Player Matchup

Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaNachaLibre
Medusa
Level 52
God Stats
32W - 38L
1,471 SR
Queue Stats
57W - 78L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
hotdog2345
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,486 Elo+
Solo
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 22L
1,491 SR
Queue Stats
118W - 102L
1,412 Elo+
Solo
Nike
Nike
playhardwinhard
Nike
Level 129
God Stats
3W - 5L
1,447 SR
Queue Stats
172W - 181L
1,401 Elo+
Party 2
Team Averages
Level 94
1,482 SR
1,435 Elo+

VS

Team Averages
Level 94
1,581 SR
1,437 Elo+
Anubis
Anubis
Fire_stardust
Anubis
Level 67
God Stats
3W - 1L
1,624 SR
Queue Stats
24W - 26L
1,429 Elo+
Party 1
Medusa
Medusa
SM_samurai_777
Medusa
Level 74
God Stats
5W - 1L
1,652 SR
Queue Stats
38W - 40L
1,451 Elo+
Party 1
Mercury
Mercury
jc_comando
Mercury
Level 119
God Stats
5W - 2L
1,625 SR
Queue Stats
60W - 65L
1,441 Elo+
Party 1
Cerberus
Cerberus
thebrothers9999
Cerberus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 49L
1,448 Elo+
Party 1
Neith
Neith
zugus92
Neith
Level 108
God Stats
98W - 85L
1,505 SR
Queue Stats
102W - 89L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 5
4,890
408
4,886
7,225
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
9
1 / 5 / 3
5,572
464
3,381
8,050
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
3 / 4 / 5
6,850
571
5,762
5,926
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
lil_shtt323
Amaterasu
12
1 / 1 / 0
6,805
567
5,558
12,059
6,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
7 / 4 / 1
6,791
566
6,295
8,847
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,964
580
4,559
6,178
2,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
4 / 2 / 7
6,521
543
6,593
6,299
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
jc_comando
Mercury
14
3 / 3 / 9
6,928
577
6,191
9,630
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
6 / 3 / 5
7,747
646
5,139
8,900
3,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
zugus92
Neith
12
0 / 1 / 0
6,928
577
6,231
6,451
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
16
16
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
5
1.25
W
3
3
4
1.67
L
Medusa
1
5
3
0.5
W
4
2
7
3.75
L
Nu Wa
3
4
5
1.38
W
Mercury
jc_comando
Mercury
3
3
9
2.5
L
Amaterasu
lil_shtt323
Amaterasu
1
1
0
1
L
7
4
1
1.88
W
Cerberus
6
3
5
2.83
W
Neith
zugus92
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
28,713
42,107
Taken
37,458
16,507
Mitigated
13,507
7,904
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,886
106
0
183
7,225
3,847
0
2,229
4,996
0
15,864
W
4,559
137
0
2,196
6,178
2,292
0
3,050
3,128
40,662
1,021
L
Medusa
3,381
900
0
1,659
8,050
2,147
0
2,222
5,828
0
31,276
W
6,593
2,305
0
2,773
6,299
1,905
402
334
5,965
0
36,033
L
Nu Wa
5,762
1,382
0
200
5,926
1,336
0
2,508
3,418
40,684
1,892
W
Mercury
jc_comando
Mercury
6,191
2,903
0
820
9,630
3,434
0
1,210
8,420
0
53,256
L
Amaterasu
lil_shtt323
Amaterasu
5,558
1,577
0
5,180
12,059
6,525
0
75
11,984
0
43,723
L
6,295
300
0
682
8,847
2,652
0
2,459
6,388
0
32,869
W
Cerberus
5,139
629
102
3,274
8,900
3,892
159
516
8,384
24,627
464
W
Neith
zugus92
Neith
6,231
2,960
0
3,007
6,451
1,984
0
630
5,821
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
35,088
287
Minions Killed
376
0
Camps Cleared
0
1,105,935
Distance Traveled
1,214,148
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,890
408
37
3
0
206,829
0
W
Anubis
6,964
580
88
7
0
227,762
2
L
Medusa
5,572
464
49
4
0
229,366
2
W
Medusa
6,521
543
68
6
0
246,014
3
L
Nu Wa
6,850
571
60
5
0
195,935
2
W
Mercury
6,928
577
79
7
0
294,787
2
L
Amaterasu
6,805
567
86
7
0
239,174
0
L
Nike
6,791
566
55
5
0
234,631
0
W
Cerberus
7,747
646
45
4
0
247,320
2
W
Neith
6,928
577
96
8
0
198,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role