Player Matchup

Hera
Hera
Beastlyitalian
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,644 Elo+
Party 1
Ra
Ra
DrewTheBeast
Ra
Level 159
God Stats
1W - 0L
1,620 SR
Queue Stats
38W - 27L
1,587 Elo+
Party 1
Neith
Neith
Nemfoe9181
Neith
Level 119
God Stats
14W - 12L
1,511 SR
Queue Stats
706W - 719L
1,566 Elo+
Solo
Ne Zha
Ne Zha
YODEADGUY
Ne Zha
Level 129
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 14L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
typicalnormie
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,652 Elo+
Party 1
Team Averages
Level 134
1,577 SR
1,627 Elo+

VS

Team Averages
Level 151
1,525 SR
1,552 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HohlFoods
Zeus
Level 158
God Stats
1W - 2L
1,584 SR
Queue Stats
69W - 65L
1,534 Elo+
Party 2
Nut
Nut
ShadyTentacle
Nut
Level 144
God Stats
1W - 2L
1,412 SR
Queue Stats
141W - 133L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Teh ReaL DR J
Cthulhu
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 20L
1,555 Elo+
Party 2
Chang'e
Chang'e
Viynain
Chang'e
Level 147
God Stats
1W - 2L
1,414 SR
Queue Stats
38W - 28L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
11,317
754
17,815
11,262
5,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 2 / 12
10,883
726
12,436
9,585
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
3 / 3 / 12
10,352
690
12,190
13,438
5,948
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
YODEADGUY
Ne Zha
17
2 / 1 / 16
10,264
684
16,703
15,413
15,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
typicalnormie
Ah Muzen Cab
20
8 / 0 / 10
12,470
831
11,810
9,838
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 8 / 3
9,184
612
6,205
17,889
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
17
2 / 6 / 4
9,847
656
17,855
12,828
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 3
8,796
586
7,519
11,876
4,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
17
2 / 2 / 6
10,283
686
12,796
15,017
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Viynain
Chang'e
15
0 / 5 / 3
8,268
551
3,320
17,496
8,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
24
Kills
9
9
Deaths
24
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
8
3
0.69
W
7
3
9
3.83
W
4
2
12
5
L
Zeus
2
6
4
0.67
W
Neith
3
3
12
3
L
1
3
3
0.83
L
Cthulhu
2
2
6
2.5
L
Chang'e
Viynain
Chang'e
0
5
3
0.3
W
Ne Zha
YODEADGUY
Ne Zha
2
1
16
10
W
Ah Muzen Cab
typicalnormie
Ah Muzen Cab
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,954
Damage
47,695
59,536
Taken
75,106
36,485
Mitigated
47,344
32,796
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,205
1,129
66
1,642
17,889
13,815
0
6,438
11,110
14,430
742
W
17,815
3,256
260
398
11,262
5,115
357
5,731
5,443
30,308
268
W
12,436
506
16,965
5,074
9,585
4,484
386
7,310
2,236
27,259
0
L
Zeus
17,855
92
594
1,079
12,828
4,607
0
5,883
6,735
43,942
0
W
Neith
12,190
2,824
773
3,313
13,438
5,948
1,431
8,874
4,449
0
29,591
L
7,519
1,798
2,472
2,504
11,876
4,556
207
4,441
7,032
0
20,950
L
Cthulhu
12,796
64
1,526
3,084
15,017
15,400
0
5,657
8,958
31,030
1,802
L
Chang'e
Viynain
Chang'e
3,320
0
9,985
6,832
17,496
8,966
0
7,369
9,711
14,125
266
W
Ne Zha
YODEADGUY
Ne Zha
16,703
1,107
1,545
3,256
15,413
15,770
320
9,202
6,002
0
25,033
W
Ah Muzen Cab
typicalnormie
Ah Muzen Cab
11,810
2,678
369
843
9,838
5,168
1,196
6,556
3,201
0
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
46,378
188
Minions Killed
169
0
Camps Cleared
0
1,501,314
Distance Traveled
1,325,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,184
612
17
1
0
221,181
0
W
Hera
11,317
754
36
2
0
289,548
0
W
Ra
10,883
726
54
4
0
320,645
0
L
Zeus
9,847
656
72
5
0
267,992
0
W
Neith
10,352
690
36
2
0
255,308
0
L
Nut
8,796
586
32
2
0
256,232
0
L
Cthulhu
10,283
686
27
2
0
320,016
0
L
Chang'e
8,268
551
21
1
0
259,821
0
W
Ne Zha
10,264
684
13
1
0
315,198
0
W
Ah Muzen Cab
12,470
831
49
3
0
320,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role