Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Gold I
FlippedOtter
Ra
Gold I
Level 145
God Stats
2W - 5L
1,417 SR
Queue Stats
110W - 110L
1,764 MMR
Party 2
Surtr
Surtr
Gold III
T-ALi-37530
Surtr
Gold III
Level 152
God Stats
1W - 4L
1,837 SR
Queue Stats
128W - 133L
1,523 MMR
Solo
Da Ji
Da Ji
Gold V
VeryVoluptuous
Da Ji
Gold V
Level 126
God Stats
0W - 4L
1,355 SR
Queue Stats
140W - 156L
1,392 MMR
Party 2
Maui
Maui
Bronze III
Zoro_VS_Mihawk
Maui
Bronze III
Level 84
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,488 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,664 SR
1,517 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Chvantus
Medusa
Gold III
Level 157
God Stats
5W - 3L
1,815 SR
Queue Stats
170W - 167L
1,574 MMR
Solo
Bakasura
Bakasura
Gold IV
Father Mozid
Bakasura
Gold IV
Level 146
God Stats
2W - 0L
1,612 SR
Queue Stats
68W - 60L
1,398 MMR
Party 1
Hun Batz
Hun Batz
Gold II
Netonzx
Hun Batz
Gold II
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 67L
1,611 MMR
Solo
Bacchus
Bacchus
Bronze III
PortMaple8333
Bacchus
Bronze III
Level 79
God Stats
1W - 0L
1,894 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
4,845
485
629
3,142
964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,204
520
3,674
5,683
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 0
4,988
499
2,200
8,207
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
4,977
498
4,160
10,083
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,827
483
1,813
5,410
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SusanoThanatosAo KuangAgni

VS

Bans
CernunnosHachimanKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 0 / 5
6,405
641
5,615
5,011
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Chvantus
Medusa
12
1 / 0 / 1
6,736
674
3,316
3,059
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Father Mozid
Bakasura
13
6 / 0 / 0
7,680
768
6,781
6,749
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
Netonzx
Hun Batz
13
4 / 1 / 4
6,627
663
3,719
6,786
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
1 / 0 / 5
5,262
526
2,439
4,366
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Chang'e
 
Chang'e
5
0
5
7.5
W
Medusa
Chvantus
Medusa
1
0
1
1.5
W
Bakasura
Father Mozid
Bakasura
6
0
0
6
L
1
5
0
0.2
W
Hun Batz
Netonzx
Hun Batz
4
1
4
6
W
Bacchus
1
0
5
3.5
L
0
4
0
0
L
0
6
1
0.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,476
Damage
21,870
32,525
Taken
25,971
11,213
Mitigated
9,975
7,249
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
629
304
0
584
3,142
964
0
0
3,142
0
31,383
W
Chang'e
 
Chang'e
5,615
437
1,033
2,534
5,011
1,301
0
1,205
3,584
38,480
0
W
Medusa
Chvantus
Medusa
3,316
512
0
459
3,059
1,088
0
202
2,857
0
51,316
W
Bakasura
Father Mozid
Bakasura
6,781
3,808
0
5,262
6,749
2,974
393
64
6,232
0
44,929
L
3,674
286
456
685
5,683
1,605
0
3,571
1,952
26,959
0
W
Hun Batz
Netonzx
Hun Batz
3,719
860
0
3,688
6,786
2,064
0
1,132
5,469
0
53,064
W
Bacchus
2,439
416
105
358
4,366
2,548
0
2,282
1,825
11,095
906
L
2,200
601
0
1,866
8,207
3,149
0
0
6,983
751
30,643
L
4,160
705
0
2,866
10,083
2,947
0
1,383
8,502
0
32,512
L
1,813
67
0
792
5,410
2,548
0
2,632
2,644
12,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
32,710
278
Minions Killed
437
0
Camps Cleared
0
983,901
Distance Traveled
1,037,440
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,845
485
62
6
0
188,877
1
W
Chang'e
6,405
641
74
7
0
205,434
0
W
Medusa
6,736
674
104
10
0
204,164
2
W
Bakasura
7,680
768
131
13
0
206,445
0
L
Ra
5,204
520
49
5
0
204,479
0
W
Hun Batz
6,627
663
101
10
0
224,969
0
W
Bacchus
5,262
526
27
3
0
196,428
0
L
Surtr
4,988
499
73
7
0
169,736
2
L
Da Ji
4,977
498
64
6
0
209,890
4
L
Maui
4,827
483
30
3
0
210,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role