Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
AVXRY
Zeus
Level 147
God Stats
7W - 6L
1,660 SR
Queue Stats
181W - 219L
1,505 Elo+
Party 3
Mercury
Mercury
Freijax0
Mercury
Level 8
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 3
Anubis
Anubis
The_ReaI_Jay
Anubis
Level 87
God Stats
29W - 25L
1,583 SR
Queue Stats
197W - 220L
1,525 Elo+
Party 2
Achilles
Achilles
fluffy_Samurai_
Achilles
Level 143
God Stats
3W - 7L
1,548 SR
Queue Stats
241W - 285L
1,530 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,500 Elo+

VS

Team Averages
Level 130
1,501 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
BOZOdaRIddLEr88
Tsukuyomi
Level 156
God Stats
3W - 1L
1,276 SR
Queue Stats
154W - 151L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 129
God Stats
187W - 135L
1,712 SR
Queue Stats
300W - 328L
1,599 Elo+
Solo
Khepri
Khepri
GoForGhazi
Khepri
Level 132
God Stats
4W - 4L
1,396 SR
Queue Stats
167W - 158L
1,518 Elo+
Party 1
Ravana
Ravana
Hollowmain
Ravana
Level 126
God Stats
12W - 6L
1,567 SR
Queue Stats
133W - 122L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
natty519
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,553 SR
Queue Stats
118W - 119L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 2
6,830
427
2,737
10,330
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
AVXRY
Zeus
14
2 / 2 / 2
8,482
530
6,411
8,751
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Freijax0
Mercury
13
1 / 4 / 1
7,334
458
3,188
12,141
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
4 / 3 / 0
8,794
550
5,576
11,682
3,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
0 / 2 / 0
8,128
508
9,075
18,674
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOZOdaRIddLEr88
Tsukuyomi
17
2 / 0 / 1
9,886
618
11,713
15,172
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
16
4 / 3 / 3
9,698
606
13,707
5,195
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
GoForGhazi
Khepri
14
1 / 3 / 4
8,257
516
2,585
11,752
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Hollowmain
Ravana
15
2 / 2 / 2
8,350
522
5,420
8,494
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
natty519
Ah Muzen Cab
14
2 / 0 / 1
8,234
515
8,153
3,140
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
2
2
L
Zeus
AVXRY
Zeus
2
2
2
1.5
W
Tsukuyomi
BOZOdaRIddLEr88
Tsukuyomi
2
0
1
2.5
W
Nu Wa
4
3
3
1.83
L
Mercury
Freijax0
Mercury
1
4
1
0.38
W
Khepri
GoForGhazi
Khepri
1
3
4
1
W
Ravana
Hollowmain
Ravana
2
2
2
1.5
L
Anubis
4
3
0
1.33
L
Achilles
0
2
0
0
W
Ah Muzen Cab
natty519
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
41,578
61,578
Taken
43,753
31,184
Mitigated
26,973
21,009
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,737
743
0
2,880
10,330
6,824
0
2,466
7,750
0
17,986
L
Zeus
AVXRY
Zeus
6,411
3,806
0
5,068
8,751
2,207
0
1,397
7,236
74,941
1,055
W
Tsukuyomi
BOZOdaRIddLEr88
Tsukuyomi
11,713
2,060
0
4,495
15,172
13,154
0
0
15,172
1,386
78,715
W
Nu Wa
13,707
3,745
0
1,303
5,195
1,169
134
3,369
1,826
70,127
1,667
L
Mercury
Freijax0
Mercury
3,188
1,764
0
1,366
12,141
4,168
0
2,440
9,493
0
54,921
W
Khepri
GoForGhazi
Khepri
2,585
239
0
2,260
11,752
8,004
17
5,036
6,716
25,796
0
W
Ravana
Hollowmain
Ravana
5,420
822
0
3,590
8,494
3,602
52
3,335
5,159
0
67,742
L
Anubis
5,576
122
0
5,853
11,682
3,081
0
8,222
3,048
81,447
789
L
Achilles
9,075
1,562
0
5,842
18,674
14,904
0
1,425
17,135
0
69,883
W
Ah Muzen Cab
natty519
Ah Muzen Cab
8,153
1,973
0
1,068
3,140
1,044
342
654
2,486
0
74,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
44,425
549
Minions Killed
534
0
Camps Cleared
0
1,573,189
Distance Traveled
1,652,505
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,830
427
45
3
0
338,976
0
L
Zeus
8,482
530
143
9
0
291,411
0
W
Tsukuyomi
9,886
618
149
9
0
314,348
0
W
Nu Wa
9,698
606
144
9
0
304,808
0
L
Mercury
7,334
458
97
6
0
363,216
0
W
Khepri
8,257
516
40
3
0
336,028
0
W
Ravana
8,350
522
99
6
0
369,041
0
L
Anubis
8,794
550
152
10
0
277,850
4
L
Achilles
8,128
508
112
7
0
301,736
0
W
Ah Muzen Cab
8,234
515
102
6
0
328,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role