Player Matchup

Charon
Charon
Kerame1
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,717 Elo+
Party 1
Medusa
Medusa
MoistNakedMoose
Medusa
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 14L
1,610 Elo+
Party 1
Olorun
Olorun
dugas3000
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,744 Elo+
Party 1
Team Averages
Level 54
1,428 SR
1,690 Elo+

VS

Team Averages
Level 70
1,564 SR
1,650 Elo+
Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElephantMeatPete
Erlang Shen
Level 122
God Stats
2W - 1L
1,502 SR
Queue Stats
24W - 13L
1,767 Elo+
Party 2
Nu Wa
Nu Wa
SeantheGod0914
Nu Wa
Level 23
God Stats
4W - 1L
1,690 SR
Queue Stats
31W - 16L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kerame1
Charon
16
2 / 3 / 1
8,500
773
7,633
15,713
12,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 5 / 1
8,142
740
5,946
10,218
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
dugas3000
Olorun
5
0 / 0 / 0
4,755
432
0
825
62

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 5
9,597
872
5,913
8,705
3,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ElephantMeatPete
Erlang Shen
17
3 / 2 / 5
9,692
881
7,362
12,406
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 4
9,326
848
10,617
3,587
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
5
5.5
W
Erlang Shen
ElephantMeatPete
Erlang Shen
3
2
5
2.75
L
Charon
Kerame1
Charon
2
3
1
0.83
L
1
5
1
0.3
W
2
0
4
4
L
Olorun
dugas3000
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
23,892
26,756
Taken
24,698
15,688
Mitigated
19,123
3,621
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,913
3,938
0
3,091
8,705
3,419
2,784
3,560
5,145
0
41,760
W
Erlang Shen
ElephantMeatPete
Erlang Shen
7,362
2,857
0
3,892
12,406
14,398
478
2,380
10,026
492
34,141
L
Charon
Kerame1
Charon
7,633
1,133
0
1,982
15,713
12,821
0
6,306
8,565
27,989
972
L
5,946
2,147
0
1,639
10,218
2,805
0
2,694
6,930
0
27,710
W
10,617
3,730
0
774
3,587
1,306
690
852
2,735
30,650
522
L
Olorun
dugas3000
Olorun
0
0
0
0
825
62
0
713
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
28,615
71
Minions Killed
164
0
Camps Cleared
0
388,049
Distance Traveled
636,798
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,597
872
77
7
0
218,047
4
W
Erlang Shen
9,692
881
37
3
0
213,761
0
L
Charon
8,500
773
25
2
0
211,846
5
L
Medusa
8,142
740
46
4
0
176,203
4
W
Nu Wa
9,326
848
50
5
0
204,990
0
L
Olorun
4,755
432
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role