Player Matchup

Vamana
Vamana
Aconoje
Vamana
Level 129
God Stats
2W - 0L
1,816 SR
Queue Stats
96W - 79L
1,594 Elo+
Party 2
Scylla
Scylla
BlockMaster145
Scylla
Level 158
God Stats
1W - 0L
1,743 SR
Queue Stats
53W - 32L
1,643 Elo+
Party 3
Athena
Athena
MrCacahuetete
Athena
Level 107
God Stats
6W - 3L
1,743 SR
Queue Stats
51W - 38L
1,624 Elo+
Party 2
Heimdallr
Heimdallr
Otimyloot
Heimdallr
Level 127
God Stats
1W - 0L
1,876 SR
Queue Stats
112W - 96L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
nikola44
Ne Zha
Level 126
God Stats
7W - 3L
1,751 SR
Queue Stats
50W - 32L
1,680 Elo+
Party 3
Team Averages
Level 129
1,786 SR
1,628 Elo+

VS

Team Averages
Level 134
1,556 SR
1,482 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GetPacified
Medusa
Level 89
God Stats
6W - 6L
1,941 SR
Queue Stats
256W - 234L
1,515 Elo+
Party 1
Janus
Janus
S0y_Adr4
Janus
Level 150
God Stats
0W - 1L
1,416 SR
Queue Stats
25W - 25L
1,463 Elo+
Party 1
Athena
Athena
S0y_dragon69
Athena
Level 144
God Stats
0W - 2L
1,289 SR
Queue Stats
82W - 88L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
aldeano26112019
Ne Zha
Level 129
God Stats
1W - 2L
1,632 SR
Queue Stats
140W - 134L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aconoje
Vamana
12
4 / 0 / 1
7,072
707
5,102
5,615
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 3
6,490
649
3,207
2,205
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,690
569
2,776
6,184
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
Otimyloot
Heimdallr
11
2 / 0 / 1
6,597
660
4,730
4,345
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
nikola44
Ne Zha
10
2 / 1 / 3
5,537
554
2,392
5,678
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
4,775
478
2,117
6,598
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 1 / 0
5,220
522
3,784
5,207
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
S0y_Adr4
Janus
11
1 / 2 / 0
5,459
546
3,193
2,915
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 2 / 1
4,837
484
1,824
6,474
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
4,869
487
2,306
7,902
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
1
1
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Vamana
Aconoje
Vamana
4
0
1
4.5
W
2
0
3
3.5
L
Medusa
0
1
0
0
W
1
0
4
3
W
Heimdallr
Otimyloot
Heimdallr
2
0
1
2.5
L
Janus
S0y_Adr4
Janus
1
2
0
0.5
L
Athena
0
2
1
0.25
L
0
2
1
0.25
W
Ne Zha
nikola44
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
13,224
24,027
Taken
29,096
11,188
Mitigated
11,765
8,391
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,117
332
0
2,212
6,598
3,080
0
0
6,284
0
21,928
W
Vamana
Aconoje
Vamana
5,102
1,767
0
1,988
5,615
2,775
0
844
4,376
0
50,673
W
3,207
517
0
430
2,205
567
0
566
1,559
52,084
909
L
Medusa
3,784
941
0
1,222
5,207
1,549
0
676
4,531
0
44,983
W
2,776
1,177
0
1,951
6,184
4,260
0
1,640
4,452
15,553
0
W
Heimdallr
Otimyloot
Heimdallr
4,730
1,983
0
3,076
4,345
1,626
0
460
3,885
0
53,599
L
Janus
S0y_Adr4
Janus
3,193
242
0
330
2,915
816
0
969
1,946
42,727
0
L
Athena
1,824
723
0
1,440
6,474
4,060
0
1,870
4,604
7,317
0
L
2,306
199
0
3,539
7,902
2,260
0
2,350
5,512
0
28,819
W
Ne Zha
nikola44
Ne Zha
2,392
899
0
946
5,678
1,960
0
1,185
4,351
0
37,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
25,160
388
Minions Killed
299
0
Camps Cleared
0
1,070,691
Distance Traveled
1,083,965
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,775
478
43
4
0
212,460
2
W
Vamana
7,072
707
95
10
0
200,872
0
W
Scylla
6,490
649
114
11
0
222,943
2
L
Medusa
5,220
522
84
8
0
203,427
3
W
Athena
5,690
569
28
3
0
234,106
0
W
Heimdallr
6,597
660
93
9
0
184,826
0
L
Janus
5,459
546
101
10
0
225,178
2
L
Athena
4,837
484
10
1
0
220,164
4
L
Ne Zha
4,869
487
61
6
0
222,736
0
W
Ne Zha
5,537
554
58
6
0
227,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role