0
W
Raijin
8,198
820
27
3
0
163,915
0
W
Cliodhna
8,532
853
36
4
0
249,054
0
L
Sylvanus
7,947
795
15
2
0
163,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role