Player Matchup

The Morrigan
The Morrigan
Aríon
The Morrigan
Level 159
God Stats
1W - 4L
1,216 SR
Queue Stats
237W - 234L
1,594 Elo+
Solo
Hercules
Hercules
Cthonic
Hercules
Level 207
God Stats
2W - 1L
1,670 SR
Queue Stats
94W - 85L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
JerJerBaby
Sun Wukong
Level 145
God Stats
4W - 0L
1,523 SR
Queue Stats
165W - 163L
1,568 Elo+
Party 2
Ullr
Ullr
Schultys
Ullr
Level 106
God Stats
1W - 3L
1,125 SR
Queue Stats
108W - 93L
1,511 Elo+
Party 2
Olorun
Olorun
WomboKimbo
Olorun
Level 173
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 87L
1,571 Elo+
Party 1
Team Averages
Level 158
1,450 SR
1,563 Elo+

VS

Team Averages
Level 149
1,401 SR
1,623 Elo+
Sol
Sol
AIphaBetaGamma
Sol
Level 157
God Stats
3W - 5L
1,548 SR
Queue Stats
491W - 506L
1,555 Elo+
Solo
Vulcan
Vulcan
Diet_Sunkist
Vulcan
Level 155
God Stats
3W - 2L
1,290 SR
Queue Stats
376W - 382L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Kujashin
Baron Samedi
Level 159
God Stats
1W - 3L
1,179 SR
Queue Stats
195W - 146L
1,674 Elo+
Solo
Hou Yi
Hou Yi
Rockaholic
Hou Yi
Level 146
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 1L
1,761 Elo+
Solo
Nike
Nike
ToothPaist
Nike
Level 128
God Stats
4W - 3L
1,676 SR
Queue Stats
202W - 179L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aríon
The Morrigan
16
5 / 2 / 11
9,366
937
13,242
7,571
3,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Cthonic
Hercules
14
2 / 3 / 10
8,920
892
6,543
13,542
14,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
JerJerBaby
Sun Wukong
16
8 / 3 / 10
9,802
980
10,199
14,276
14,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ullr
12
1 / 4 / 7
7,826
783
3,842
7,397
2,918
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
WomboKimbo
Olorun
15
5 / 4 / 7
9,107
911
6,654
10,940
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,378
738
7,564
9,540
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
14
4 / 4 / 3
8,292
829
7,809
7,400
2,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Kujashin
Baron Samedi
12
1 / 5 / 7
7,296
730
6,296
8,122
6,689
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Rockaholic
Hou Yi
13
0 / 5 / 5
7,643
764
8,804
8,136
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
7 / 4 / 3
9,365
937
11,067
13,517
12,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
21
Kills
14
16
Deaths
21
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
The Morrigan
Aríon
The Morrigan
5
2
11
5.25
W
Hercules
Cthonic
Hercules
2
3
10
2.33
L
Vulcan
4
4
3
1.38
W
Sun Wukong
JerJerBaby
Sun Wukong
8
3
10
4.33
L
Baron Samedi
Kujashin
Baron Samedi
1
5
7
0.9
L
Hou Yi
Rockaholic
Hou Yi
0
5
5
0.5
W
Ullr
1
4
7
1.13
L
7
4
3
2.13
W
Olorun
WomboKimbo
Olorun
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
41,540
53,726
Taken
46,715
40,918
Mitigated
30,479
23,612
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,564
3,038
901
4,146
9,540
5,652
251
3,629
5,911
14,229
1,692
W
The Morrigan
Aríon
The Morrigan
13,242
1,513
535
1,738
7,571
3,538
696
3,431
4,140
21,376
5,534
W
Hercules
Cthonic
Hercules
6,543
816
556
3,477
13,542
14,415
387
6,933
6,609
0
10,622
L
Vulcan
7,809
37
468
574
7,400
2,486
96
3,334
4,066
22,255
0
W
Sun Wukong
JerJerBaby
Sun Wukong
10,199
948
713
3,082
14,276
14,671
462
4,821
9,455
0
23,745
L
Baron Samedi
Kujashin
Baron Samedi
6,296
97
1,185
1,413
8,122
6,689
0
2,939
5,183
11,674
0
L
Hou Yi
Rockaholic
Hou Yi
8,804
3,830
117
503
8,136
2,891
141
1,634
6,502
0
19,070
W
Ullr
3,842
1,342
1,163
622
7,397
2,918
1,347
3,167
4,230
0
9,530
L
11,067
546
354
3,169
13,517
12,761
48
5,824
7,693
5,754
14,951
W
Olorun
WomboKimbo
Olorun
6,654
2,344
6,814
4,912
10,940
5,376
1,614
5,287
5,653
18,954
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
39,974
118
Minions Killed
104
0
Camps Cleared
0
975,813
Distance Traveled
814,236
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,378
738
16
2
0
162,040
0
W
The Morrigan
9,366
937
30
3
0
215,441
0
W
Hercules
8,920
892
16
2
0
214,113
0
L
Vulcan
8,292
829
22
2
0
175,756
0
W
Sun Wukong
9,802
980
28
3
0
213,960
0
L
Baron Samedi
7,296
730
10
1
0
161,623
0
L
Hou Yi
7,643
764
38
4
0
163,710
0
W
Ullr
7,826
783
9
1
0
173,469
0
L
Nike
9,365
937
18
2
0
151,107
0
W
Olorun
9,107
911
35
4
0
158,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role