Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akira8685
Izanami
Level 41
God Stats
0W - 3L
1,437 SR
Queue Stats
2W - 3L
1,735 Elo+
Party 2
King Arthur
King Arthur
Akxma
King Arthur
Level 123
God Stats
1W - 1L
1,649 SR
Queue Stats
11W - 16L
1,457 Elo+
Party 2
Bakasura
Bakasura
Ishida Ken
Bakasura
Level 121
God Stats
1W - 2L
1,884 SR
Queue Stats
18W - 25L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
demexes_beast69
Baron Samedi
Level 104
God Stats
1W - 8L
1,280 SR
Queue Stats
95W - 88L
1,589 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,550 Elo+

VS

Team Averages
Level 130
1,565 SR
1,501 Elo+
Kali
Kali
BRUTBOOYAA
Kali
Level 148
God Stats
3W - 4L
1,629 SR
Queue Stats
287W - 293L
1,489 Elo+
Solo
Atlas
Atlas
ConB823
Atlas
Level 155
God Stats
11W - 5L
1,660 SR
Queue Stats
257W - 279L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
DSS-_-FRAME
Cabrakan
Level 125
God Stats
8W - 4L
1,613 SR
Queue Stats
47W - 44L
1,507 Elo+
Solo
Maui
Maui
ProJaredsBalls
Maui
Level 115
God Stats
21W - 12L
1,671 SR
Queue Stats
133W - 136L
1,475 Elo+
Party 1
Ra
Ra
flamefam21
Ra
Level 109
God Stats
3W - 8L
1,252 SR
Queue Stats
316W - 313L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 0
5,752
523
912
4,893
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Akira8685
Izanami
2
0 / 1 / 0
3,698
336
0
586
154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Akxma
King Arthur
10
0 / 4 / 1
5,676
516
4,636
11,703
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Ishida Ken
Bakasura
12
3 / 0 / 0
6,660
605
2,982
9,222
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
demexes_beast69
Baron Samedi
11
1 / 4 / 0
5,678
516
2,426
7,792
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
5,759
524
2,055
8,032
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ConB823
Atlas
11
2 / 0 / 2
6,197
563
2,651
3,622
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
DSS-_-FRAME
Cabrakan
12
4 / 2 / 0
6,852
623
7,821
8,745
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,752
523
855
3,869
2,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
6,702
609
4,842
3,618
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
9
9
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
0
1
L
Izanami
Akira8685
Izanami
0
1
0
0
L
King Arthur
Akxma
King Arthur
0
4
1
0.13
W
0
1
0
0
W
Atlas
ConB823
Atlas
2
0
2
3
W
Cabrakan
DSS-_-FRAME
Cabrakan
4
2
0
2
L
Bakasura
Ishida Ken
Bakasura
3
0
0
3
W
1
1
0
1
L
Baron Samedi
demexes_beast69
Baron Samedi
1
4
0
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
18,224
34,196
Taken
27,886
13,890
Mitigated
15,336
12,891
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
912
89
0
1,371
4,893
2,129
0
1,176
3,717
27,164
0
L
Izanami
Akira8685
Izanami
0
0
0
0
586
154
0
542
44
0
0
L
King Arthur
Akxma
King Arthur
4,636
261
0
2,554
11,703
6,133
0
6,947
4,139
0
32,577
W
2,055
821
0
1,537
8,032
3,085
0
519
7,208
0
55,075
W
Atlas
ConB823
Atlas
2,651
941
0
1,695
3,622
1,456
0
283
3,339
25,247
10,581
W
Cabrakan
DSS-_-FRAME
Cabrakan
7,821
914
0
3,386
8,745
7,244
0
0
8,602
43,468
1,593
L
Bakasura
Ishida Ken
Bakasura
2,982
1,882
0
7,276
9,222
3,070
0
1,811
7,231
0
30,428
W
855
417
0
1,566
3,869
2,292
0
629
3,240
5,180
4,086
L
Baron Samedi
demexes_beast69
Baron Samedi
2,426
154
0
1,690
7,792
2,404
0
4,224
3,246
32,851
0
W
4,842
361
272
1,273
3,618
1,259
0
1,907
1,711
50,490
1,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
31,262
261
Minions Killed
351
0
Camps Cleared
0
939,993
Distance Traveled
1,033,027
1
Wards Purchased
155
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,752
523
49
4
0
222,113
1
L
Izanami
3,698
336
0
0
0
50,889
0
L
King Arthur
5,676
516
62
6
0
183,232
0
W
Kali
5,759
524
103
9
0
272,823
3
W
Atlas
6,197
563
65
6
0
190,459
0
W
Cabrakan
6,852
623
74
7
0
180,030
0
L
Bakasura
6,660
605
92
8
0
273,640
0
W
Maui
5,752
523
14
1
0
161,896
148
L
Baron Samedi
5,678
516
58
5
0
210,119
0
W
Ra
6,702
609
95
9
0
227,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role