Player Matchup

Loki
Loki
CookinUpScrubs
Loki
Level 165
God Stats
14W - 7L
1,540 SR
Queue Stats
261W - 247L
1,485 Elo+
Solo
Hou Yi
Hou Yi
El_GusBus
Hou Yi
Level 84
God Stats
1W - 6L
1,240 SR
Queue Stats
61W - 88L
1,438 Elo+
Party 1
Achilles
Achilles
The_freakyone
Achilles
Level 89
God Stats
1W - 4L
1,364 SR
Queue Stats
74W - 103L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
Yessir_Alex
Erlang Shen
Level 83
God Stats
41W - 44L
1,470 SR
Queue Stats
176W - 191L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
xM0RT3 3T DAB0x
Ah Puch
Level 153
God Stats
4W - 3L
1,644 SR
Queue Stats
378W - 347L
1,563 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,475 Elo+

VS

Team Averages
Level 137
1,569 SR
1,521 Elo+
Chernobog
Chernobog
Finnessy_
Chernobog
Level 144
God Stats
1W - 0L
1,469 SR
Queue Stats
100W - 100L
1,525 Elo+
Party 2
Charybdis
Charybdis
SANCTUARYx-
Charybdis
Level 127
God Stats
1W - 0L
1,802 SR
Queue Stats
71W - 72L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
Level 109
God Stats
26W - 31L
1,512 SR
Queue Stats
71W - 74L
1,514 Elo+
Party 2
Lancelot
Lancelot
XxMaStEr EaZYx
Lancelot
Level 161
God Stats
12W - 6L
1,598 SR
Queue Stats
144W - 131L
1,550 Elo+
Solo
Persephone
Persephone
danvroo
Persephone
Level 146
God Stats
1W - 0L
1,465 SR
Queue Stats
78W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,171
584
5,434
9,130
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
El_GusBus
Hou Yi
13
2 / 4 / 5
7,515
537
8,251
9,730
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
The_freakyone
Achilles
12
6 / 5 / 3
7,042
503
7,178
16,679
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Yessir_Alex
Erlang Shen
13
0 / 6 / 1
7,251
518
6,209
12,983
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 1
8,625
616
6,806
3,708
1,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Finnessy_
Chernobog
15
6 / 2 / 4
8,296
593
6,222
11,112
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SANCTUARYx-
Charybdis
13
3 / 3 / 4
7,811
558
10,193
9,553
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
12
0 / 4 / 7
6,908
493
5,271
12,524
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
15
7 / 2 / 0
9,660
690
11,654
11,926
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
danvroo
Persephone
12
1 / 4 / 5
7,559
540
2,084
5,736
1,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
17
17
Deaths
15
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Hou Yi
El_GusBus
Hou Yi
2
4
5
1.13
W
Chernobog
Finnessy_
Chernobog
6
2
4
4
W
Charybdis
SANCTUARYx-
Charybdis
3
3
4
1.67
L
Achilles
The_freakyone
Achilles
6
5
3
1.5
W
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
0
4
7
0.88
W
Lancelot
7
2
0
3.5
L
Erlang Shen
Yessir_Alex
Erlang Shen
0
6
1
0.08
W
Persephone
danvroo
Persephone
1
4
5
0.88
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
35,424
52,230
Taken
50,851
27,013
Mitigated
25,205
16,642
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
1,920
0
3,923
9,130
2,661
0
453
8,677
0
62,581
L
Hou Yi
El_GusBus
Hou Yi
8,251
3,764
0
2,721
9,730
3,198
0
2,511
7,219
0
54,957
W
Chernobog
Finnessy_
Chernobog
6,222
3,242
0
5,797
11,112
3,720
81
1,956
9,156
0
58,992
W
Charybdis
SANCTUARYx-
Charybdis
10,193
5,134
0
4,822
9,553
3,376
0
0
9,553
0
60,214
L
Achilles
The_freakyone
Achilles
7,178
1,624
58
3,659
16,679
11,535
0
2,709
13,970
0
21,796
W
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
5,271
460
226
1,986
12,524
9,343
367
1,582
10,942
25,810
937
W
Lancelot
11,654
2,610
0
3,225
11,926
7,494
0
0
11,926
0
70,955
L
Erlang Shen
Yessir_Alex
Erlang Shen
6,209
3,261
0
3,906
12,983
8,484
0
118
12,865
0
49,261
W
Persephone
danvroo
Persephone
2,084
60
0
690
5,736
1,272
0
3,258
2,452
37,768
1,301
L
6,806
549
0
2,375
3,708
1,135
491
929
2,779
63,648
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
40,234
445
Minions Killed
454
0
Camps Cleared
0
1,353,924
Distance Traveled
1,473,930
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,171
584
102
7
0
294,596
4
L
Hou Yi
7,515
537
94
7
0
249,055
0
W
Chernobog
8,296
593
111
8
0
343,310
0
W
Charybdis
7,811
558
105
8
0
248,377
0
L
Achilles
7,042
503
24
2
0
271,429
3
W
Kumbhakarna
6,908
493
37
3
0
290,932
6
W
Lancelot
9,660
690
120
9
0
305,774
0
L
Erlang Shen
7,251
518
88
6
0
260,849
0
W
Persephone
7,559
540
81
6
0
285,537
0
L
Ah Puch
8,625
616
137
10
0
277,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role