Player Matchup

Sylvanus
Sylvanus
INtoxicatedNEMO
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,533 Elo+
Party 1
Shiva
Shiva
gotyouwetter
Shiva
Level 147
God Stats
6W - 8L
1,438 SR
Queue Stats
59W - 50L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
legoman222
Baron Samedi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,468 Elo+
Party 1
Team Averages
Level 124
1,479 SR
1,506 Elo+

VS

Team Averages
Level 121
1,589 SR
1,507 Elo+
Ne Zha
Ne Zha
Cheekers6509
Ne Zha
Level 62
God Stats
1W - 0L
1,259 SR
Queue Stats
121W - 133L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
MOTD_Leader
Xing Tian
Level 153
God Stats
7W - 7L
1,662 SR
Queue Stats
219W - 217L
1,510 Elo+
Party 2
Vulcan
Vulcan
miguelbh12
Vulcan
Level 148
God Stats
3W - 1L
1,845 SR
Queue Stats
61W - 56L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 1 / 3
8,560
658
3,205
13,729
10,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
1 / 2 / 2
9,405
723
7,970
13,678
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
legoman222
Baron Samedi
15
1 / 3 / 2
9,369
721
7,623
9,974
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 3 / 4
10,037
772
6,244
11,047
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MOTD_Leader
Xing Tian
16
1 / 0 / 5
9,696
746
6,928
13,360
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
miguelbh12
Vulcan
18
4 / 0 / 2
10,810
832
18,084
5,042
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
2
Kills
6
6
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
3
4
1
L
Sylvanus
0
1
3
1.5
W
Xing Tian
MOTD_Leader
Xing Tian
1
0
5
3.5
L
1
2
2
1
L
Baron Samedi
legoman222
Baron Samedi
1
3
2
0.67
W
Vulcan
miguelbh12
Vulcan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
31,256
37,381
Taken
29,449
19,396
Mitigated
23,139
8,120
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,244
457
0
1,908
11,047
7,857
555
4,159
6,583
0
35,392
L
Sylvanus
3,205
1,015
1,869
2,671
13,729
10,898
0
9,192
3,658
9,009
0
W
Xing Tian
MOTD_Leader
Xing Tian
6,928
260
0
1,198
13,360
13,333
0
3,887
8,983
19,800
465
L
7,970
442
298
694
13,678
4,880
0
7,650
5,415
0
38,574
L
Baron Samedi
legoman222
Baron Samedi
7,623
439
391
2,197
9,974
3,618
0
6,119
3,293
45,931
0
W
Vulcan
miguelbh12
Vulcan
18,084
362
0
155
5,042
1,949
800
1,938
2,912
52,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
30,543
174
Minions Killed
184
0
Camps Cleared
0
672,059
Distance Traveled
740,777
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,037
772
48
4
0
240,759
0
L
Sylvanus
8,560
658
18
1
0
207,938
0
W
Xing Tian
9,696
746
27
2
0
244,653
0
L
Shiva
9,405
723
66
5
0
250,605
0
L
Baron Samedi
9,369
721
90
7
0
213,516
3
W
Vulcan
10,810
832
109
8
0
255,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role