Player Matchup

Athena
Athena
Djloreee102
Athena
Level 128
God Stats
4W - 5L
1,537 SR
Queue Stats
183W - 188L
1,510 Elo+
Party 2
Merlin
Merlin
Zever20
Merlin
Level 106
God Stats
0W - 4L
1,273 SR
Queue Stats
8W - 18L
1,227 Elo+
Solo
Ravana
Ravana
vTz_BeAsT
Ravana
Level 128
God Stats
7W - 8L
1,608 SR
Queue Stats
140W - 142L
1,573 Elo+
Party 2
Team Averages
Level 121
1,473 SR
1,437 Elo+

VS

Team Averages
Level 114
1,443 SR
1,353 Elo+
Serqet
Serqet
TheSporeLord36
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,273 Elo+
Party 1
Odin
Odin
XXXytanfox
Odin
Level 117
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 1L
1,273 Elo+
Party 1
Nox
Nox
ayeimstokes
Nox
Level 115
God Stats
81W - 103L
1,509 SR
Queue Stats
226W - 238L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 1
7,309
731
3,691
9,082
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Zever20
Merlin
14
1 / 3 / 0
7,789
779
3,198
4,290
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
vTz_BeAsT
Ravana
7
0 / 0 / 0
6,104
610
0
527
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,171
817
6,683
5,157
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 6
7,901
790
2,581
6,394
1,973
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 2
9,537
954
2,450
3,657
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
W
2
0
4
4
W
0
1
6
3
L
Merlin
Zever20
Merlin
1
3
0
0.33
W
4
0
2
5
L
Ravana
vTz_BeAsT
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,889
Damage
11,714
13,899
Taken
15,208
10,111
Mitigated
5,202
878
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,691
735
0
336
9,082
8,013
0
1,682
7,049
22,016
0
W
6,683
2,696
0
872
5,157
1,992
708
1,832
3,325
0
17,902
W
2,581
1,088
0
190
6,394
1,973
0
2,575
3,819
0
22,174
L
Merlin
Zever20
Merlin
3,198
42
0
250
4,290
1,658
0
768
3,138
27,278
0
W
2,450
255
0
243
3,657
1,237
566
2,594
1,063
32,777
372
L
Ravana
vTz_BeAsT
Ravana
0
0
0
292
527
440
0
0
527
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,202
Gold Earned
25,609
100
Minions Killed
123
0
Camps Cleared
0
398,804
Distance Traveled
520,757
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,309
731
39
4
0
191,527
2
W
Serqet
8,171
817
17
2
0
196,248
4
W
Odin
7,901
790
34
3
0
148,184
0
L
Merlin
7,789
779
53
5
0
176,900
6
W
Nox
9,537
954
72
7
0
176,325
0
L
Ravana
6,104
610
8
1
0
30,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role